<?xml-stylesheet type="text/xsl" href="https://community.element14.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Universal LED Animator #10 - Final demo</title><link>/challenges-projects/design-challenges/bluetoothunleashed/b/blog/posts/universal-led-animator-10---final-demo</link><description>Hello and welcome to my final blog post. As my project is complete, I&amp;#39;m going to summarize all the information about my developments and the system&amp;#39;s structure. Anybody interested in exploring further is invited to download the Beagle Bone files atta</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Universal LED Animator #10 - Final demo</title><link>https://community.element14.com/challenges-projects/design-challenges/bluetoothunleashed/b/blog/posts/universal-led-animator-10---final-demo</link><pubDate>Fri, 20 Jul 2018 16:27:52 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:d2f637b0-a524-4768-b14a-5227cbca7750</guid><dc:creator>genebren</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Great update on your design challenge project.&amp;nbsp; If you don&amp;#39;t reach deep and make optimistic goals you miss the opportunity to learn and grow.&amp;nbsp; You may not have accomplished everything you wanted in your project, but you sure did learn a lot.&amp;nbsp; That makes the net result a definite win.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Good job!&lt;/p&gt;&lt;p&gt;Gene&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=5169&amp;AppID=194&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: Universal LED Animator #10 - Final demo</title><link>https://community.element14.com/challenges-projects/design-challenges/bluetoothunleashed/b/blog/posts/universal-led-animator-10---final-demo</link><pubDate>Fri, 20 Jul 2018 11:28:24 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:d2f637b0-a524-4768-b14a-5227cbca7750</guid><dc:creator>mcb1</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;That is certainly an impressive lot of work.&lt;/p&gt;&lt;p&gt;Especially when some of the learning was totally new.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;There is no way for the Blend to know how many LEDs are there&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;You might be able to use this getPixelColor() to check the number of pixels in a strip.&lt;/p&gt;&lt;p&gt;Whether you can re declare it or just never try to exceed the number discovered is something that would need experimenting.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I know it all seemd to work when I declared 12 pixels and was accidentally using a 16 pixel ring ...&lt;/p&gt;&lt;p&gt;&lt;em&gt;well except for wondering why some didn&amp;#39;t light.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Mark&lt;/em&gt;&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=5169&amp;AppID=194&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item></channel></rss>