<?xml-stylesheet type="text/xsl" href="https://community.element14.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>[Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><description>In the previous post, I looked at Hooking up the Furby to the Edison. Now to put that together with some software so we can control what the Furby does. MotorDriving the motor from the H-Bridge board is pretty much the same as per [Upcycle...</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: [Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>https://community.element14.com/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><pubDate>Sat, 27 May 2017 00:31:28 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:f21ed67f-bff4-4ffd-a907-91de98d3c2fc</guid><dc:creator>mcb1</dc:creator><slash:comments>1</slash:comments><description>&lt;p&gt;I presume you can&amp;#39;t add a small magnet and a Hall effect for the reset and detection.?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Looks like the original desgners were extremely clever.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Mark&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3053&amp;AppID=147&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: [Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>https://community.element14.com/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><pubDate>Thu, 25 May 2017 20:39:41 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:f21ed67f-bff4-4ffd-a907-91de98d3c2fc</guid><dc:creator>DAB</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Nice update Andy,&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Good description of your approach and your reasoning.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;DAB&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3053&amp;AppID=147&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: [Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>https://community.element14.com/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><pubDate>Thu, 25 May 2017 12:00:45 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:f21ed67f-bff4-4ffd-a907-91de98d3c2fc</guid><dc:creator>jasonwier92</dc:creator><slash:comments>1</slash:comments><description>&lt;p&gt;How does your debouncing effect the counting frequency?&amp;nbsp; OR what if the sensor gets two inputs, while you are still debouncing?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Just to second what Gerrit Polder said, thank you for showing the MCU code.&amp;nbsp; &lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3053&amp;AppID=147&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: [Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>https://community.element14.com/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><pubDate>Thu, 25 May 2017 10:16:26 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:f21ed67f-bff4-4ffd-a907-91de98d3c2fc</guid><dc:creator>gpolder</dc:creator><slash:comments>1</slash:comments><description>&lt;p&gt;nice update, thanks for explaining how to use the MCU.&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3053&amp;AppID=147&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: [Upcycle It] Interactive Race Car Driver - Controlling the Furby</title><link>https://community.element14.com/challenges-projects/design-challenges/upcycleit/b/blog/posts/upcycle-it-interactive-race-car-driver---controlling-the-furby</link><pubDate>Thu, 25 May 2017 09:56:51 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:f21ed67f-bff4-4ffd-a907-91de98d3c2fc</guid><dc:creator>Workshopshed</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Not tried this yet but this should sort out my reset bouncing problem.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;[embed:dc8ab71f-3b98-42d9-b0f6-e21e02a0f8e2:3ef06e6b-9b7d-4651-b12d-db8be7f5e991:type=c_cpp&amp;amp;text=volatile+int+resetCountDown%3B%0A%0A+int+IRQpulse%28int+req%29%0A+%7B%0A+++counter+%2B%3D+direction%3B%0A+++if+%28counter+%3C+0%29+++++++++%7B+counter+%3D+maxPulses%3B+%7D%0A+++if+%28counter+%3E+maxPulses%29+%7B+counter+%3D+0%3B+%7D%0A+++if+%28resetCountDown+%3E+0%29+%7B+resetCountDown--%3B+%7D%0A+++debug_print%28DBG_INFO%2C+%22Counter%3A+%25d%5Cn%22%2Ccounter%29%3B%0A+++return+IRQ_HANDLED%3B%0A+%7D%0A%0A+int+IRQreset%28int+req%29%0A+%7B%0A+++debug_print%28DBG_INFO%2C+%22Reset+triggered.%5Cn%22%29%3B%0A+++if+%28resetCountDown+%3E+0%29+%7B+return+IRQ_HANDLED%3B+%7D%0A+++resetCountDown+%3D+10%3B+%2F%2FNo+more+resets+till+10+pulses+have+passed.%0A+++counter+%3D+0%3B%0A+++debug_print%28DBG_INFO%2C+%22Reset+counter.%5Cn%22%29%3B%0A+++return+IRQ_HANDLED%3B%0A+%7D]&lt;/p&gt;&lt;div&gt;&lt;/div&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3053&amp;AppID=147&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item></channel></rss>