<?xml-stylesheet type="text/xsl" href="https://community.element14.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Flight Simulator 101 or back to College - part 6: Aircraft Models..</title><link>/members-area/personalblogs/b/nexgen-flight-simuator/posts/flight-simulator-101-or-back-to-college---part-6-aircraft-models</link><description>Do you remember I talked about the Aircrafts Frame of Reference? Well I just reprinted it here if I slipped your mind. And I described it as a 3-D Cartesian (orthogonal right-handed) coordinate system (x, y, z), which is centered (origin) at th...</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator></channel></rss>