<?xml-stylesheet type="text/xsl" href="https://community.element14.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Flight Simulator 101 or back to college - part 15: Radio Propagation and Slant Range Math. part 2</title><link>/members-area/personalblogs/b/nexgen-flight-simuator/posts/flight-simulator-101-or-back-to-college---part-15-radio-propagation-and-slant-range-math-part-2</link><description>Ok, this is how I&amp;#39;m going to solve this mess. first, we know two things :

We know where the aircraft is in three dimensions: Lat, Lon, and Alt (above sea level)
We know where the Station is in three dimensions: Lat, Lon, and Antenna (above sea level</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator></channel></rss>