Hi all,
I'm trying to create a polygon pour from a region (reason being is explained under the video, below) Is that possible?
I have played around and have been able to get the "Define from selected objects" (aka "Create polygon from selected primitives") command to work on poly-lines that form a closed area, circles, and arcs, but not with fills or "solid regions". Here's a video of me mucking about trying to figure it out:
A little background:
I have a bunch of poured regions that I am using as high-current "tracks", which are finished being drawn. Now I want to begin routing the rest of the board. So, I "exploded polygon into free primitives" (aka converted the polygon pours into "solid regions"), and set the Keepout property of the solid regions to "true" using the PCB Inspector. That way when routing/autorouting my polygon pours will remain entact.
The problem is, if I later on want to move something, how can I convert these "solid regions" back into "polygon pours" so that I can rebuild/repour them?
This whole process wouldn't even be necessary if polygon pours could have a Keepout property like solid regions do.
What's the best approach here?
Message was edited by: Tom MacDonald Found the correct answer. See last post