<?xml-stylesheet type="text/xsl" href="https://community.element14.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Sprites, Collision Detection and Creating a Game - Interference! -</title><link>/products/raspberry-pi/b/blog/posts/sprites-collision-detection-and-creating-a-game---interference--</link><description>IntroductionThe Get Started Coding with the Raspberry Pi series of blog posts covers how to code with the Raspberry Pi through looking at code examples, with no previous software knowledge required. So far it has been seen how to position and draw sh</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Sprites, Collision Detection and Creating a Game - Interference! -</title><link>https://community.element14.com/products/raspberry-pi/b/blog/posts/sprites-collision-detection-and-creating-a-game---interference--</link><pubDate>Wed, 29 Nov 2017 23:56:07 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:71cd56c0-01bd-4b49-9e72-ed25c5986ac0</guid><dc:creator>ninjatrent</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Brings back memories of XNA Game Studio.&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3932&amp;AppID=86&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: Sprites, Collision Detection and Creating a Game - Interference! -</title><link>https://community.element14.com/products/raspberry-pi/b/blog/posts/sprites-collision-detection-and-creating-a-game---interference--</link><pubDate>Wed, 29 Nov 2017 20:30:41 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:71cd56c0-01bd-4b49-9e72-ed25c5986ac0</guid><dc:creator>DAB</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Brings back memories of sprites and simple graphics.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;DAB&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3932&amp;AppID=86&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: Sprites, Collision Detection and Creating a Game - Interference! -</title><link>https://community.element14.com/products/raspberry-pi/b/blog/posts/sprites-collision-detection-and-creating-a-game---interference--</link><pubDate>Wed, 29 Nov 2017 03:45:55 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:71cd56c0-01bd-4b49-9e72-ed25c5986ac0</guid><dc:creator>mcb1</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;I recall playing with sprites on a commodore 64.&lt;/p&gt;&lt;p&gt;That seems like a whole lifetime ago ... well to some it was.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Well done, but not sure where you find all this spare time.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Mark&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3932&amp;AppID=86&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: Sprites, Collision Detection and Creating a Game - Interference! -</title><link>https://community.element14.com/products/raspberry-pi/b/blog/posts/sprites-collision-detection-and-creating-a-game---interference--</link><pubDate>Tue, 28 Nov 2017 21:55:27 GMT</pubDate><guid isPermaLink="false">93d5dcb4-84c2-446f-b2cb-99731719e767:71cd56c0-01bd-4b49-9e72-ed25c5986ac0</guid><dc:creator>ninjatrent</dc:creator><slash:comments>1</slash:comments><description>&lt;p&gt;Hi Shabaz, &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Very cool post! Thanks for sharing.&lt;/p&gt;&lt;img src="https://community.element14.com/aggbug?PostID=3932&amp;AppID=86&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item></channel></rss>