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Documents Ben Heck’s Virtual Boy Part 2: Rebuild -- Episode 266
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  • Author Author: randogless
  • Date Created: 1 Dec 2016 10:50 PM Date Created
  • Last Updated Last Updated: 25 Nov 2016 8:24 AM
  • Views 1434 views
  • Likes 3 likes
  • Comments 7 comments
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Ben Heck’s Virtual Boy Part 2: Rebuild -- Episode 266

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Ben and Karen redesign a Nintendo Virtual Boy console as wearable virtual reality gaming headset. The new unit is sleeker and has different focus controls to allow it to be worn on your head like a modern VR helmet. It flips up like a welding helmet and promises portability not found on other VR systems!

 

Episode 264: Ben Heck’s Virtual Boy Part 1: Teardown

 

Supporting Files

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for access to all the supporting files you will need to replicate this build!

 

Previously, the Ben Heck team took apart a Nintendo Virtual Boy to see what was inside and how it worked.  In this episode they take those same parts and rebuild it in a new way. They’re going to try to make it a little smaller, a little lighter, have different focus controls and make it so you can wear it on your head like a modern VR helmet.

 

Ben prints out two layers of plastic.  The first layer prevents the mirrors from hitting your eyes or acrylic.  The second layer is a solid layer that completely blocks you off from the mirrors. Between these two layers, stiffening creates a solid unit. Additional screw hole tabs so that whatever else they build is easy to attach.  Adding extra screw mounts gives you someplace to add the next thing.

 

Ben designs from the “inside out” to ensure enough room for all critical components. He repositions the servo pc from the back to the front. He removes the cams that work the focus as that can be rebuilt later as they still have access to the focus tabs. He also removed the left and right mirror control connectors.

Looking for additional ways to make the unit more compact he drops some capacitors down underneath. He does this while keeping track of the polarity. He attaches additional cables for added flexibility and also attaches servo cables directly to the circuit board.

 

Ben recombines everything from the virtual boy into a more compact unit. The servo driver board is on the top instead of the back. He’ll add sliders for the focus rings when he goes to build them as an attachment. 3D printed clamps are on the end to hold the ribbon cables into place. On the bottom the main PCB has been moved back a little bit. A custom acrylic base has been added and connectors have been flipped around to connect through the bottom for added space.

 

Next, he goes to work finding the best way to create some sort of head mounted unit. Ben opts to leave the battery pack and the controller the same as he decides that having a cable that runs down to your hand isn’t any less burdensome then controlling a modern day VR helmet. Karen and Ben go to work designing the head mount for the new “virtual man” device.  In order to add the ability to flip the unit up and out of the way when not in use they take a face shield and remove the plastic front from it. They go to work figuring out the correct angle for viewing the two screens.    After taking some measurements and cutting a few paper patterns they arrive at a solution.

 

Ben laser cuts some side pieces for the virtual man out of pet g, a stronger type of plastic than acrylic that is still able to be cut with the laser. These pieces will mount to both the sides of the unit and to 3D printed parts. After the spacing mounts are finished printing, Ben screws everything together and makes sure it’s still functional.

For aesthetics, Ben laser cuts some plywood pieces for the top and bottom of the unit to make it as sturdy as possible and give it places to mount controls and ports. Finally, he cuts a skin out of red and gray plastic that will go over the front, top, and the bottom of the unit to give it a more polished look. Once the decorative skin is cut they form it to the curve of the unit using the heat gun.

 

Ben recuts the top of the unit to include a 3D printed strap support idea Karen came up with to prevent a nose smashing problem they ran into initially. He also adds some focus knobs and designs the top skin so the knobs would have physical limits that would prevent them from hitting the lenses. He also makes the holes big enough so they wouldn’t have to remove the knobs in order to remove the top of the unit. The final step is buttoning everything up.  Karen sews a support strap for the virtual boy while Ben glues and screws everything together. Ben and Karen take the virtual boy outside for a test run!

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Top Comments

  • beacon_dave
    beacon_dave over 8 years ago in reply to grumpster +2
    You can watch it on YouTube in the meantime. https://www.youtube.com/watch?v=au0ngUS-l5U
  • tariq.ahmad
    tariq.ahmad over 8 years ago +2
    Hey sorry about that guys. Not sure what happened there. I fixed the video and it works now.
  • DAB
    DAB over 8 years ago

    Great show.

     

    I might have used some counter weights to help balance the unit on the head, but it would have added more overall weight.

     

    You could also use a hooded sweatshirt while wearing the unit to block out light from behind.

     

    Overall, I though you did a great job of showing how to assess issues dynamically and create simple fixes to the basic design.

     

    The mark of true engineering.

     

    DAB

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  • mrghostuk
    mrghostuk over 8 years ago

    My inner geek wants one for xmas.. :-)  great episode ...

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  • thereddrag0n
    thereddrag0n over 8 years ago

    Just wondering how the image looks. Last time i tried one of these, after 2 minutes i had a splitting migraine, wondering if that was from the red screens they had.

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  • tariq.ahmad
    tariq.ahmad over 8 years ago

    Hey sorry about that guys.   Not sure what happened there. 

     

    I fixed the video and it works now.

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  • beacon_dave
    beacon_dave over 8 years ago in reply to grumpster

    You can watch it on YouTube in the meantime.

    https://www.youtube.com/watch?v=au0ngUS-l5U

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  • computer_engineer
    computer_engineer over 8 years ago in reply to grumpster

    jep. same here! we are not on glue!

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  • grumpster
    grumpster over 8 years ago

    Am I on glue or is this the GB printer episode?

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