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Forum What's Your Ideal Way of Handling Judging and Mentoring?
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What's Your Ideal Way of Handling Judging and Mentoring?

tariq.ahmad
tariq.ahmad over 8 years ago

One of the hardest things to be asked in the community is to be asked to judge a competition.  For any given competition there might be five or six really impressive entries that are each worthy winners. You look really closely at each entry and narrow down your list as much as possible and go with the entry you believe is the strongest. Once a winner has been decided, unless there is one that clearly blows away everything else you see, you go with the candidate you believe embodies the spirit of the competition and hope you make the right decision. Often times, you second guess yourself but reassure yourself that you made a conscientious decision, and that any of the candidates you had to choose from, would be worthy winners.  At the same time, you want to reach out to the people that made your decision hard, as its their ideas or projects that made your decision hard. Having multiple prizes each month makes things easier but if this program is as successful as we hope than picking winners is going to be a very difficult job!

 

In an ideal world, its the community members, who the community is for, who would decide.  In reality, there are a lot of practical and logistical things you have to consider if you were to go that route. Like I mentioned, you don't want to undermine the integrity of the program by having the decision based on factors other than the work itself.  At the end of the day, whatever route we go with judging would have to respect the integrity of the program.

 

Several of you expressed concern, precisely over this. Project14 hopes to be a community member-centric program that's not about us but about you.  To ensure the integrity of the program the judging will be in part a responsibility on our end.  However, a Jury of Peers and Mentoring is a core feature of the program that makes it unique.

 

In the comments below tell us what your ideal way handling Judging and Mentoring for our new program!

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Top Replies

  • DAB
    DAB over 8 years ago +3
    Judging a competition is just like evaluating devices for a design. You first establish your requirements or desire outcome. You establish a list of attributes you want to use for comparison and rank them…
  • jlangbridge
    jlangbridge over 8 years ago +3
    As a teacher, I already get to judge enough as it is. I know my students, I know what they are capable of, and I can "judge" them accordingly, but it isn't a nice thing to do. I hate giving out marks,…
  • fvan
    fvan over 8 years ago in reply to balearicdynamics +2
    Agreed. Community polls should only account for a fraction of the total score, due to the ease of manipulation.
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  • pettitda
    pettitda over 8 years ago

    How about having a points system?  You could have the winner determined by a 50/50 combination of popular vote from the community and a vote by a panel of selected judges.  Then the design competition manager (or a sponsor representative) could provide the tie-breaker in case of a tie.  That could keep the integrity of the program intact and allow the whole community to have a say in who wins the competition. 

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  • tariq.ahmad
    tariq.ahmad over 8 years ago in reply to pettitda

    If this could be done in a gamified where it didn't turn into a simple popularity contest that would be great.  I don't know the mechanics of how gamification and badges work but I can ask e14megan about this as this is her area of expertise.  This is different from Design Challenges s because there is no sponsor and its up to the community to choose what components they want to use.  Design Challenges are great and they're not going anywhere but we felt that a new program that wasn't tied too manufacturers or a specific challenge (a general theme) instead seemed like something that would be worthy of its own program.

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  • e14megan
    e14megan over 8 years ago in reply to tariq.ahmad

    Unfortunately, at it's heart, the gamification system operations much like a popularity contest (or perhaps more accurately, a participation contest). It can only track certain "tangible" actions (commenting, liking, viewing, etc.) in a basic "and/or, greater than or equal to" system. It couldn't even be used to track/award something that is "the most", i.e. "Out of these six blogs, <this one> received the most comments, likes, and views". That is something we would have to manually track and assign.

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  • tariq.ahmad
    tariq.ahmad over 8 years ago in reply to e14megan

    I get what you're saying but I'd be less concerned with people gaming the system with gamification around project entries themselves than a picture of a project in a poll.

     

    From what I've heard internally, there was something before my time that involved polls and projects. It didn't work, which is why the idea was thrown out.

     

    Of course, you can't have a perfect system of judging but you can set up a system where the focus is on the work itself and that attracts the right audience.

     

    That's why blogs containing video, images, and compelling narratives (what makes things interesting); steps to show how you did it (learning and showing what's possible), are such necessary elements for building a program that's about the work itself (think Pikea table and Ben Heck builds) and not individuals.

     

    In my experience, in the year that I've been in the community, people love seeing cool projects and are often only too happy to share stuff that they've done on their own.

     

    The most popular content as far as things that generate likes, commenting, and views are about the work itself.

     

    That's what I find intriguing about going the gamification route, or at the very least setting up badges and the like.

     

    Real human judges will always be a part of the equation of course.

     

    You'll need people on our side to ensure that the integrity of the competition is upheld and you also have a great community that does a better job of self policing than can be expected almost anywhere else.

     

    We've got lots of options.   Its intriguing to hear everyone's ideas.

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  • tariq.ahmad
    tariq.ahmad over 8 years ago in reply to e14megan

    I get what you're saying but I'd be less concerned with people gaming the system with gamification around project entries themselves than a picture of a project in a poll.

     

    From what I've heard internally, there was something before my time that involved polls and projects. It didn't work, which is why the idea was thrown out.

     

    Of course, you can't have a perfect system of judging but you can set up a system where the focus is on the work itself and that attracts the right audience.

     

    That's why blogs containing video, images, and compelling narratives (what makes things interesting); steps to show how you did it (learning and showing what's possible), are such necessary elements for building a program that's about the work itself (think Pikea table and Ben Heck builds) and not individuals.

     

    In my experience, in the year that I've been in the community, people love seeing cool projects and are often only too happy to share stuff that they've done on their own.

     

    The most popular content as far as things that generate likes, commenting, and views are about the work itself.

     

    That's what I find intriguing about going the gamification route, or at the very least setting up badges and the like.

     

    Real human judges will always be a part of the equation of course.

     

    You'll need people on our side to ensure that the integrity of the competition is upheld and you also have a great community that does a better job of self policing than can be expected almost anywhere else.

     

    We've got lots of options.   Its intriguing to hear everyone's ideas.

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