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Blog GIC looks to take board games to the next level with DICE+
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  • Author Author: Catwell
  • Date Created: 13 Jun 2012 5:56 PM Date Created
  • Views 578 views
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GIC looks to take board games to the next level with DICE+

Catwell
Catwell
13 Jun 2012

image

DICE+ (via GIC)

 

If GIC has their way, board games will be brought into the technology age. This is the concept behind their design of DICE+, which was shown at this year’s (2012) E3 Expo (Electronic Entertainment Expo) held in Los Angeles. DICE+ is a digitally enhanced version of traditional die that allows you to interact with ‘powered’ board games on any digital screen, such as smartphones, tablets and TV’s without damaging them. Essentially, DICE+ gives the players a better sense of interaction with digital board games (such as Monopoly for example) that allows them the entire tech ‘bells and whistles’ while maintaining a traditional feel. Actually, it’s easier to think of the dice as a simplified game controller for digital board games. GIC designed DICE+ (currently in its 5th generation) using a nonabrasive noise-cancelling rubberized polymer case with configurable colored LEDs that houses a Bluetooth 2.1 EDR wireless communication system that’s used to connect the die to the game being played.

 

Powering the cubes are rechargeable ‘cube-shaped’ batteries (unknown but most likely Li-ion) that have a 20 hour run time before needing a recharge, which is done through a micro USB port incorporated in each cube. The USB port also allows to access the internal settings (with the appropriate software) to change the various work modes for game development. The DICE+ cubes are balanced for complete randomization of the dice throw using the cube-shaped batteries along with specialized ‘anti-cheat’ algorithms designed to ‘check the minimum spin angle’ along with roll time and surface gradient. GIC is currently looking for hardware developers and gaming software designers to get their DICE+ digital dice to the public but when they arrive. (perhaps around the holiday’s?) GIC states they should cost around $30 US when they start shipping.

 

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Now, if we can only get a D50 from them.

image

(via Justin Michell)

 

Cabe

http://twitter.com/Cabe_e14

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  • Catwell
    Catwell over 13 years ago in reply to DAB

    Digital dice are not as random as the physical counterpart. Close, but not the same. The real-world can add a level of randomness software would never achieve. IE: sudden vibrations, wind, other interferences (people/objects.)

     

    It's cool, but giving most of the game's control over to software take some appeal out of it. Who doesn't love a clicking pieces together on a nice felt backgammon set? (If you haven't tried, you are missing out.)

     

    Cabe

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  • DAB
    DAB over 13 years ago

    I am having a real problem with the future for these dice.

    I mean if you need the true randomness, then you throw a real die.

    Face it, most games with Dice are going fully virtual with full animated graphics, sounds and interaction.

    Who plays board games anymore?

     

    Definately not a product I would invest in.

     

    Just a thought,

    DAB

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