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Blog Infinity by Nine: Creating 3D Immersion from Scratch
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  • Author Author: Catwell
  • Date Created: 3 Jul 2012 6:03 PM Date Created
  • Views 532 views
  • Likes 3 likes
  • Comments 2 comments
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Infinity by Nine: Creating 3D Immersion from Scratch

Catwell
Catwell
3 Jul 2012

image

Infinity by Nine system showing off how the peripheral images extend the main image. (via MIT)

 

A group at MIT’s Media Lab has come up with a method of creating a 3D experience around standard video in a computationally efficient way. This set up, called Infinity by Nine, includes 3 ceiling mounted projectors that project on a screens located on the ceiling and sides to provide a heightened level of immersion with any piece of footage.

 

 

The system uses software that generates and renders off-focus peripheral video that accompanies the central television images. Using optical flow tracking, color analysis and pattern aware out-coloring algorithms, it can generate images that extend primary visual information to engage the viewer. All of this happens in real-time and requires no predetermined footage, though custom video could maximize the effectiveness of the Infinity by Nine system.

 

 

The off-focus, blurry peripherals make no difference in immersion since peripherals have decreased sensitivity anyway, which means that the system can be run on existing customer-ready hardware. The team made use of open-source computer vision tool kits to analyze the primary video frame by frame. Tracking pixel position and velocity and using luminance and pattern aware histograms, the images are rendered using the original image’s colors. The MIT team also used commonly available GPU’s, which minimize the required computing power, as well as rendering time. Lastly, the system synchronizes camera motion with the rendered images to complete the 3D viewing experience.

 

 

Test subjects report a definite increase in engagement with what they see on the primary screen. Some people have even reported synaesthetic effects like seeing flames or explosions and feeling heat. These results, along with tailoring footage or images to the Infinity by Nine system, could make this technology promising for cinematic application, computer gaming, and any other visual platforms where user engagement is desired.

 

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  • Catwell
    Catwell over 13 years ago in reply to DAB

    I believe this is a novelty at best. Since the side images are just interpretations and not the actual panoramic view, it is not true emersion.

     

    I think they should apply their talent to develop a camera that will take low rez images of the periphery to give a real take on their original idea.

     

    Cabe

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  • DAB
    DAB over 13 years ago

    I can see this approach as a good 3D approximation.  Your peripheral vision can extend the brain's interpretation of the changing light levels and fill in the detail based upon the quality of the scene in front of the eyes.

     

    While not a full immersion in the scene of a real 3D projector system, it would be good enough for most action scenes where your attention is forced to look at the main screen without creating the impression that the brain wants to follow an object into the sides or top of the scene.

     

    Neat idea,

     

    DAB

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