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  • Author Author: squadMCU
  • Date Created: 14 May 2012 9:21 PM Date Created
  • Last Updated Last Updated: 8 Oct 2021 4:52 AM
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Microsoft MirageTable uses Kinect to create interactive 3D workspaces

http://cdn3.sbnation.com/entry_photo_images/4001892/miragetable_large_verge_medium_landscape.png

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Researchers at Microsoft have combined a Kinect and a 3D projector to spice up

videoconferencing with a bit of augmented reality. They're calling their project the

MirageTable: its aim is to improve collaboration by creating a shared, interactive

workspace for workers who are communicating remotely.

 

We've seen quite a few Kinect and 3D projector mashups, but the MirageTable is a

bit different than the augmented reality Sandbox we checked out just a few days ago.

Hold an object in the Kinect's field of view to scan it, and the projector will create a

three dimensional doppelganger of the object on the MirageTable's curved surface. The

Kinect's purpose is twofold, as it also tracks a users eye movements, to ensure that

scanned objects always hold the proper perspective. A pair of active shutter glasses

(in this case, Nvidia 3D Vision glasses) are required, for the 3D effect.  The projected

objects are equipped with some simple physics modelling, and can be stacked,

slapped and rolled about, or picked up and moved.

 

It isn't quite the stuff of science fiction fantasy yet: object manipulation is finicky, and

the Kinect can only capture as much of the object as it can see, which makes for

awkward texturing. That said, the researchers demonstrated some potential applications

for collaboration (or video games), that look rather promising.

 

 

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