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Related

LimitSwitch

balexfox
balexfox over 4 years ago

peace for everyone.
it is necessary to turn the motor forward and backward, respectively, with the library using the buttons all the way to the limit switch, throw ideas of a simple code with the accelstepper library/ buttons button2pin button3pin are limitswitches

const int button2Pin = 21;




const int button3Pin = 22;


void setup(){







  stepper.setMaxSpeed(50000);


  stepper.setAcceleration(50000);


  stepper.setSpeed(50000);


if (digitalRead(button1) == LOW && digitalRead(button2) == HIGH){//red button






    stepper.runToNewPosition(10000);


    stepper.setCurrentPosition(0);


    encoder_pos = 0;




}




if (digitalRead(button1) == HIGH && digitalRead(button2) == LOW){//green button





    stepper.runToNewPosition(-10000);


    stepper.setCurrentPosition(0);


    encoder_pos = 0;


}

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  • balexfox
    0 balexfox over 4 years ago

    01 if(movehome){ 02 03     stepper.moveTo(positionhome); 04     positionhome++; 05 } 06 07 if(moveload){ 08 09     stepper.moveTo(positionhome); 10     positionhome--; 11 } 12 13 if (digitalRead(buttonhome) == LOW && digitalRead(buttonload) == HIGH){//red button 14   movehome = true; 15   moveload = false; 16   positionhome = 0; 17   stepper.setCurrentPosition(0); 18 } 19 20 21 if (digitalRead(buttonhome) == HIGH && digitalRead(buttonload) == LOW){//green button 22   movehome = false; 23   moveload = true; 24   positionhome = 0; 25   stepper.setCurrentPosition(0); 26     27 } 28 if (digitalRead(limitswitchhome) == LOW){ 29 30   movehome = false; 31   moveload = false; 32 } 33 if (digitalRead(limitswitchload) == HIGH){ 34 35   36   movehome = false; 37   moveload = false; 38 }

     

    01if(movehome){

     

    02

     

     

    03    stepper.moveTo(positionhome);

     

     

    04    positionhome++;

     

     

    05}

     

     

    06

     

     

    07if(moveload){

     

     

    08

     

     

    09    stepper.moveTo(positionhome);

     

     

    10    positionhome--;

     

     

    11}

     

     

    12

     

     

    13if (digitalRead(buttonhome) == LOW && digitalRead(buttonload) == HIGH){//red button

     

     

    14  movehome = true;

     

     

    15  moveload = false;

     

     

    16  positionhome = 0;

     

     

    17  stepper.setCurrentPosition(0);

     

     

    18}

     

     

    19

     

     

    20

     

     

    21if (digitalRead(buttonhome) == HIGH && digitalRead(buttonload) == LOW){//green button

     

     

    22  movehome = false;

     

     

    23  moveload = true;

     

     

    24  positionhome = 0;

     

     

    25  stepper.setCurrentPosition(0);

     

     

    26   

     

     

    27}

     

     

    28if (digitalRead(limitswitchhome) == LOW){

     

     

    29

     

     

    30  movehome = false;

     

     

    31  moveload = false;

     

     

    32}

     

     

    33if (digitalRead(limitswitchload) == HIGH){

     

     

    34

     

     

    35

     

     

    36  movehome = false;

     

     

    37  moveload = false;

     

     

    38}
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  • balexfox
    0 balexfox over 4 years ago

    01 if(movehome){ 02 03     stepper.moveTo(positionhome); 04     positionhome++; 05 } 06 07 if(moveload){ 08 09     stepper.moveTo(positionhome); 10     positionhome--; 11 } 12 13 if (digitalRead(buttonhome) == LOW && digitalRead(buttonload) == HIGH){//red button 14   movehome = true; 15   moveload = false; 16   positionhome = 0; 17   stepper.setCurrentPosition(0); 18 } 19 20 21 if (digitalRead(buttonhome) == HIGH && digitalRead(buttonload) == LOW){//green button 22   movehome = false; 23   moveload = true; 24   positionhome = 0; 25   stepper.setCurrentPosition(0); 26     27 } 28 if (digitalRead(limitswitchhome) == LOW){ 29 30   movehome = false; 31   moveload = false; 32 } 33 if (digitalRead(limitswitchload) == HIGH){ 34 35   36   movehome = false; 37   moveload = false; 38 }

     

    01if(movehome){

     

    02

     

     

    03    stepper.moveTo(positionhome);

     

     

    04    positionhome++;

     

     

    05}

     

     

    06

     

     

    07if(moveload){

     

     

    08

     

     

    09    stepper.moveTo(positionhome);

     

     

    10    positionhome--;

     

     

    11}

     

     

    12

     

     

    13if (digitalRead(buttonhome) == LOW && digitalRead(buttonload) == HIGH){//red button

     

     

    14  movehome = true;

     

     

    15  moveload = false;

     

     

    16  positionhome = 0;

     

     

    17  stepper.setCurrentPosition(0);

     

     

    18}

     

     

    19

     

     

    20

     

     

    21if (digitalRead(buttonhome) == HIGH && digitalRead(buttonload) == LOW){//green button

     

     

    22  movehome = false;

     

     

    23  moveload = true;

     

     

    24  positionhome = 0;

     

     

    25  stepper.setCurrentPosition(0);

     

     

    26   

     

     

    27}

     

     

    28if (digitalRead(limitswitchhome) == LOW){

     

     

    29

     

     

    30  movehome = false;

     

     

    31  moveload = false;

     

     

    32}

     

     

    33if (digitalRead(limitswitchload) == HIGH){

     

     

    34

     

     

    35

     

     

    36  movehome = false;

     

     

    37  moveload = false;

     

     

    38}
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