Hey guys,
I've had an idea rolling around in my head for a while, but I can't seem to come up with a sane solution. I play a tabletop game called Warmachine. I've been looking for a while to find a way to combine my Arduino tinkerings with the game, and I have a simple concept that I need some help executing.
In the game, there are a number of scenarios it's necessary to control an object, like a flag. This flag is something modeled on top of a rounded plastic base. To control the flag, you simply put one of your models so that the rounded plastic base of your model is touching the rounded plastic base of the flag. My idea is to make the board capable of notifying the players if a flag is controlled (even if it's just by turning on some LEDs on the flag).
In this case, I have complete control over the flag. It has set dimensions, but I can put anything on it I need to make this work. The problem is, I have zero control over the models that will be touching it. I can obviously modify my own models, but not my opponent's.
What kind of sensor would you use to detect these two bases touching? Keep in mind, it can touch anywhere in the 360 degrees of the base, not just one area.