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  • lcd
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Related

Arduino I2C display

danyboy
danyboy over 12 years ago

Hello:

I'm a hobbist electronics student and I have been experimenting with arduino for a while. I have worked with character and graphic LCD without any serious problems. I wanted to save wires, so I bought an I2C LCD 20x4 module from ebay. However I have not been able to get it working. I have downloaded the most recent I2C library and I have followed all the instructions but my LCD simply won't work. Instead it lights up like this. The supplier told me that the address of my display is 0x27, but when I use this address nothing happens. After trying different addresses, I dicovered that if I use 0x20 as an address some characters blink randomly with the example code running. the chip on the board is the pcf8574 from Phillips.

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  • Workshopshed
    Workshopshed over 12 years ago in reply to billabott +2
    The problem seems to be that pcf8574 is just an I/O expander so it can be wired up differently. The device I chose luckily had a ST7032 LCD controller chip so I did not have that issue but I still had…
  • mcb1
    mcb1 over 12 years ago in reply to danyboy +1
    Daniel You might need to clarify some items here. 1. Your sketch allocates the backlight on D13, but your display is a I2C version and the backlight pins are LCD 16 and 15 (as shown on top left of your…
  • billabott
    billabott over 12 years ago +1 suggested
    #include <Wire.h> #include <LiquidCrystal_I2C.h> LiquidCrystal_I2C lcd2 = LiquidCrystal_I2C(0x27,20,4); // Set the LCD address, # columns and # rows // Create a set of new characters const uint8_t charBitmap…
Parents
  • billabott
    0 billabott over 12 years ago

    Are you using this sketch?


     

     

    #include <Wire.h>

    #include <LiquidCrystal_I2C.h>

     

    LiquidCrystal_I2C lcd(0x27,16,2); //set the LCD address to 0x27 for a 16 chars and 2 line display

    //LiquidCrystal_I2C lcd(0x27,20,4); //set the LCD addr to 0x27 for a 20 chars and 4 lines

    // this may not work, simple extrapolation on WATB's part


    void setup()

    {

    lcd.init();

    lcd.backlight();

    lcd.setCursor(0, 0);

    lcd.print("b2cqshop");

    lcd.setCursor(0, 1);

    lcd.print("Voltage: ");

    lcd.setCursor(13, 1);

    lcd.print("V");

    }

    void loop()

    {

    int val;

    float temp;

    val=analogRead(0);

    temp=val/4.092;

    val=(int)temp;//

    lcd.setCursor(9, 1);

    lcd.print(0x30+val/100,BYTE);

    lcd.print(0x30+(val%100)/10,BYTE);

    lcd.print('.');

    lcd.print(0x30+val%10,BYTE);

    delay(100);

    }

     

    Came for supplier's ad for similar device.  It may be that the library only supports 2x20 on that 4x20 device for now.  I don't know.

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  • danyboy
    0 danyboy over 12 years ago in reply to billabott

    Hi billabot:

    Thank you for responding so quickly. Im am using the sketch provided as an example that comes with the library:

     

    #include <Wire.h>

    #include <LiquidCrystal_I2C.h>

     

    #define BACKLIGHT_PIN     13

     

     

    LiquidCrystal_I2C lcd(0x20);  // Set the LCD I2C address

     

     

    //LiquidCrystal_I2C lcd(0x38, BACKLIGHT_PIN, POSITIVE);  // Set the LCD I2C address

     

      

    // Creat a set of new characters

    const uint8_t charBitmap[][8] = {

       { 0xc, 0x12, 0x12, 0xc, 0, 0, 0, 0 },

       { 0x6, 0x9, 0x9, 0x6, 0, 0, 0, 0 },

       { 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0, 0x0 },

       { 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0, 0x0 },

       { 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0x0 },

       { 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0x0 },

       { 0x0, 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0x0 },

       { 0x0, 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0x0 }

      

    };

     

     

    void setup()

    {

       int charBitmapSize = (sizeof(charBitmap ) / sizeof (charBitmap[0]));

     

     

      // Switch on the backlight

      pinMode ( BACKLIGHT_PIN, OUTPUT );

      digitalWrite ( BACKLIGHT_PIN, HIGH );

     

      lcd.begin(20,4);               // initialize the lcd

     

     

       for ( int i = 0; i < charBitmapSize; i++ )

       {

          lcd.createChar ( i, (uint8_t *)charBitmap[i] );

       }

     

     

      lcd.home ();                   // go home

      lcd.print("Hello, ARDUINO "); 

      lcd.setCursor ( 0, 1 );        // go to the next line

      lcd.print (" FORUM - fm   ");

      delay ( 1000 );

    }

     

     

    void loop()

    {

       lcd.home ();

       // Do a little animation by writing to the same location

       for ( int i = 0; i < 2; i++ )

       {

          for ( int j = 0; j < 16; j++ )

          {

             lcd.print (char(random(7)));

          }

          lcd.setCursor ( 0, 1 );

       }

       delay (200);

    }

     

    By the way, I tried the sketch that you said, and my library doesn´t support most of the command. Still thank you

     

    Daniel

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  • danyboy
    0 danyboy over 12 years ago in reply to billabott

    Hi billabot:

    Thank you for responding so quickly. Im am using the sketch provided as an example that comes with the library:

     

    #include <Wire.h>

    #include <LiquidCrystal_I2C.h>

     

    #define BACKLIGHT_PIN     13

     

     

    LiquidCrystal_I2C lcd(0x20);  // Set the LCD I2C address

     

     

    //LiquidCrystal_I2C lcd(0x38, BACKLIGHT_PIN, POSITIVE);  // Set the LCD I2C address

     

      

    // Creat a set of new characters

    const uint8_t charBitmap[][8] = {

       { 0xc, 0x12, 0x12, 0xc, 0, 0, 0, 0 },

       { 0x6, 0x9, 0x9, 0x6, 0, 0, 0, 0 },

       { 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0, 0x0 },

       { 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0, 0x0 },

       { 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0x0 },

       { 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0x0 },

       { 0x0, 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0x0 },

       { 0x0, 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0x0 }

      

    };

     

     

    void setup()

    {

       int charBitmapSize = (sizeof(charBitmap ) / sizeof (charBitmap[0]));

     

     

      // Switch on the backlight

      pinMode ( BACKLIGHT_PIN, OUTPUT );

      digitalWrite ( BACKLIGHT_PIN, HIGH );

     

      lcd.begin(20,4);               // initialize the lcd

     

     

       for ( int i = 0; i < charBitmapSize; i++ )

       {

          lcd.createChar ( i, (uint8_t *)charBitmap[i] );

       }

     

     

      lcd.home ();                   // go home

      lcd.print("Hello, ARDUINO "); 

      lcd.setCursor ( 0, 1 );        // go to the next line

      lcd.print (" FORUM - fm   ");

      delay ( 1000 );

    }

     

     

    void loop()

    {

       lcd.home ();

       // Do a little animation by writing to the same location

       for ( int i = 0; i < 2; i++ )

       {

          for ( int j = 0; j < 16; j++ )

          {

             lcd.print (char(random(7)));

          }

          lcd.setCursor ( 0, 1 );

       }

       delay (200);

    }

     

    By the way, I tried the sketch that you said, and my library doesn´t support most of the command. Still thank you

     

    Daniel

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  • mcb1
    0 mcb1 over 12 years ago in reply to danyboy

    Daniel

    You might need to clarify some items here.

    1.     Your sketch allocates the backlight on D13, but your display is a I2C version and the backlight pins are LCD 16 and 15 (as shown on top left of your first image)

    2.     The address settings appear to have been soldered or unsoldered and the datasheet for the chip shows that the address should be 0x27.

    3.     Your example does not seem to be for this library, as it is incomplete.

    4.     The line lcd.begin(20,4) shows this is for a 20x4 LCD, and not an I2C version LCD

    5.     Please confirm what pin on the lcd goes to what pin at the Arduino, to verify the connections.

     

    Please try the code below, and advise if you get anything.

    *** You may need to wind down the contrast until the top line of blocks is just visible. ***

     

     

     

    #include <Wire.h>

    #include <LiquidCrystal_I2C.h>

     

    LiquidCrystal_I2C lcd(0x27,16,2);  // set the LCD address to 0x27 for a 16 chars and 2 line display


    LiquidCrystal_I2C lcd(0x27,20,4);  // set the LCD address to 0x27 for a 20 chars and 4 line display

     

    void setup()

    {

      lcd.init();                      // initialize the lcd

     

      // Print a message to the LCD.

      lcd.backlight();

      lcd.print("Hello, world!");

    }

     

    void loop()

    {

    }

     

     

    Thanks

    Mark

     

    edit

    oops, should have read all the original post

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  • billabott
    0 billabott over 12 years ago in reply to danyboy

    Is the library from the vendor's web site?  Which is where exactly?  provide link.

    The source I found for the library is here: http://hmario.home.xs4all.nl/arduino/LiquidCrystal_I2C/LiquidCrystal_I2C.zip

     

    All players should be familiar with: http://playground.arduino.cc/Code/LCDAPI

     

    I have a feeling that the LC_I2C library demands the latest version of Arduino IDE.

     

    Latest? info seems to be here: http://wentztech.com/radio/arduino/files/LCDI2C.html    -Happy Trails

     

    -= End Of Line =-

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