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Arduino
Arduino Forum Multiple Arduino functions without delay
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Forum Thread Details
  • State Not Answered
  • Replies 20 replies
  • Subscribers 395 subscribers
  • Views 2574 views
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  • timers
  • arduinouno
  • delay
  • interval_timer
  • delay_interval
  • led
  • arduino
  • solenoid
Related

Multiple Arduino functions without delay

Former Member
Former Member over 10 years ago

I have literally zero coding experience but have run into the need for it at my job -- all help appreciated. Basically, I am trying to accomplish many things at once and am not sure how to translate what i need into code. What I need: a tone and a light to simultaneously flash on for 500 milliseconds and then off again for 6 seconds; water reward to be delivered (by turning on/ off a solenoid) 2 seconds after the tone/LED have turned off, with the solenoid being open for 25 milliseconds; continuous collection of data from an input potentiometer. Since i need to monitor the input from the potentiometer at all times, i cannot use "delay()" because i cannot have the board stop reading the values from the potentiometer to preform a function.

 

This is a code i attempted -- however, the issue is the timing for the LED/tone and the solenoid. I need the solenoid to always open 2 seconds after the LED/tone turn off and it needs to open for 25 milliseconds and then shut back off. i have put hours into trying to figure out a way to do this --- as the code is now, the led/tone turn on and off fine, but the solenoid has a longer delay time (because i was trying to get it to come 2 seconds after the led/tone went off) and the excess time builds onto itself and makes the timing of the solenoid vary in its proximity to the LED/tone.

 

#include <elapsedMillis.h> //the timer.

 

 

//stopwatches

elapsedMillis timer; 

 

 

int ledPin = 11;

int lick = 4;

int solenoid = 8;

int speaker = 2;

int ledOn = 500;       //milliseconds

int ledOff = 6000;

int solenoidOn = 25;

int solenoidOff = 8475;

int LickState;

 

 

int playTime = 500;  //how long speakers will play for

int freq = 8000;  //frequency for left prize speakers in hz

int toneTime = 500;

 

 

unsigned long lms;        //time from millis()

unsigned long lmsLast;    //last time the LED changed state

unsigned long sms;        //time from millis()

unsigned long smsLast;

unsigned int LedOn = 0;

unsigned int Reward = 0;

unsigned int Lick = 0;

boolean ledState;        //current LED state

boolean solenoidState;

 

 

void setup(void){

  Serial.begin(9600);

  pinMode(lick, INPUT); 

  pinMode(ledPin, OUTPUT);

  pinMode(solenoid, OUTPUT);

  pinMode(speaker, OUTPUT);

 

 

  elapsedMillis timer = 0;

}

 

 

void loop(void){

  int ledState = digitalRead(ledPin);

  int lickstate = digitalRead(lick);

  if (lickstate == HIGH){

//    Serial.println(lickstate);

    Serial.println(timer); }

  lms = millis();

    blinkLED();

  sms = millis();

    blinkLED();

   

 

} }

 

 

void blinkLED(void){

 

 

    if (lms - lmsLast > (ledState ? ledOn : ledOff)) {

        digitalWrite(ledPin, ledState = !ledState);

        lmsLast = lms;

        tone (speaker, freq, toneTime);

        Serial.print("Led");

        Serial.println(timer);

    }

    if (sms - smsLast > (solenoidState ? solenoidOn : solenoidOff)) {

        digitalWrite(solenoid, solenoidState = !solenoidState);

        smsLast = sms;

        Serial.print("Reward");

        Serial.println(timer);

    }

}

 

I have tried using if then statements to say that if the LED state is HIGH, then wait 2 seconds and deliver the reward --- the issue is the "wait 2 seconds part". how do i get the arduino to add two seconds to the current time when the LED turns off and then give my 25 millisecond reward without messing up the on/off times of the LED? Very confused.

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Top Replies

  • shabaz
    shabaz over 10 years ago +1
    This is a classic problem when creating real-time systems (which this is, since you want things to occur at or within certain times). Writing code without an OS to provide real time capabilities is difficult…
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  • jw0752
    0 jw0752 over 10 years ago

    Hi, I am probably not the one to answer your question as there are many guys this forum with more experience than me. I suspect that you may be able to solve your problem using "interrupts". You will have to investigate how they work but I know that they do not stop the program like delay() does. The Arduino by its design cannot do two things at once but you should be able to accomplish what you outlined above. I will watch to see if I can be of any help but as soon as one of the real experts check out your question you may get a more applicable reply.

    John

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  • jw0752
    0 jw0752 over 10 years ago

    Hi, I am probably not the one to answer your question as there are many guys this forum with more experience than me. I suspect that you may be able to solve your problem using "interrupts". You will have to investigate how they work but I know that they do not stop the program like delay() does. The Arduino by its design cannot do two things at once but you should be able to accomplish what you outlined above. I will watch to see if I can be of any help but as soon as one of the real experts check out your question you may get a more applicable reply.

    John

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