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Blog Sketching in Hardware 2013: Physical Computing with JavaScript
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  • Author Author: fustini
  • Date Created: 31 Jul 2013 4:47 PM Date Created
  • Views 2128 views
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  • Comments 8 comments
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Sketching in Hardware 2013: Physical Computing with JavaScript

fustini
fustini
31 Jul 2013

I have attached slides from Jason Kridner's Physical Computing with JavaScript presentation at Sketching in Hardware 2013 (http://sketching-in-hardware.com/).

Attachments:
imageJason Kridner - Physical Computing with JavaScript.pdf
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Top Comments

  • shabaz
    shabaz over 12 years ago +1
    Great slides! Initially in the past I had been confused, because since Javascript runs on the browser, (and I hadn't heard of Node.js) I was a little confused and had thought that I'd need a browser opened…
  • fustini
    fustini over 12 years ago in reply to shabaz +1
    Jason told me he hopes in to add UART, SPI and I2C over the next few release so that Bonescript will be fully featured. Interesting post recently from the TinyG guys: https://plus.google.com/102479037893713042691…
  • fustini
    fustini over 12 years ago in reply to fustini +1
    https://github.com/giseburt/TinyG-node
  • fustini
    fustini over 12 years ago in reply to fustini

    https://github.com/giseburt/TinyG-node

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  • fustini
    fustini over 12 years ago in reply to shabaz

    Jason told me he hopes in to add UART, SPI and I2C over the next few release so that Bonescript will be fully featured.

     

    Interesting post recently from the TinyG guys:

     

    https://plus.google.com/102479037893713042691/posts/NrEVc1ryLWB

    One beaglebone to program our TinyG, One beaglebone to test our TinyG and in the darkness bind them.. Well not the last part.  However +Rob Giseburt  wrote the nodeJS that does all the magics on the software. +Alden Hart  did the hardware design and I did the enclosure setup. 

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  • shabaz
    shabaz over 12 years ago

    Great slides!

    Initially in the past I had been confused, because since Javascript runs on the browser, (and I hadn't heard of Node.js) I was a little confused and had thought that I'd need a browser opened on the BBB to make use of bonescript, so I'd ignored it all.

    Now it's much clearer that this is the Javascript engine, but doesn't need a browser to run in. It's very cool, since Javascript is a fairly friendly language (in the past, for what little I've done, I've relied on javascript libraries heavily to make sure that it works consistently across browsers, but I'm sure that has changed now - or at least is a non-issue in this case, since there is only one Node.js engine).

    It's also extremely powerful  that you can use other existing js libraries! That sounds pretty amazing. I can't wait to try that out. And create http based UIs without needing Apache and PHP.

    Possibly this can all be done with Python too (I don't know) but I'm convinced js+bonescript is worth paying a lot of attention to, to rapidly develop applications - and in a language that is literally designed for the web, so lots of knowledge reuse for those who will one day want to create web apps.

    The ideal scenario for some apps could be PRU<->C/C++ and then IPC with Node.js javascript (and bonescript for any direct hw control) for the http based UI.

    Also, I wonder how performance compares with a typical desktop browser running JS.

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