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Nintendo 64 PAL – No Signal After Reassembly

kiltro
kiltro 28 days ago

Hello everyone!

I have a PAL Nintendo 64 with the following issue.

When I first received the console, I disassembled and cleaned it. It worked fine.

Video quality was not great, so I replaced all electrolytic capacitors. The console still worked and I could play games.

After final reassembly in it's case, it started showing “No Signal.”

What I did so far:

Disassembled again, this time also removing heatsinks.

Cleaned everything again: card slot, AV cable, jumper pack contacts (even with 800-grit sandpaper).

Reflowed electrolytic capacitors and main chips: CPU, RCP, PIF, DENC, and jumper pack connector pins.

Tested various points with oscilloscope (I can share waveforms if needed).

Swapped my Expansion Pak with a new Jumper Pak.

Replaced power supply.

AV cable is brand new, so I don't think this is the cause.

Tried inserting/removing cartridge and jumper pack while powered on (as suggested in some threads).

At this point the console still gives no video output at all.

I was hoping that someone can give me some advice or is available to make a comparison between the measurements made on a working console and mine


Here are measurements (in the Gsheet file) and other related stuff

drive.google.com/.../1_iCxMZg6JVUPDNlzgr-V5CmYrW0aUk71


Schematic of one of the NTSC versions. From what I see what differs from mine is from the video encoder to the output connector.

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  • dang74
    dang74 28 days ago in reply to kiltro +1 verified
    I have an NTSC version of the N64. I will pull it out of storage and see what's involved in taking it apart. Of course there could be a discrepancy between our waveforms just by virtue of one being PAL…
  • dang74
    dang74 27 days ago in reply to kiltro +1
    It occurred to me that I need a special screw driver to take the case apart. I've ordered the 4.5mm game bit screw driver last night. In terms of basic functionality I observed the following: There was…
  • dang74
    dang74 16 days ago in reply to kiltro +1
    Okay, a more substantial update for you. I took the N64 apart today. The encoder I have is the AVDC-NUS. I did some probing with no cartridge and no jumper pack installed. I will add a disclaimer here…
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  • kiltro
    0 kiltro 20 days ago

    dang74 Sorry to bother you, do you have any updates?

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  • dang74
    0 dang74 16 days ago in reply to kiltro

    Okay, a more substantial update for you.  I took the N64 apart today.  The encoder I have is the AVDC-NUS.  I did some probing with no cartridge and no jumper pack installed.  I will add a disclaimer here.  I have an old 50MHz analog scope so these pulse trains are at the limit of scope"s capability.  In fact instead of square waves I was seeing triangular peaks.  Anyway, the pins that correspond to D0 through D3 had the same type of signal... and in my judgment their duty cycle was less than 50%.  The pins that correspond to D4 through D7 were 0V flat line.  The pin that corresponds to the SYNC signal had an AC waveform.  It's duty cycle was greater than that overserved on D0 through D3.  The pin that is supposed to be the clock had a sine wave.  I suppose it's really a square wave but due to the limitations of my scope I observed it as a sine wave.  My observations are more or less consistent with yours... it's very possible that all your electronics are fine but a poor contact with the jumper pack or cartridge is messing things up.

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  • kiltro
    0 kiltro 16 days ago in reply to dang74

    You can see what I have measured so far here
    https://docs.google.com/spreadsheets/d/1GrGj95BcU5GfZvYtvYVBCxaKokOzlmxlZgRDTHP93-8

    DENC sheet in this case

    I see a sinewave on CLK too, it's a 50Hz wave (my digital oscope is 100Mhz)

    I've checked, cleaned again and again, also reflowed the two connectors (card and jumper pack), but I can check again.

    Maybe by opening a card and the jumper pack I can check resistance directly from the two boards and the destination of every signal?

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  • dang74
    0 dang74 16 days ago in reply to kiltro

    I like your idea for checking the resistance to the jumper pak to ensure continuity.  You could use the same approach with a cartridge as well. That is of course if you don't mind opening a cartridge up.  Before you do this, I was wondering if you tried using the original jumper pak.  I seem to recall at some point that you switched to a new one.

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  • kiltro
    0 kiltro 16 days ago in reply to dang74

    The console was sent to me with an original expansion pack (the one that has red plastic). It was working with that one. Then when the console stopped working, I've bought a jumper pack (not original, completely black) but that doesn't changed anything.

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  • acdc90
    0 acdc90 15 days ago in reply to kiltro

    in the spreadsheet you list d0 - d7 is there data moving on those pins. what ics does this use 

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  • acdc90
    0 acdc90 15 days ago in reply to kiltro

    in the spreadsheet you list d0 - d7 is there data moving on those pins. what ics does this use 

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  • kiltro
    0 kiltro 15 days ago in reply to acdc90

    Hi, yeah if you click on the pin name in the DENC sheet you should see an image of what I'm measuring there (activity on D0-D3, 0V on D4-D6).
    I'm measuring with game and jumper pack inserted

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