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TBHS: Nintendo Switch Mods

makerkaren
makerkaren over 8 years ago
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Hey folks,

 

As you may have seen, Max and I were pretty excited to each get a Nintendo Switch on launch day. We've quite enjoyed playing Zelda (though I haven't had as much time as I'd like to play). I'm loving the new console. The controllers fit my hands well. Going from portable to console and back again is a fast and easy transition. The 2.5hr battery life doesn't seem too limiting. Max is having problems with the controllers being too small for his hands in portable form. While the right joy con buttons and joystick are easily within my "thumb arc" and comfortable to use, he has to move his thumb more to access both. Max would prefer symmetrical controls.

And there's that whole dock scratching the screen problem that everyone has been experiencing.

 

image

But what mods would you like to see? Extended battery life for portable mode? Do you have an interesting idea for a Joycon mod? A cool dock mod?

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  • jlevy01
    jlevy01 over 8 years ago +1
    Love the controller mods - but to me the craziest thing the Swotch can not do is work with a pair of Bluetooth headphones. What portable device in 2017 can't use a bluetooth audio? The simple solution…
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  • mirroromirrors
    0 mirroromirrors over 7 years ago

    Sorry to resurrect a possibly dead post. Just wanted to say that first.

     

    So I've just recently started using a Switch and tried Breath of the Wild on it. Right from the get go, I've had issues with the right joy-con. The analog stick is in a poor location for games like Zelda or Mario Odyssey (I'm positive I messed up the spelling for that, but I don't care, it's close enough) as it feels like a battle between using the analog stick and the buttons.

     

    My possible solution to this:

     

    More or less putting something like the New Nintendo 3ds's 2nd analog stick in the middle of the ABXY buttons and having it deactivate when not being used as part of a pair.

     

    Reasoning: Small, low profile, would be hard to accidentally hit, always there when you need it yet out of the way when you don't.

     

    Potential issues with implementing:

    The deactivation feature would require its own added coding, and I'm unsure of how much is known about it's programming.

    Getting the calibration to go well.

    Just getting the switch to accept an altered joy-con like that.

     

    Thanks for reading, and again, sorry about the potential necro.

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  • mirroromirrors
    0 mirroromirrors over 7 years ago

    Sorry to resurrect a possibly dead post. Just wanted to say that first.

     

    So I've just recently started using a Switch and tried Breath of the Wild on it. Right from the get go, I've had issues with the right joy-con. The analog stick is in a poor location for games like Zelda or Mario Odyssey (I'm positive I messed up the spelling for that, but I don't care, it's close enough) as it feels like a battle between using the analog stick and the buttons.

     

    My possible solution to this:

     

    More or less putting something like the New Nintendo 3ds's 2nd analog stick in the middle of the ABXY buttons and having it deactivate when not being used as part of a pair.

     

    Reasoning: Small, low profile, would be hard to accidentally hit, always there when you need it yet out of the way when you don't.

     

    Potential issues with implementing:

    The deactivation feature would require its own added coding, and I'm unsure of how much is known about it's programming.

    Getting the calibration to go well.

    Just getting the switch to accept an altered joy-con like that.

     

    Thanks for reading, and again, sorry about the potential necro.

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    • Vote Up 0 Vote Down
    • Sign in to reply
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