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Member's Forum Question of the Month: What’s the most frustrating part of working with modern micro-controllers?
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  • Replies 31 replies
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Related

Question of the Month: What’s the most frustrating part of working with modern micro-controllers?

cstanton
cstanton 4 months ago

Micro-controllers are at the core of most embedded systems, but working with them isn’t always smooth. From confusing datasheets to fragmented tool-chains, even experienced engineers can hit roadblocks. This month, we want to know:

Bonus question:

What micro-controllers are you currently using? (and why that one?)

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Top Replies

  • beacon_dave
    beacon_dave 4 months ago +7
    I'm probably just getting old, but like with a lot of modern technology, the built-in obsolescence factor. You spend a considerable amount of time digesting huge data sheets and getting comfortable with…
  • balajivan1995
    balajivan1995 4 months ago +3
    Using VS code with Arduino extension has ruined the idea of using IDE to build applications. I hate installing a new IDE which is just another port of eclipse IDE and comes bloated with BSP of some MCU…
  • robogary
    robogary 4 months ago in reply to beacon_dave +3
    Hear Ye Hear Ye Ole IDE. Next year is the major anniversary of my 1st and only official software programming class.........in Fortran 4 - WatFor. I must be getting old too :-)
Parents
  • michaelkellett
    michaelkellett 4 months ago

    It's been interesting to look at the replies so far.

    I do design work with small embedded processors both commercially and for entertainment.

    Most of my designs are based on ARM Cortex micros from ST.

    I sometimes buy dev boards but often don't use them at all because I design my own boards. The dev board is insurance in case my own design won't work and I need a functional board in a hurry as a reference.

    While its true that for some purposes I could get away with and 8 bit micro the money saved is trivial compared  with the design time and prototype parts costs. If the design will be made in large numbers a non ARM micro might be a good choice but I haven't had a commercial project where that has been the case for a long time.

    I have used ARM micros from Giga Devices and NXP but I much prefer the ST range. 

    One of the nicest modern ARM micros is the STM32U575 - floating point, 160MHz clock, 784kRAM, 1 or 2Mbyte FLASH, Cordic Processor, Filter accelerator, 14 bit ADC and loads of other stuff. 48 pin LQFP if you like (bigger packages are available), very low power. About £5 for one.

    Having mentioned the STM32U574 family, my current non commercial project is based on an ST32G0B1, slower and cheaper. It has enough 5V tolerant IO to be able to interface with a 5V LCD display while the rest of the logic and the processor use 3.3V.

    image

    The board plugs onto the back of the display. This is one I used to check the 5V LCD interface so it didn't get a fancy audio chip to blow up - although as things turned out it would have been OK. It can work with either a 4 x 40 or a 4 x 20 character LCD.

    My toolchain gripe is that although ST's documentation and support is about as good as it gets (and way, way ahead of Giga Devices, Espressif or RPie Pico (IMHO of course)) they no longer supply a nice simple set of header files in standard C - so you have to use the Cube thing to generate a project which you can then edit into something decent.

    The tool thing lock in works for suppliers because it increases the cost of changing to another brand quite significantly - so they won't stop doing it.

    So I voted 

    cstanton said:
    Proprietary toolchains and IDE

    as my pet gripe.

    MK

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Reply
  • michaelkellett
    michaelkellett 4 months ago

    It's been interesting to look at the replies so far.

    I do design work with small embedded processors both commercially and for entertainment.

    Most of my designs are based on ARM Cortex micros from ST.

    I sometimes buy dev boards but often don't use them at all because I design my own boards. The dev board is insurance in case my own design won't work and I need a functional board in a hurry as a reference.

    While its true that for some purposes I could get away with and 8 bit micro the money saved is trivial compared  with the design time and prototype parts costs. If the design will be made in large numbers a non ARM micro might be a good choice but I haven't had a commercial project where that has been the case for a long time.

    I have used ARM micros from Giga Devices and NXP but I much prefer the ST range. 

    One of the nicest modern ARM micros is the STM32U575 - floating point, 160MHz clock, 784kRAM, 1 or 2Mbyte FLASH, Cordic Processor, Filter accelerator, 14 bit ADC and loads of other stuff. 48 pin LQFP if you like (bigger packages are available), very low power. About £5 for one.

    Having mentioned the STM32U574 family, my current non commercial project is based on an ST32G0B1, slower and cheaper. It has enough 5V tolerant IO to be able to interface with a 5V LCD display while the rest of the logic and the processor use 3.3V.

    image

    The board plugs onto the back of the display. This is one I used to check the 5V LCD interface so it didn't get a fancy audio chip to blow up - although as things turned out it would have been OK. It can work with either a 4 x 40 or a 4 x 20 character LCD.

    My toolchain gripe is that although ST's documentation and support is about as good as it gets (and way, way ahead of Giga Devices, Espressif or RPie Pico (IMHO of course)) they no longer supply a nice simple set of header files in standard C - so you have to use the Cube thing to generate a project which you can then edit into something decent.

    The tool thing lock in works for suppliers because it increases the cost of changing to another brand quite significantly - so they won't stop doing it.

    So I voted 

    cstanton said:
    Proprietary toolchains and IDE

    as my pet gripe.

    MK

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Children
  • Jan Cumps
    Jan Cumps 4 months ago in reply to michaelkellett
    michaelkellett said:
    I much prefer the ST range

    for the (good) hardware, or for their (good) API?

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  • Jan Cumps
    Jan Cumps 4 months ago in reply to michaelkellett
    michaelkellett said:

    So I voted 

    cstanton said:
    Proprietary toolchains and IDE

    as my pet gripe.

    I get that. I don't mind it that much. I prefer to adapt to the manufacturer's development environments. I knows you prefer to use controllers in your (very good) single IDE.
    I think that both options are viable. And neither of them is an easy choice.

    Also a reason why companies tend to stick to one family. But that has its dangers too.

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  • michaelkellett
    michaelkellett 4 months ago in reply to Jan Cumps

    Both - but mainly the hardware.!

    I don't much like the API (HAL in ST speak) but the basic hardware documentation is good.

    MK

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