element14 Community
element14 Community
    Register Log In
  • Site
  • Search
  • Log In Register
  • About Us
  • Community Hub
    Community Hub
    • What's New on element14
    • Feedback and Support
    • Benefits of Membership
    • Personal Blogs
    • Members Area
    • Achievement Levels
  • Learn
    Learn
    • Ask an Expert
    • eBooks
    • element14 presents
    • Learning Center
    • Tech Spotlight
    • STEM Academy
    • Webinars, Training and Events
    • Learning Groups
  • Technologies
    Technologies
    • 3D Printing
    • FPGA
    • Industrial Automation
    • Internet of Things
    • Power & Energy
    • Sensors
    • Technology Groups
  • Challenges & Projects
    Challenges & Projects
    • Design Challenges
    • element14 presents Projects
    • Project14
    • Arduino Projects
    • Raspberry Pi Projects
    • Project Groups
  • Products
    Products
    • Arduino
    • Avnet Boards Community
    • Dev Tools
    • Manufacturers
    • Multicomp Pro
    • Product Groups
    • Raspberry Pi
    • RoadTests & Reviews
  • Store
    Store
    • Visit Your Store
    • Choose another store...
      • Europe
      •  Austria (German)
      •  Belgium (Dutch, French)
      •  Bulgaria (Bulgarian)
      •  Czech Republic (Czech)
      •  Denmark (Danish)
      •  Estonia (Estonian)
      •  Finland (Finnish)
      •  France (French)
      •  Germany (German)
      •  Hungary (Hungarian)
      •  Ireland
      •  Israel
      •  Italy (Italian)
      •  Latvia (Latvian)
      •  
      •  Lithuania (Lithuanian)
      •  Netherlands (Dutch)
      •  Norway (Norwegian)
      •  Poland (Polish)
      •  Portugal (Portuguese)
      •  Romania (Romanian)
      •  Russia (Russian)
      •  Slovakia (Slovak)
      •  Slovenia (Slovenian)
      •  Spain (Spanish)
      •  Sweden (Swedish)
      •  Switzerland(German, French)
      •  Turkey (Turkish)
      •  United Kingdom
      • Asia Pacific
      •  Australia
      •  China
      •  Hong Kong
      •  India
      •  Korea (Korean)
      •  Malaysia
      •  New Zealand
      •  Philippines
      •  Singapore
      •  Taiwan
      •  Thailand (Thai)
      • Americas
      •  Brazil (Portuguese)
      •  Canada
      •  Mexico (Spanish)
      •  United States
      Can't find the country/region you're looking for? Visit our export site or find a local distributor.
  • Translate
  • Profile
  • Settings
Arduino
  • Products
  • More
Arduino
Arduino Forum Coding with else{}...what are the cost benefits analysis?
  • Blog
  • Forum
  • Documents
  • Quiz
  • Events
  • Polls
  • Files
  • Members
  • Mentions
  • Sub-Groups
  • Tags
  • More
  • Cancel
  • New
Join Arduino to participate - click to join for free!
Actions
  • Share
  • More
  • Cancel
Forum Thread Details
  • Replies 15 replies
  • Subscribers 387 subscribers
  • Views 2822 views
  • Users 0 members are here
  • arduino_code
  • arduino
Related

Coding with else{}...what are the cost benefits analysis?

colporteur
colporteur over 2 years ago

if (digitalRead(ButtonPin) == LOW) {  //}

OR

if (digitalRead(ButtonPin) == HIGH) {  //
  return HIGH;
} else {  //}

I came across these two methods of testing a button. They both accomplish the same thing. 

Why would a coder use one over the other? What are advantages/disadvantages to using either?

I am a code resurrectionist not a programmer or coder. I usually cut and paste code parts to develop a working project. I have code that use both methods. I'm curious what falls into best practice? Does one provide better performance?

  • Sign in to reply
  • Cancel

Top Replies

  • shabaz
    shabaz over 2 years ago +4
    Hi Sean, There's not much difference, one might be a fraction faster or slower but it's negligible. It also depends on if the push-button is wired to ground or to the supply. Everyone does it in different…
  • javagoza
    javagoza over 2 years ago +4
    If it is a button I try not to read and compare the state in the if statement but to compare against a state variable of the button. In this way I can add logic to prevent button click bounces or have…
  • Fred27
    Fred27 over 2 years ago +4
    Code readability and maintainability will trump any minor performance differences in almost all cases. Make sure your code is easy to follow, debug, and extend and all will be good. Exactly what code…
  • shabaz
    shabaz over 2 years ago

    Hi Sean,

    There's not much difference, one might be a fraction faster or slower but it's negligible. It also depends on if the push-button is wired to ground or to the supply.

    Everyone does it in different ways, personally I just bury that detail in the #define section, approximately like this:

    //****** Definitions ******
    #define BUTTON_PIN 10
    #define BUTTON_PRESSED (digitalRead(BUTTON_PIN)==LOW)
    #define BUTTON_UNPRESSED (digitalRead(BUTTON_PIN)!=LOW)

    //****** Code ********
    if (BUTTON_PRESSED) {
    // do whatever
    }

    (Cant see the Editor toolbar, otherwise I'd format it as code!). 

    • Cancel
    • Vote Up +4 Vote Down
    • Sign in to reply
    • Cancel
  • wolfgangfriedrich
    wolfgangfriedrich over 2 years ago

    My first thoughts are:

    1) When you know that there is a dominant state, where the button spends more time in, put this one into the if clause to make the code a little more performant. This is especially true if there are 'else if' statements present.

    2) Put the active state into the if clause to make the code better understandable. 

    • Cancel
    • Vote Up +3 Vote Down
    • Sign in to reply
    • Cancel
  • javagoza
    javagoza over 2 years ago

    If it is a button I try not to read and compare the state in the if statement but to compare against a state variable of the button. In this way I can add logic to prevent button click bounces or have logic to disable or enable the button. If I can also transfer the detection of button changes to an interrupt service routine, or ISR instead of having to continuously poll the button's status, all the better.

    • Cancel
    • Vote Up +4 Vote Down
    • Sign in to reply
    • Cancel
  • Fred27
    Fred27 over 2 years ago

    Code readability and maintainability will trump any minor performance differences in almost all cases. Make sure your code is easy to follow, debug, and extend and all will be good.

    Exactly what code style you follow to do this doesn't really matter. If you're adding to someone else's code then it's often good to follow the same style - even if there's another style you would prefer if starting from scratch.

    • Cancel
    • Vote Up +4 Vote Down
    • Sign in to reply
    • Cancel
  • Andrew J
    Andrew J over 2 years ago

    That hanging else will almost certainly be optimise out by the compiler as it does nothing.  Therefore, it will come down to preference and whether you feel it makes the code clearer (I don't think it does.)  In a professional environment, coding standards would either insist it isn't written like this or insist it is! In over 30 years, I've NEVER seen hanging ELSE statements written.

    • Cancel
    • Vote Up +3 Vote Down
    • Sign in to reply
    • Cancel
  • ntewinkel
    ntewinkel over 2 years ago in reply to Fred27

    I agree with Fred27  and Andrew J 

    The optimizer will remove the empty “else” parts, so it’s not any concern in final performance.

    And code must be readable if you wish to have any chance of maintaining it, unless you’re specifically being cryptic for job security Wink 

    I have used the empty else when adding comments as to what the else situation is or isn’t. Although that’s usually only a comment, not actual code:
    // else this is not a duck. Ignore.

    I’ve also used it to allow for easy addition of debug  statements, but the whole else block then usually gets removed when it’s no longer necessary. But I might keep it around long enough to finish development first.

    Sometimes I’ll leave an else with a comment when a future iteration “should probably” do something in that case, like report an error to the server.

    There’s a good chance my e14 project code has empty else blocks in it simply because I don’t clean it up as much as I would with my production code. The examples provided also often have the empty else as a way to teach those who are learning that the opportunity exists there to check something or do something.

    • Cancel
    • Vote Up +1 Vote Down
    • Sign in to reply
    • Cancel
  • colporteur
    colporteur over 2 years ago

    My understanding is by using the second conditional statement provides more flexibility. With the else, you provide the option to take action on both a HIGH and LOW value of the button. The first conditional statement doesn't provide that. 

    The Best practice for a coder would be to provide flexibility without causing overhead. By using the conditional statement with else the code is more flexible to expand. If never needed nothing lost.

    • Cancel
    • Vote Up +2 Vote Down
    • Sign in to reply
    • Cancel
  • ntewinkel
    ntewinkel over 2 years ago in reply to colporteur

    Oh! Sorry I think we may have been overthinking your question!

    Yes, using if…else allows two possible actions for just one comparison.

    But it’s trivial to simply add the else part later if you need it, so I generally don’t add it except for my reasons above.

    • Cancel
    • Vote Up 0 Vote Down
    • Sign in to reply
    • Cancel
  • colporteur
    colporteur over 2 years ago in reply to ntewinkel

    It seem I always manage to corrupt the bracket count and thing go for spiral.

    • Cancel
    • Vote Up +1 Vote Down
    • Sign in to reply
    • Cancel
  • javagoza
    javagoza over 2 years ago in reply to colporteur

    Those of us who are used to programming with object-oriented languages try to program without using conditional statements (if, case) to minimize branching. A conditional statement generates several paths and therefore when testing you have to test all those paths. This complicates the tests. In object-oriented programming, this is not your case, a good practice is to replace branching by polymorphism.

    See: https://www.refactoring.com/catalog/replaceConditionalWithPolymorphism.html

    • Cancel
    • Vote Up +2 Vote Down
    • Sign in to reply
    • Cancel
>
element14 Community

element14 is the first online community specifically for engineers. Connect with your peers and get expert answers to your questions.

  • Members
  • Learn
  • Technologies
  • Challenges & Projects
  • Products
  • Store
  • About Us
  • Feedback & Support
  • FAQs
  • Terms of Use
  • Privacy Policy
  • Legal and Copyright Notices
  • Sitemap
  • Cookies

An Avnet Company © 2025 Premier Farnell Limited. All Rights Reserved.

Premier Farnell Ltd, registered in England and Wales (no 00876412), registered office: Farnell House, Forge Lane, Leeds LS12 2NE.

ICP 备案号 10220084.

Follow element14

  • X
  • Facebook
  • linkedin
  • YouTube