This series of blog posts contains the following parts:
2. The Kernel (This part)
4. Flashing with MFGTool in Windows
Part 2: Kernel
In this part we will be creating the kernel, the device tree as well as the modules and kernel headers from the mainline source code.
The build environment will be the same as the one for building u-boot.
So if you didn´t already do that, then you should do "Step 1. Essentials and Compiler" from Part 1.
1. Get the source code
If you´re not already in the right folder, cd into the folder you will be saving the code.
You should already have one i f you followed Part 1 of this series.
In my case:
cd /home/riotboard/linux
And now we´ll get the code from Linus Torvalds original Linux repository.
git clone git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git cd linux
2. Compile the Kernel
Before compiling make sure the environment variables are set correctly. (As described in Part 1)
Also make sure the OUTPUT variable is set to the correct folder.
export ARCH=arm export CROSS_COMPILE=arm-linux-gnueabihf- export OUTPUT=/home/riotboard/linux/output
First write the config to compile the kernel for our RIoTBoard.
(We now can use the config that´s integrated into the mainline code.)
make imx_v6_v7_defconfig
If you need to change the config. Like activating support for specific drivers or similar, you can execute menuconfig to edit the config file with a dialog.
(This is optional)
make menuconfig
Now we can compile the Kernel
(Adjust the parameter j to the number of threads it should use. Most likely one for each CPU.)
make -j4 bzImage
Now in the folder arch/arm/boot we have the Kernel file zImage
Copy that file into our Output boot folder.
mkdir $OUTPUT/boot cp arch/arm/boot/zImage $OUTPUT/boot/zImage
3. Device Tree Blob
Next we need the Device Tree Blob file.
With the following command all DTB files will be created. But we copy only the one we need.
make dtbs cp arch/arm/boot/dts/imx6dl-riotboard.dtb $OUTPUT/boot/imx6dl-riotboard.dtb
4. Modules and Headers
Now we need to create the modules.
And then copy them into our output folder.
make modules -j4 make modules_install INSTALL_MOD_PATH=$OUTPUT
Now the same thing for the Kernel headers.
This is optional, but sometimes you´ll need them to compile additional drivers on the board for example.
So let´s integrate them too. They belong into the usr folder.
make headers_install INSTALL_HDR_PATH=$OUTPUT/usr
Last thing to do now is just to pack everything into a tarball and remove the unneeded folders.
cd $OUTPUT tar cvzf linux-kernel.tgz boot lib usr rm -rf boot lib usr
That´s it for this part.
In the next part we will be creating a debian root file system from scratch.