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Forum C++ and templates: restrict what types can be used in a template
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  • template
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Related

C++ and templates: restrict what types can be used in a template

Jan Cumps
Jan Cumps over 1 year ago

When you use templates in C++, the user can normally plug any C type in a program. For a template class I developed (read  C++ callbacks and templates ), I want to restrict one of the template arguments: R. This is the type of the return value of a callback function. The restriction that I want to impose, is that the function should not return an object, array, string, ... . Numeric and bool types should do. Or return nothing (void).

I want to be able to return a 0 if no function is set in _callback. So as long as the return value is a C++ arithmetic types, I'll be good. My mechanism will fail if a developer wants to use functions that return strings, arrays, objects, ...
I think that being able to return any arithmetic type is flexible enough for a generic callback handler.

template <typename R, typename... Args>
// restrict to arithmetic data types for return value, or void
  requires std::is_void<R>::value || std::is_arithmetic_v<R>
class Callback {

// ...

	/*
	 * R can either be an arithmetic type, or void
	 */
	inline R call(Args... args) {
		if constexpr (std::is_void<R>::value) {
			if (_callback == nullptr) {
				return;
			}
			(*_callback)(args...);
		}

		if constexpr (! std::is_void<R>::value) {
			if (_callback == nullptr) {
				return 0; // R can only be a arithmetic type. 0 should work as default.
			}
			return (*_callback)(args...);
		}
	}

// ...

I could do nothing. In that case the developer would get a compilation error on this line in my code: return 0;. And they 'll have to go and investigate why my code throws an error.

C++ now has a mechanism that's called concept. With that, I can restrict the C++ type that a particular template attribute can have. I will use that to only allow arithmetic types for the return value type R.
When doing that, the compiler will give a clear message, pointing to the user's code line where they defined an invalid return type: 

   78 |     Callback<std::string, const int&, const int&> cb;
error: template constraint failure for 'template<class R, class ... Args>  requires  std::is_arithmetic<_Tp>::value class Callback'

note: constraints not satisfied

Thank you for reading. Check  C++ and templates: callbacks that return a value, or a void for yet another dive into hip C++...

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  • shabaz
    shabaz over 1 year ago +1
    Very interesting! If using g++ to build it, I correctly see the following: error: 'requires' does not name a type requires std::is_arithmetic<R>::value note: 'requires' only available with ' -std=c…
  • Jan Cumps
    Jan Cumps over 1 year ago in reply to shabaz +1
    for pico C sdk: for eclipse: No idea how to set in Arduino IDE V2. V1 had a platform file, that you could edit.
  • Jan Cumps
    Jan Cumps over 1 year ago in reply to Jan Cumps +1
    when you press ctl+shift+p in Arduino IDE2, you get a command pallet. There you can set preferences user/workspace (with a form or directly in settings.json) If the dialect can be set, I'd suspect it's…
Parents
  • shabaz
    shabaz over 1 year ago

    Very interesting!

    If using g++ to build it, I correctly see the following:

    error: 'requires' does not name a type
      requires std::is_arithmetic<R>::value

    note: 'requires' only available with '-std=c++20' or '-fconcepts'

    All is fine, of course, when I add the specified switch.

    However, Arduino IDE is a bit vague:

    error: 'requires' does not name a type
    requires std::is_arithmetic<R>::value
    ^~~~~~~~

    exit status 1

    Compilation error: 'requires' does not name a type

    It fails to mention that the reason is the switch is missing. A pity the IDE doesn't support it, because this sort of feature is excellent for real-time applications, and would be a nice way to demonstrate. Still, at least Pico can build with it (using -std=c++20 in the COMPILE_OPTIONS in CMakeLists.txt

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  • Jan Cumps
    Jan Cumps over 1 year ago in reply to shabaz

    for pico C sdk:

    image

    for eclipse:

    image

    No idea how to set in Arduino IDE V2. V1 had a platform file, that you could edit.

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  • Jan Cumps
    Jan Cumps over 1 year ago in reply to Jan Cumps

    when you press ctl+shift+p in Arduino IDE2, you get a command pallet. There you can set  preferences user/workspace (with a form or directly in settings.json) 
    If the dialect can be set, I'd suspect it's there ...

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  • shabaz
    shabaz over 1 year ago in reply to Jan Cumps

    Ahh thanks for the tip! Simpler to remember than the compile-line option I was using for Pico SDK.

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  • shabaz
    shabaz over 1 year ago in reply to Jan Cumps

    Ahh thanks for the tip! Simpler to remember than the compile-line option I was using for Pico SDK.

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