Hi I'm trying to create an import.ulp from svg format (scalable vector)
My goal is to create copper polygon areas on a two sided board based on a
"picture" in svg format. So i pretty much need a reverse of the nice ulp
(eagle2svg.ulp) created by nils.springob.
for each polygon in the svg I need to create a board polygon in eagle and
connect it to a layer and a net id .
Any tips and trix would be aprecheated. Anyone made a general ulp xml parser