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EAGLE User Support (English) G$1 next to reference designator, how to get rid of this?
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G$1 next to reference designator, how to get rid of this?

Former Member
Former Member over 13 years ago

After creating a symbol for a 74AHC1G14GW,12574AHC1G14GW,125 by copying a symbol from the TTL

library of a six-part device I have a problem, and playing with SWAP or

NEXT does not fix this:

 

When I place it on a schematic it'll say "U6G$1". It always adds G$1 to

the refdes. How can I make that go away?

 

Using Eagle 4.16.

 

--

Regards, Joerg

 

http://www.analogconsultants.com/

 

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  • Former Member
    Former Member over 13 years ago

    Zoran wrote:

    Try changing a power symbol and no-connect symbol add level to 'request'

    and leave the inverter at 'next'. When adding the part to the schematic,

    only the inverter gate will be added and you will have to invoke the

    other two if you want them placed.

     

    'G$#' is an automatic gate name that Eagle sets when adding a symbol to

    a device, where # is the gate number. When having multiple 'next' or

    'can' gates of the same device in a schematic, a gate name is appended

    to the part name, that's why you are getting 'U6G$1'.

     

     

    Thank you, Zoran, that did the trick! Strange thing is, I've looked in

    other libraries for clues and there are cases where it's the same, main

    symbol with "next" and the power with "can", and it works. But, main

    thing is, the G$1 is gone.

     

     

    You might also want to rename the gate from an automatic 'G$1' to

    something more meaningful, e.g. '-#'; that way you would have something

    like that when adding several 'next' or 'can' gates from one device:

    'U6-1', 'U6-2', 'U6-3', and so on.

     

     

    Usually with multipart symbols I use A, B, C, and so on.

     

     

    I hope this helps.

     

     

    It sure did image

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Strange thing is, I've looked in

    other libraries for clues and there are cases where it's the same, main

    symbol with "next" and the power with "can", and it works.

     

    That's strange because 'next' and 'can' are essentially the same except

    for the fact that 'next' is added automatically with ADD command and

    'can' can only be added with INVOKE. Gate numbers should be there. Or

    maybe I must brush up on this a little image

     

    But, main thing is, the G$1 is gone.

     

    Good image Just remember to invoke and connect the power pins if they are

    not already implicitly connected to the supply.

     

    Zoran

     

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Strange thing is, I've looked in

    other libraries for clues and there are cases where it's the same, main

    symbol with "next" and the power with "can", and it works.

     

    That's strange because 'next' and 'can' are essentially the same except

    for the fact that 'next' is added automatically with ADD command and

    'can' can only be added with INVOKE. Gate numbers should be there. Or

    maybe I must brush up on this a little image

     

    But, main thing is, the G$1 is gone.

     

    Good image Just remember to invoke and connect the power pins if they are

    not already implicitly connected to the supply.

     

    Zoran

     

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Zoran wrote:

    >> Strange thing is, I've looked in

    >> other libraries for clues and there are cases where it's the same, main

    >> symbol with "next" and the power with "can", and it works.

     

    That's strange because 'next' and 'can' are essentially the same except

    for the fact that 'next' is added automatically with ADD command and

    'can' can only be added with INVOKE. Gate numbers should be there. Or

    maybe I must brush up on this a little image

     

    >> But, main thing is, the G$1 is gone.

     

    Good image Just remember to invoke and connect the power pins if they are

    not already implicitly connected to the supply.

     

     

    Since I do analog stuff I have to almost always invoke the power pins.

    But there Eagle has a bug, at least 4.16 does: When you invoke power

    pins they show up with the refdes U6P (or U6G$2 if nothing was edited).

    Very ugly when you scoot it over the device symbol. You can smash, move

    and delete but this does not "stick", then the U6P pops right back up.

    Entering a blank for the power pins in the library editor doesn't work,

    it requires that something is entered.

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Joerg wrote:

    Zoran wrote:

    >>> Strange thing is, I've looked in

    >>> other libraries for clues and there are cases where it's the same,

    >>> main symbol with "next" and the power with "can", and it works.

    >>

    >> That's strange because 'next' and 'can' are essentially the same

    >> except for the fact that 'next' is added automatically with ADD

    >> command and 'can' can only be added with INVOKE. Gate numbers should

    >> be there. Or maybe I must brush up on this a little image

    >>

    >>> But, main thing is, the G$1 is gone.

    >>

    >> Good image Just remember to invoke and connect the power pins if they

    >> are not already implicitly connected to the supply.

    >>

    >

    Since I do analog stuff I have to almost always invoke the power pins.

    But there Eagle has a bug, at least 4.16 does: When you invoke power

    pins they show up with the refdes U6P (or U6G$2 if nothing was

    edited). Very ugly when you scoot it over the device symbol. You can

    smash, move and delete but this does not "stick", then the U6P pops

    right back up. Entering a blank for the power pins in the library

    editor doesn't work, it requires that something is entered.

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

     

    Your answer may lay in a similar question I asked in this post.

    http://www.eaglecentral.ca/forums/index.php/m/131169/c6b26c5fc772ccae538bde44e40f0b15/#page_top

    Or search for the topic in eagle.suggest.eng

    Enhancement to ADDLEVEL to prevent gate name being appended

     

    It would be good to have the ability to prevent the gate name being

    appended

    to the gate, and thus reduce schematic clutter.

    ...

     

    Klaus replied

    Just use the ">PART" placeholder in your symbol instead of ">NAME".

     

    HTH

    Warren

    --

    Viewed / responded via the newsgroup at

    news.cadsoft.de

     

     

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    But there Eagle has a bug, at least 4.16 does: When you invoke power

    pins they show up with the refdes U6P (or U6G$2 if nothing was edited).

     

    Power pins that are part of a device are also symbols like any other

    gate. If a symbol contains a text variable e.g. >NAME or >VALUE, it will

    be displayed in the schematic. So if you don't want these texts

    displayed, you have 2 options:

    - smash each part in the schematic and delete the texts, or...

    - remove the texts in the symbol if you don't need them anywhere at all.

     

    Name and value will get back if you unsmash (shift+smash) the part.

    That's how it works in 6.2, I can't tell for the 4.16, that was some

    time ago...

     

    The only thing you can't smash is a pin / pad name, but you can choose

    to display the pin name, the pad name, both, or none (off).

     

    Entering a blank for the power pins in the library editor doesn't work,

    it requires that something is entered.

     

    Each gate must have a name, just the same as any part in the schematic /

    board, and spaces are not allowed.

    You however don't have to display these names with >NAME text variable

    if you don't want to.

     

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Just use the ">PART" placeholder in your symbol instead of ">NAME".

     

    This one I didn't know. Thanks!

     

    @Joerg:

    Just check Help->Editor Commands->TEXT where variables are explained.

     

    Zoran

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Zoran wrote:

    >> Just use the ">PART" placeholder in your symbol instead of ">NAME".

     

    This one I didn't know. Thanks!

     

    @Joerg:

    Just check Help->Editor Commands->TEXT where variables are explained.

     

     

    Also search for >PART in the pdf Manual (found in the DOCS folder) where

    examples of the use of  >PART and >GATE are shown.

     

    --

    Viewed / responded via the newsgroup at

    news.cadsoft.de

     

     

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Zoran wrote:

    >> But there Eagle has a bug, at least 4.16 does: When you invoke power

    >> pins they show up with the refdes U6P (or U6G$2 if nothing was edited).

     

    Power pins that are part of a device are also symbols like any other

    gate. If a symbol contains a text variable e.g. >NAME or >VALUE, it will

    be displayed in the schematic. So if you don't want these texts

    displayed, you have 2 options:

    - smash each part in the schematic and delete the texts, or...

     

     

    This does not work in 4.16. After a refresh it pops back up.

     

     

    - remove the texts in the symbol if you don't need them anywhere at all.

     

     

    Thanks, that finally did the trick. Calling it >PART made the dreaded

    G$1 re-appear, not so good. Having a different symbol with nothing in

    there is much better.

     

     

    Name and value will get back if you unsmash (shift+smash) the part.

     

     

    It even does without unsmashing in 4.16.

     

     

    That's how it works in 6.2, I can't tell for the 4.16, that was some

    time ago...

     

    The only thing you can't smash is a pin / pad name, but you can choose

    to display the pin name, the pad name, both, or none (off).

     

    >> Entering a blank for the power pins in the library editor doesn't work,

    >> it requires that something is entered.

     

    Each gate must have a name, just the same as any part in the schematic /

    board, and spaces are not allowed.

    You however don't have to display these names with >NAME text variable

    if you don't want to.

     

     

    Well, I just deleted it in the symbol via the library editor -> gone ->

    no more G$1 stuff -> problem fixed image

     

    Thanks, Zoran.

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Warren Brayshaw wrote:

    Joerg wrote:

    >> Zoran wrote:

    >>>> Strange thing is, I've looked in

    >>>> other libraries for clues and there are cases where it's the same,

    >>>> main symbol with "next" and the power with "can", and it works.

    >>> That's strange because 'next' and 'can' are essentially the same

    >>> except for the fact that 'next' is added automatically with ADD

    >>> command and 'can' can only be added with INVOKE. Gate numbers should

    >>> be there. Or maybe I must brush up on this a little image

    >>>

    >>>> But, main thing is, the G$1 is gone.

    >>> Good image Just remember to invoke and connect the power pins if they

    >>> are not already implicitly connected to the supply.

    >>>

    >> Since I do analog stuff I have to almost always invoke the power pins.

    >> But there Eagle has a bug, at least 4.16 does: When you invoke power

    >> pins they show up with the refdes U6P (or U6G$2 if nothing was

    >> edited). Very ugly when you scoot it over the device symbol. You can

    >> smash, move and delete but this does not "stick", then the U6P pops

    >> right back up. Entering a blank for the power pins in the library

    >> editor doesn't work, it requires that something is entered.

    >>

    >> --

    >> Regards, Joerg

    >>

    >> http://www.analogconsultants.com/

     

    Your answer may lay in a similar question I asked in this post.

    http://www.eaglecentral.ca/forums/index.php/m/131169/c6b26c5fc772ccae538bde44e40f0b15/#page_top

    Or search for the topic in eagle.suggest.eng

    Enhancement to ADDLEVEL to prevent gate name being appended

     

    >> It would be good to have the ability to prevent the gate name being

    appended

    >> to the gate, and thus reduce schematic clutter.

    >> ...

     

    Klaus replied

    Just use the ">PART" placeholder in your symbol instead of ">NAME".

     

     

    That didn't work, it made it pop back. But Zoran's hint was dead on:

    Deleting it in the library editor makes it go away for good. The only

    downside is that the text in that one part now has a different and

    somewhat ugly font, but, oh well.

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

     

    The only

    downside is that the text in that one part now has a different and

    somewhat ugly font

     

    I don't know what's your definition of ugly but you can try changing the

    font in your symbol with ->change ->font ->vector/proportional/fixed.

    Pick the one you consider least ugly image That will work unless you have

    set your environment to always show vector font.

     

    It would be nice if we could just choose a (true type) font to our

    liking but that's another story...

     

    Thanks, Zoran.

     

    You're welcome. Glad I could help.

     

    Zoran

     

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  • Former Member
    Former Member over 13 years ago in reply to Former Member

    Zoran wrote:

    >> The only

    >> downside is that the text in that one part now has a different and

    >> somewhat ugly font

     

    I don't know what's your definition of ugly but you can try changing the

    font in your symbol with ->change ->font ->vector/proportional/fixed.

    Pick the one you consider least ugly image That will work unless you have

    set your environment to always show vector font.

     

    It would be nice if we could just choose a (true type) font to our

    liking but that's another story...

     

    >> Thanks, Zoran.

     

    You're welcome. Glad I could help.

     

     

    The renumbering scheme still groans about "Parts on the same coordinate"

    and then aborts. So I have to move the supply pins to lalaland, do the

    renumbering, and then move them back. But I guess that falls under minor

    inconveniences. It's like driving old trucks where you have to

    double-clutch when down-shifting, and none of us complained image

     

    --

    Regards, Joerg

     

    http://www.analogconsultants.com/

     

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