I followed this procedure
to import the bitmap picture for using it on the silkscreen or maybe
even copper layer but there seem to be a problem with reading the .bmp
data. Here is the original test bitmap:
http://img341.imageshack.us/img341/2633/ankheagle.png
and this is the result after importing in Eagle:
http://img802.imageshack.us/img802/797/bmp2eagleproblem.png
It has to do something with the .bmp file format. I tried to save the
bitmap as Windows 1 bit, Windows 1 bit with flipped row order and OS/2,
but the results were similar as on the picture. Same when I tried to
save the bitmap with a few different picture editors.
I think any programmer who was programming bitmap libraries could
recognize what exactly is the problem with the conversion, because the
resulting picture obviously isn't completely wrong. It is in fact the
source bitmap but with 'slightly' misplaced pixels. And it in fact
isn't the first time I saw a picture with the same problem (I know it
doesn't have anything with video deinterlacing, the 'effect' just looks
similar).
Can anyone, please, confirm if there is exactly the same problem when
importing the bitmap in such a way? I saw import_bmp.ulp but that's
something else.
--
Chupo