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EAGLE User Support (English) The coordinate (@) in context space
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Related

The coordinate (@) in context space

autodeskguest
autodeskguest over 9 years ago

From the help:

"(@) can be used to reference the current position of the mouse cursor

within the draw window."

 

When using @ from a context menu driven ULP, the @ refers to the

position where the cursor was when the menu item was executed.

 

I suggest this is changed to represent the point where the mousepointer

was when the context menu was opened. It should not conflict with normal

non context use.

 

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  • autodeskguest
    autodeskguest over 9 years ago in reply to dukepro

    On 11/16/2016 9:16 AM, Chuck Huber wrote:

    On 11/16/2016 12:08 AM, warrenbrayshaw wrote:

     

    ...

    Maybe it would be possible to snap the cursor position at every right

    click. In that way when no object is selected and hence no context

    menu appears, the cursor position is saved. This would need careful

    consideration of the other right click activities and the optional use

    some of the SET commands afford.

     

    They're already doing this with the context menu.  Recall that the

    cursor position can be restored after selecting an item from a context menu.

     

    The programming effort lies in exposing this to a ULP.

     

     

     

    In use it may not be good as there is no indication of the point or a

    visual break in the workflow as happens with a context menu. Which

    brings one back to placing a mark, for the purpose.

     

    Very good point.

     

    HTH,

        - Chuck

     

     

    This is going to take some work. There are already a few enhancement

    requests for having ULPs interact with the mouse.

     

    Once those start getting addressed I think we will definitely run into this.

     

    Thanks guys for the comments.

     

    Best Regards,

    Jorge Garcia

     

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  • dukepro
    dukepro over 9 years ago in reply to autodeskguest

    On 11/16/2016 12:08 AM, warrenbrayshaw wrote:

     

    ...

    Maybe it would be possible to snap the cursor position at every right

    click. In that way when no object is selected and hence no context

    menu appears, the cursor position is saved. This would need careful

    consideration of the other right click activities and the optional use

    some of the SET commands afford.

     

    They're already doing this with the context menu.  Recall that the

    cursor position can be restored after selecting an item from a context menu.

     

    The programming effort lies in exposing this to a ULP.

     

     

     

    In use it may not be good as there is no indication of the point or a

    visual break in the workflow as happens with a context menu. Which

    brings one back to placing a mark, for the purpose.

     

    Very good point.

     

    HTH,

        - Chuck

     

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  • autodeskguest
    autodeskguest over 9 years ago in reply to dukepro

    On 16/11/2016 9:54 a.m., Chuck Huber wrote:

    On 11/15/2016 12:17 PM, Jorge Garcia wrote:

    Jorge, I'll second this request and add one more to it.

     

    In addition to cursor.x and cursor.y, could you also request mark.x and

    mark.y, which would allow a ULP to generate a script using relative

    coordinates?

     

     

    Hi Chuck,

     

    I would like a little clarification here. Currently you can have a

    script act on relative coordinates by including an R in all of the

    point locations. For ex.:

     

    WIRE (R 0 0) (R 1 1);

     

    Those coordinates will be relative to any MARK command set in the

    board. Obviously you could place a MARK statement earlier in the

    script so I don't know why the mark.x and mark.y objects would be

    necessary.

     

    Could you clarify please?

     

    Hmmm...  I had a scenario in my mind where one would need the mark's

    coordinates.  But the need escapes me right now.

     

    I believe it had something to do with setting the mark, then restoring

    it prior to exiting a script.  So, more of push/pop of the mark coords

    to a stack, perhaps elements deep?  Of course, if one has mark.{x,y}

    available, then the ULP author could determine how best to save and

    restore them.

     

    If one wanted to generate an auto-placement script, then related groups

    of components would be best placed relative to the mark, such as in a

    multi-pole filter.  Then move the mark and place the next filter.

     

    Of course, the mark merely represents an x and y offset, which is quite

    simple to maintain in a ULP and use absolute coordinates.

     

    Well, suffice to say that the scenario escapes this already cluttered

    mind.  If I think of it, I'll follow up.

     

        - Chuck

     

     

     

    In the past I wished that mark.x and mark.y was available as this could

    have been a way of indicating to a ULP the coordinates of a point of

    interest as it was not possible to get the cursor coordinates.

     

    It seems a simple thing to have available.

     

    Even if the cursor coordinates do become available, the coordinates of

    the cursor would be saved either by initiating a context menu or at the

    commencement of any/every ulp when it is not an object being targeted .

    This requires one to position the mouse and then initiate the ulp from

    an assigned key.

     

    It's an easily won argument that such a two handed operation is a bit

    odd and definitely not 'accessible'.  In this case it would be better to

    set the mark and have a ULP read the coordinates from within the ULP.

     

    Maybe it would be possible to snap the cursor position at every right

    click. In that way when no object is selected and hence no context menu

    appears, the cursor position is saved. This would need careful

    consideration of the other right click activities and the optional use

    some of the SET commands afford.

     

    In use it may not be good as there is no indication of the point or a

    visual break in the workflow as happens with a context menu. Which

    brings one back to placing a mark, for the purpose.

     

    HTH

    Warren

     

     

     

     

     

     

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  • dukepro
    dukepro over 9 years ago in reply to autodeskguest

    On 11/15/2016 12:17 PM, Jorge Garcia wrote:

    Jorge, I'll second this request and add one more to it.

     

    In addition to cursor.x and cursor.y, could you also request mark.x and

    mark.y, which would allow a ULP to generate a script using relative

    coordinates?

     

     

    Hi Chuck,

     

    I would like a little clarification here. Currently you can have a

    script act on relative coordinates by including an R in all of the

    point locations. For ex.:

     

    WIRE (R 0 0) (R 1 1);

     

    Those coordinates will be relative to any MARK command set in the

    board. Obviously you could place a MARK statement earlier in the

    script so I don't know why the mark.x and mark.y objects would be

    necessary.

     

    Could you clarify please?

     

    Hmmm...  I had a scenario in my mind where one would need the mark's

    coordinates.  But the need escapes me right now.

     

    I believe it had something to do with setting the mark, then restoring

    it prior to exiting a script.  So, more of push/pop of the mark coords

    to a stack, perhaps elements deep?  Of course, if one has mark.{x,y}

    available, then the ULP author could determine how best to save and

    restore them.

     

    If one wanted to generate an auto-placement script, then related groups

    of components would be best placed relative to the mark, such as in a

    multi-pole filter.  Then move the mark and place the next filter.

     

    Of course, the mark merely represents an x and y offset, which is quite

    simple to maintain in a ULP and use absolute coordinates.

     

    Well, suffice to say that the scenario escapes this already cluttered

    mind.  If I think of it, I'll follow up.

     

        - Chuck

     

     

     

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  • autodeskguest
    autodeskguest over 9 years ago in reply to dukepro

    Jorge, I'll second this request and add one more to it.

     

    In addition to cursor.x and cursor.y, could you also request mark.x and

    mark.y, which would allow a ULP to generate a script using relative

    coordinates?

     

     

    Hi Chuck,

     

    I would like a little clarification here. Currently you can have a

    script act on relative coordinates by including an R in all of the point

    locations. For ex.:

     

    WIRE (R 0 0) (R 1 1);

     

    Those coordinates will be relative to any MARK command set in the board.

    Obviously you could place a MARK statement earlier in the script so I

    don't know why the mark.x and mark.y objects would be necessary.

     

    Could you clarify please?

     

    Best Regards,

    Jorge Garcia

     

     

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  • dukepro
    dukepro over 9 years ago in reply to autodeskguest

    On 11/14/2016 03:51 AM, warrenbrayshaw wrote:

    On 14/11/2016 8:07 p.m., Morten Leikvoll wrote:

    On 11.11.2016 20:26, Jorge Garcia wrote:

    Hi Morten

     

    I find it best to set:

     

    set Option.RepositionMouseCursorAfterContextMenu 1

     

    That gets the mouse back to the correct point before your context ulp

    runs.

     

    I suspect this will solve your issue.

     

    Warren

     

     

    Hi Warren,

     

    Thanks for teaching me something new today. I was not aware of this

    option. Should be very handy for people who like to use context menus.

     

    Best Regards,

    Jorge Garcia

    Autodesk Support

     

    Ok, it may be a way around, but I really can't stand the mousepointer

    jumping to a different position. My mind seems to always be aware about

    the approximate position of the mousepointer, and even if my brain maybe

    can be teached to handle this, it's not my preference.

     

    Long time ago I used some Linux distros that had this 'issue' and it

    really pissed me off and made me loose concentration. Using a large

    screen makes this issue even worse, as the mousepointer can jump away

    from your main focus area. Not to mention that you constantly have to

    lift the mouse to re-calibrate your mouse span area.

     

    My suggestion can't possible be that hard to implement?

     

     

     

    Sorry Morten, I did not interpret correctly what you were asking for.

     

    I agree and support your request and with further enhancements that

    makes the (@) far more usable.

     

    Currently you cannot discover where the @ is from within a ULP, easily.

     

    When the cursor location is saved, when the context menu is opened, it

    should be stored such that the coordinates are readable within a ULP.

     

    Well, it sort of is, right now... sort of.

     

    The object on which the right-click occurred is selected.  While the

    coordinates of the selected object may not be the coordinates of the

    mouse pointer, they are fairly close.  Is it really the mouse pointer

    coordinates that are desired, or the object it locates?

     

    I know... it's a stretch to say that the mouse pointer coordinates are

    available.  Hence the "sort of".

     

     

    The value at any time could represent the location of the cursor at

    the last time a context menu was displayed.

     

    There is a second use case that I would like addressed. Sometimes I

    position the cursor and run a ULP from assigned key especially when

    there is not an object to tie a context menu to.

     

    The "sort of" scenario above doesn't address this.

    ...

     

    That said, it would be far nicer to be able to simply read it directly

    as an object value like cursor.x and cursor.y and avoid using cfgget().

     

    Jorge, I'll second this request and add one more to it.

     

    In addition to cursor.x and cursor.y, could you also request mark.x and

    mark.y, which would allow a ULP to generate a script using relative

    coordinates?

     

    Best regards,

        - Chuck

     

     

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  • dukepro
    dukepro over 9 years ago in reply to autodeskguest

    On 11/14/2016 03:51 AM, warrenbrayshaw wrote:

    On 14/11/2016 8:07 p.m., Morten Leikvoll wrote:

    On 11.11.2016 20:26, Jorge Garcia wrote:

    Hi Morten

     

    I find it best to set:

     

    set Option.RepositionMouseCursorAfterContextMenu 1

     

    That gets the mouse back to the correct point before your context ulp

    runs.

     

    I suspect this will solve your issue.

     

    Warren

     

     

    Hi Warren,

     

    Thanks for teaching me something new today. I was not aware of this

    option. Should be very handy for people who like to use context menus.

     

    Best Regards,

    Jorge Garcia

    Autodesk Support

     

    Ok, it may be a way around, but I really can't stand the mousepointer

    jumping to a different position. My mind seems to always be aware about

    the approximate position of the mousepointer, and even if my brain maybe

    can be teached to handle this, it's not my preference.

     

    Long time ago I used some Linux distros that had this 'issue' and it

    really pissed me off and made me loose concentration. Using a large

    screen makes this issue even worse, as the mousepointer can jump away

    from your main focus area. Not to mention that you constantly have to

    lift the mouse to re-calibrate your mouse span area.

     

    My suggestion can't possible be that hard to implement?

     

     

     

    Sorry Morten, I did not interpret correctly what you were asking for.

     

    I agree and support your request and with further enhancements that

    makes the (@) far more usable.

     

    Currently you cannot discover where the @ is from within a ULP, easily.

     

    When the cursor location is saved, when the context menu is opened, it

    should be stored such that the coordinates are readable within a ULP.

     

    Well, it sort of is, right now... sort of.

     

    The object on which the right-click occurred is selected.  While the

    coordinates of the selected object may not be the coordinates of the

    mouse pointer, they are fairly close.  Is it really the mouse pointer

    coordinates that are desired, or the object it locates?

     

    I know... it's a stretch to say that the mouse pointer coordinates are

    available.  Hence the "sort of".

     

     

    The value at any time could represent the location of the cursor at

    the last time a context menu was displayed.

     

    There is a second use case that I would like addressed. Sometimes I

    position the cursor and run a ULP from assigned key especially when

    there is not an object to tie a context menu to.

     

    The "sort of" scenario above doesn't address this.

    ...

     

    That said, it would be far nicer to be able to simply read it directly

    as an object value like cursor.x and cursor.y and avoid using cfgget().

     

    Jorge, I'll second this request and add one more to it.

     

    In addition to cursor.x and cursor.y, could you also request mark.x and

    mark.y, which would allow a ULP to generate a script using relative

    coordinates?

     

    Best regards,

        - Chuck

     

     

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  • autodeskguest
    autodeskguest over 9 years ago in reply to autodeskguest

    On 14/11/2016 8:07 p.m., Morten Leikvoll wrote:

    On 11.11.2016 20:26, Jorge Garcia wrote:

    Hi Morten

     

    I find it best to set:

     

    set Option.RepositionMouseCursorAfterContextMenu 1

     

    That gets the mouse back to the correct point before your context ulp

    runs.

     

    I suspect this will solve your issue.

     

    Warren

     

     

    Hi Warren,

     

    Thanks for teaching me something new today. I was not aware of this

    option. Should be very handy for people who like to use context menus.

     

    Best Regards,

    Jorge Garcia

    Autodesk Support

     

    Ok, it may be a way around, but I really can't stand the mousepointer

    jumping to a different position. My mind seems to always be aware about

    the approximate position of the mousepointer, and even if my brain maybe

    can be teached to handle this, it's not my preference.

     

    Long time ago I used some Linux distros that had this 'issue' and it

    really pissed me off and made me loose concentration. Using a large

    screen makes this issue even worse, as the mousepointer can jump away

    from your main focus area. Not to mention that you constantly have to

    lift the mouse to re-calibrate your mouse span area.

     

    My suggestion can't possible be that hard to implement?

     

     

     

     

    Sorry Morten, I did not interpret correctly what you were asking for.

     

    I agree and support your request and with further enhancements that

    makes the (@) far more usable.

     

    Currently you cannot discover where the @ is from within a ULP, easily.

     

    When the cursor location is saved, when the context menu is opened, it

    should be stored such that the coordinates are readable within a ULP.

     

    The value at any time could represent the location of the cursor at the

    last time a context menu was displayed.

     

    There is a second use case that I would like addressed. Sometimes I

    position the cursor and run a ULP from assigned key especially when

    there is not an object to tie a context menu to. Being able to ascertain

    the cursor position from within the ULP in this situation would be

    valuable. This would mean snapping the location of (@) at 'run

    myulp.ulp' time. This should only be done if you have not initiated a

    context menu ulp. These are both very similar actions. In both cases the

    editor can be considered frozen as you start into the ulp.

     

    I currently use an entanglement of script and ULP (gets really ugly)  to

    ascertain the position and store it using cfgset. The cursor X Y is

    stored in internal units looking like ULP:cursorpoint = "3449538 7133021"

    So something similar as an Eagle:value should be usable.

    I thought a separate value for X and Y would be of value but its simple

    enough to split out the text values and convert to integers.

     

    That said, it would be far nicer to be able to simply read it directly

    as an object value like cursor.x and cursor.y and avoid using cfgget().

     

    Regards

    Warren

     

     

     

     

     

     

     

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  • autodeskguest
    autodeskguest over 9 years ago in reply to autodeskguest

    On 14/11/2016 8:07 p.m., Morten Leikvoll wrote:

    On 11.11.2016 20:26, Jorge Garcia wrote:

    Hi Morten

     

    I find it best to set:

     

    set Option.RepositionMouseCursorAfterContextMenu 1

     

    That gets the mouse back to the correct point before your context ulp

    runs.

     

    I suspect this will solve your issue.

     

    Warren

     

     

    Hi Warren,

     

    Thanks for teaching me something new today. I was not aware of this

    option. Should be very handy for people who like to use context menus.

     

    Best Regards,

    Jorge Garcia

    Autodesk Support

     

    Ok, it may be a way around, but I really can't stand the mousepointer

    jumping to a different position. My mind seems to always be aware about

    the approximate position of the mousepointer, and even if my brain maybe

    can be teached to handle this, it's not my preference.

     

    Long time ago I used some Linux distros that had this 'issue' and it

    really pissed me off and made me loose concentration. Using a large

    screen makes this issue even worse, as the mousepointer can jump away

    from your main focus area. Not to mention that you constantly have to

    lift the mouse to re-calibrate your mouse span area.

     

    My suggestion can't possible be that hard to implement?

     

     

     

     

    Sorry Morten, I did not interpret correctly what you were asking for.

     

    I agree and support your request and with further enhancements that

    makes the (@) far more usable.

     

    Currently you cannot discover where the @ is from within a ULP, easily.

     

    When the cursor location is saved, when the context menu is opened, it

    should be stored such that the coordinates are readable within a ULP.

     

    The value at any time could represent the location of the cursor at the

    last time a context menu was displayed.

     

    There is a second use case that I would like addressed. Sometimes I

    position the cursor and run a ULP from assigned key especially when

    there is not an object to tie a context menu to. Being able to ascertain

    the cursor position from within the ULP in this situation would be

    valuable. This would mean snapping the location of (@) at 'run

    myulp.ulp' time. This should only be done if you have not initiated a

    context menu ulp. These are both very similar actions. In both cases the

    editor can be considered frozen as you start into the ulp.

     

    I currently use an entanglement of script and ULP (gets really ugly)  to

    ascertain the position and store it using cfgset. The cursor X Y is

    stored in internal units looking like ULP:cursorpoint = "3449538 7133021"

    So something similar as an Eagle:value should be usable.

    I thought a separate value for X and Y would be of value but its simple

    enough to split out the text values and convert to integers.

     

    That said, it would be far nicer to be able to simply read it directly

    as an object value like cursor.x and cursor.y and avoid using cfgget().

     

    Regards

    Warren

     

     

     

     

     

     

     

    • Cancel
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    • Cancel
  • autodeskguest
    autodeskguest over 9 years ago in reply to autodeskguest

    On 14/11/2016 8:07 p.m., Morten Leikvoll wrote:

    On 11.11.2016 20:26, Jorge Garcia wrote:

    Hi Morten

     

    I find it best to set:

     

    set Option.RepositionMouseCursorAfterContextMenu 1

     

    That gets the mouse back to the correct point before your context ulp

    runs.

     

    I suspect this will solve your issue.

     

    Warren

     

     

    Hi Warren,

     

    Thanks for teaching me something new today. I was not aware of this

    option. Should be very handy for people who like to use context menus.

     

    Best Regards,

    Jorge Garcia

    Autodesk Support

     

    Ok, it may be a way around, but I really can't stand the mousepointer

    jumping to a different position. My mind seems to always be aware about

    the approximate position of the mousepointer, and even if my brain maybe

    can be teached to handle this, it's not my preference.

     

    Long time ago I used some Linux distros that had this 'issue' and it

    really pissed me off and made me loose concentration. Using a large

    screen makes this issue even worse, as the mousepointer can jump away

    from your main focus area. Not to mention that you constantly have to

    lift the mouse to re-calibrate your mouse span area.

     

    My suggestion can't possible be that hard to implement?

     

     

     

     

    Sorry Morten, I did not interpret correctly what you were asking for.

     

    I agree and support your request and with further enhancements that

    makes the (@) far more usable.

     

    Currently you cannot discover where the @ is from within a ULP, easily.

     

    When the cursor location is saved, when the context menu is opened, it

    should be stored such that the coordinates are readable within a ULP.

     

    The value at any time could represent the location of the cursor at the

    last time a context menu was displayed.

     

    There is a second use case that I would like addressed. Sometimes I

    position the cursor and run a ULP from assigned key especially when

    there is not an object to tie a context menu to. Being able to ascertain

    the cursor position from within the ULP in this situation would be

    valuable. This would mean snapping the location of (@) at 'run

    myulp.ulp' time. This should only be done if you have not initiated a

    context menu ulp. These are both very similar actions. In both cases the

    editor can be considered frozen as you start into the ulp.

     

    I currently use an entanglement of script and ULP (gets really ugly)  to

    ascertain the position and store it using cfgset. The cursor X Y is

    stored in internal units looking like ULP:cursorpoint = "3449538 7133021"

    So something similar as an Eagle:value should be usable.

    I thought a separate value for X and Y would be of value but its simple

    enough to split out the text values and convert to integers.

     

    That said, it would be far nicer to be able to simply read it directly

    as an object value like cursor.x and cursor.y and avoid using cfgget().

     

    Regards

    Warren

     

     

     

     

     

     

     

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