element14 Community
element14 Community
    Register Log In
  • Site
  • Search
  • Log In Register
  • Community Hub
    Community Hub
    • What's New on element14
    • Feedback and Support
    • Benefits of Membership
    • Personal Blogs
    • Members Area
    • Achievement Levels
  • Learn
    Learn
    • Ask an Expert
    • eBooks
    • element14 presents
    • Learning Center
    • Tech Spotlight
    • STEM Academy
    • Webinars, Training and Events
    • Learning Groups
  • Technologies
    Technologies
    • 3D Printing
    • FPGA
    • Industrial Automation
    • Internet of Things
    • Power & Energy
    • Sensors
    • Technology Groups
  • Challenges & Projects
    Challenges & Projects
    • Design Challenges
    • element14 presents Projects
    • Project14
    • Arduino Projects
    • Raspberry Pi Projects
    • Project Groups
  • Products
    Products
    • Arduino
    • Avnet & Tria Boards Community
    • Dev Tools
    • Manufacturers
    • Multicomp Pro
    • Product Groups
    • Raspberry Pi
    • RoadTests & Reviews
  • About Us
  • Store
    Store
    • Visit Your Store
    • Choose another store...
      • Europe
      •  Austria (German)
      •  Belgium (Dutch, French)
      •  Bulgaria (Bulgarian)
      •  Czech Republic (Czech)
      •  Denmark (Danish)
      •  Estonia (Estonian)
      •  Finland (Finnish)
      •  France (French)
      •  Germany (German)
      •  Hungary (Hungarian)
      •  Ireland
      •  Israel
      •  Italy (Italian)
      •  Latvia (Latvian)
      •  
      •  Lithuania (Lithuanian)
      •  Netherlands (Dutch)
      •  Norway (Norwegian)
      •  Poland (Polish)
      •  Portugal (Portuguese)
      •  Romania (Romanian)
      •  Russia (Russian)
      •  Slovakia (Slovak)
      •  Slovenia (Slovenian)
      •  Spain (Spanish)
      •  Sweden (Swedish)
      •  Switzerland(German, French)
      •  Turkey (Turkish)
      •  United Kingdom
      • Asia Pacific
      •  Australia
      •  China
      •  Hong Kong
      •  India
      • Japan
      •  Korea (Korean)
      •  Malaysia
      •  New Zealand
      •  Philippines
      •  Singapore
      •  Taiwan
      •  Thailand (Thai)
      • Vietnam
      • Americas
      •  Brazil (Portuguese)
      •  Canada
      •  Mexico (Spanish)
      •  United States
      Can't find the country/region you're looking for? Visit our export site or find a local distributor.
  • Translate
  • Profile
  • Settings
Raspberry Pi
  • Products
  • More
Raspberry Pi
Raspberry Pi Forum Wayland preview
  • Blog
  • Forum
  • Documents
  • Quiz
  • Events
  • Polls
  • Files
  • Members
  • Mentions
  • Sub-Groups
  • Tags
  • More
  • Cancel
  • New
Join Raspberry Pi to participate - click to join for free!
Featured Articles
Announcing Pi
Technical Specifications
Raspberry Pi FAQs
Win a Pi
Raspberry Pi Wishlist
Actions
  • Share
  • More
  • Cancel
Forum Thread Details
  • Replies 15 replies
  • Subscribers 677 subscribers
  • Views 1292 views
  • Users 0 members are here
Related

Wayland preview

Former Member
Former Member over 12 years ago

"We’ve made the decision to bypass X completely."  -- Eben

"How *are* the teeth of that gift horse looking? Thank the lord for open-source dentistry."  -- Liz

 

http://www.raspberrypi.org/archives/4053

  • Sign in to reply
  • Cancel
Parents
  • johnbeetem
    johnbeetem over 12 years ago

    Yes, I saw that too.  One thing I like about RasPi is that it currently draws my X Windows graphics properly, as opposed to my Ubuntu 11.10 machine which sometimes has delayed rendering problems with diagonal lines and arcs.  They sometimes don't show up until I click the window's title bar, and I have no idea where in the Emperor's Old Clothes the problem might be.

     

    So when I read that an adaptation layer (XWayland) will be provided, I have misgivings.  When I read that Wayland flings images around instead of graphical objects, my misgivings intensify.  At this point, I'm wondering if the gift horse is really a white elephant? image

     

    [Edit: changed "Emperor's New Clothes" to "Emperor's Old Clothes".  Sorry about that, C.A.R.]

    • Cancel
    • Vote Up 0 Vote Down
    • Sign in to reply
    • Cancel
  • Former Member
    Former Member over 12 years ago in reply to johnbeetem

    Yes, it sounds like existing X applications will need to use an adaptation layer,

    which will make them slower than they already are, but applications that use

    GTK or Qt instead of X can run without an adaptation layer, with the potential

    of a speedup.

    • Cancel
    • Vote Up 0 Vote Down
    • Sign in to reply
    • Cancel
  • johnbeetem
    johnbeetem over 12 years ago in reply to Former Member

    coder27 wrote:

     

    Yes, it sounds like existing X applications will need to use an adaptation layer,

    which will make them slower than they already are, but applications that use

    GTK or Qt instead of X can run without an adaptation layer, with the potential

    of a speedup.

    OK, so what do they use for drawing graphics and text and clipboard, so I can bypass them as well?  I have my own adaptation layer, so it's easy for me to switch from Xlib and Xft calls to something else.  I've just haven't come across something that's given me a good enough reason to switch.  I've found Xlib and Xft on every GNU/Linux system I've ported to.

    • Cancel
    • Vote Up 0 Vote Down
    • Sign in to reply
    • Cancel
  • Former Member
    Former Member over 12 years ago in reply to johnbeetem

    from the faq:

     

    What is the drawing API?

     

    "Whatever you want it to be, honey". Wayland doesn't render on behalf of the clients, it expects the clients to use whatever means they prefer to render into a shareable buffer. When the client is done, it informs the Wayland server of the new contents. The current test clients use either cairo software rendering, cairo on OpenGL or hardware accelerated OpenGL directly. As long as you have a userspace driver library that will let you render into a sharable buffer, you're good to go.

     

    http://wayland.freedesktop.org/faq.html#heading_toc_j_3

    • Cancel
    • Vote Up +1 Vote Down
    • Sign in to reply
    • Cancel
Reply
  • Former Member
    Former Member over 12 years ago in reply to johnbeetem

    from the faq:

     

    What is the drawing API?

     

    "Whatever you want it to be, honey". Wayland doesn't render on behalf of the clients, it expects the clients to use whatever means they prefer to render into a shareable buffer. When the client is done, it informs the Wayland server of the new contents. The current test clients use either cairo software rendering, cairo on OpenGL or hardware accelerated OpenGL directly. As long as you have a userspace driver library that will let you render into a sharable buffer, you're good to go.

     

    http://wayland.freedesktop.org/faq.html#heading_toc_j_3

    • Cancel
    • Vote Up +1 Vote Down
    • Sign in to reply
    • Cancel
Children
  • Former Member
    Former Member over 12 years ago in reply to Former Member

    "Will this be backwards-compatible with the 256MB Raspberry Pi Model B?"  -- Corbin Davenport

    "Yes. All the work’s being done by the GPU."  -- Liz

    "We’re still working to improve performance and memory consumption"  -- Eben

     

    gpu_mem=128

        How much memory to reserve for the VideoCore, i.e. framebuffers, GL textures,

    http://wayland.freedesktop.org/raspberrypi.html

    • Cancel
    • Vote Up 0 Vote Down
    • Sign in to reply
    • Cancel
element14 Community

element14 is the first online community specifically for engineers. Connect with your peers and get expert answers to your questions.

  • Members
  • Learn
  • Technologies
  • Challenges & Projects
  • Products
  • Store
  • About Us
  • Feedback & Support
  • FAQs
  • Terms of Use
  • Privacy Policy
  • Legal and Copyright Notices
  • Sitemap
  • Cookies

An Avnet Company © 2025 Premier Farnell Limited. All Rights Reserved.

Premier Farnell Ltd, registered in England and Wales (no 00876412), registered office: Farnell House, Forge Lane, Leeds LS12 2NE.

ICP 备案号 10220084.

Follow element14

  • X
  • Facebook
  • linkedin
  • YouTube