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Raspberry Pi Forum How to break out of a while True: loop with a button
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  • raspberry_pi
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How to break out of a while True: loop with a button

flypadre
flypadre over 9 years ago

I've been working on some python scripts accessing the gpio pins on my rpi to light an led and I ran into a little problem I'm not sure how to solve.

My code looks something like this minus some setup statements

 

def ledblink():

     while True:

          GPIO.output(13, True)

          time.sleep(.5)

          GPIO.output(13, False)

          time.sleep(.5)

 

def ledoff():

     GPIO.output(13, False)

 

button = Button(root, text = 'LED ON', command = ledblink)

button.pack()

offbutton = Button(root, text = 'LED OFF', command = ledoff)

offbutton.pack()

 

As you can probably tell using tkinter for my gui. Also, as you can probably tell once I click the on button, that is all this program is going to let me do, the led blinks and continues because True is always True. How can I keep an indefinite loop running so that I can have a blinking led and still be able to break out of the loop when I want to turn things off? This was easy when I wanted to simply turn the led on and off, but not so easy with the loop I have to make it blink.

Just an FYI I was able to break out of the loop in my script version by using a try/except in which I used KeyboardInterrupt to call GPIO.cleanup() but I'm not sure how to do this in a gui.

 

 

 

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  • flypadre
    0 flypadre over 9 years ago

    OK This is what I thought I was being asked to do with regards to coding this without using threads, but this does not work either.

    import tkinter as tk
    import time
    
    root = tk.Tk()
    switch = False
    
    def blink(switch):
        while switch == True:
            print('BLINK...BLINK...')
            time.sleep(0.5)
        while switch == False:
            break
    
    def switchon():
        switch = True
        blink(switch)
    
    def switchoff():
        switch = False
        blink(switch)
    
    def kill():
        root.destroy()
    
    onbutton = tk.Button(root, text = "Blink ON", command = switchon)
    onbutton.pack()
    offbutton =  tk.Button(root, text = "Blink OFF", command = switchoff)
    offbutton.pack()
    killbutton = tk.Button(root, text = "EXIT", command = kill)
    killbutton.pack()
    
    root.mainloop()

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  • Former Member
    0 Former Member over 9 years ago in reply to flypadre

    Here's an entire working code that you can save and run, I have used a thread for ease of use and responsiveness as well as system efficiency. There are really only 4 extra lines of code to produce the threaded alternative, I also added a few extra bits here and there. Making global variables writeable within functions for simplicity. Any questions please just ask! I'm here to help rather than say what you should/shouldn't be doing, I'll always respond by providing tested functioning code

     

    import Tkinter as tk  
    import time
    import threading
    
    switch = True
    root = tk.Tk()
    
    def blink():
     def run():
      while (switch == True):
       print('BLINK...BLINK...')
       time.sleep(0.5)
       if switch == False:
        break
     thread = threading.Thread(target=run)
     thread.start()
    
    def switchon():  
     global switch
     switch = True
     print 'switch on' 
     blink()  
          
    def switchoff():  
     print 'switch off'
     global switch
     switch = False    
          
    def kill():  
     root.destroy()  
          
    onbutton = tk.Button(root, text = "Blink ON", command = switchon)  
    onbutton.pack()  
    offbutton =  tk.Button(root, text = "Blink OFF", command = switchoff)  
    offbutton.pack()  
    killbutton = tk.Button(root, text = "EXIT", command = kill)  
    killbutton.pack()  
          
    root.mainloop()

     

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  • Former Member
    0 Former Member over 9 years ago in reply to flypadre

    Here's an entire working code that you can save and run, I have used a thread for ease of use and responsiveness as well as system efficiency. There are really only 4 extra lines of code to produce the threaded alternative, I also added a few extra bits here and there. Making global variables writeable within functions for simplicity. Any questions please just ask! I'm here to help rather than say what you should/shouldn't be doing, I'll always respond by providing tested functioning code

     

    import Tkinter as tk  
    import time
    import threading
    
    switch = True
    root = tk.Tk()
    
    def blink():
     def run():
      while (switch == True):
       print('BLINK...BLINK...')
       time.sleep(0.5)
       if switch == False:
        break
     thread = threading.Thread(target=run)
     thread.start()
    
    def switchon():  
     global switch
     switch = True
     print 'switch on' 
     blink()  
          
    def switchoff():  
     print 'switch off'
     global switch
     switch = False    
          
    def kill():  
     root.destroy()  
          
    onbutton = tk.Button(root, text = "Blink ON", command = switchon)  
    onbutton.pack()  
    offbutton =  tk.Button(root, text = "Blink OFF", command = switchoff)  
    offbutton.pack()  
    killbutton = tk.Button(root, text = "EXIT", command = kill)  
    killbutton.pack()  
          
    root.mainloop()

     

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  • rew
    0 rew over 9 years ago in reply to Former Member

    Great! That should work.

     

    One little suggestion: Move the "blink ()" call to the main at the bottom. Then you start the blink thread only once. As I read it (with my limited python knowledge), you will now start a new thread each time the "start blinking" button is pressed. So after turning it on and off again 5 times, there will be five threads  doing the blinking. This gives 5 times the output in the current incantation and a messy 5 blinking attempts through each other once you blink a real led....

     

    Furthermore, it would be neater to stop the thread in the kill function.

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  • Former Member
    0 Former Member over 9 years ago in reply to Former Member

    Hey, another Toaru Majutsu fan? image

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  • Former Member
    0 Former Member over 9 years ago in reply to Former Member

    Yes image

     

    ps. Its good to see somebody else's perspective followed up with a working example, shows how a persons coding is unique and individual to them as their fingerprints are!!

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  • flypadre
    0 flypadre over 9 years ago in reply to Former Member

    That was great, I was looking at different threading examples online but never found anything as simple as what you just presented. Really appreciate the example!image

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