Open Source EMDR Machine. The Whole Blog.
An update on Software Application
Where to get it
Update: I finally published the App on Google Play Store, for Android 11 or later versions. You can download it here.
I also published it on Microsoft Store. You can download it here or just search the Microsoft Store for "EMDR App".
Both versions are free and without any adds.
If you want to compile it yourself, you can find the code on GitHub
If you don’t trust Microsoft Store and want to do sideloading of compiled code, here is a detailed description on how to do it: Packaging And Side Loading Windows 10 UWP Apps (Except that in Visual Studio 2019 you need to select Publish, not Store menu item)
I developed it on Windows 10, .NET 4.8 version, but I am pretty sure you can recompile it on lower .NET versions
The Workflow. A Short Tutorial
The First Screen
The first screen allows the user to choose if he wants to use the PC version or Arduino version. The PC version runs solely on the user's computer, while the Arduino version runs an electronic machine thru WiFi. The electronics part of this version is described here.
If the user chose the PC version next on the screen he can select bilateral stimulation by Sound, Light or both.
If the user chooses the Arduino version he has an option to type an Arduino IP address. Communication with Arduino is done thru WiFi and default value in this textbox is corresponding Arduino static IP.
After selecting the stimulation type, the user can press the Preview button.
The Second Screen
On the second screen for the PC version at the top panel users can adjust size, speed and duration of sound and select a color. In the bottom panel the ball is moving so the user can see his changes right away.
For the Arduino version, it can set LED range, brightness and speed. He will see the changes right away as well.
There is a Back button to go to the First Screen to adjust settings there if needed.
The Third Screen
Clicking anywhere in the bottom panel makes the top Options panel disappear, so the client can really focus on the ball moving on the black screen and the sound.
Another click will make the ball stop, so the therapist can temporarily stop the processing session and ask client questions. Another click will bring the Options panel back, showing the Second Screen. Another click makes Options disappear and so on.
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