Season's greetings, my friends! The suspense is killing me - I'm away for a couple of days for Christmas and I got a notification that my Challenger Kit is there waiting to be collected from the parcel office when I get back! If you're one of the selected challengers, your kit should be with you shortly also, and we can get this party started. I'll post an unboxing video once I'm back home in a few days.
Also, don't forget that you don't have to be one of the selected challengers who will be receiving a kit in order to take part in the Music Tech Challenge. This contest is open to everybody! The only requirements are that you keep us all up-to-date on your project via blog posts here on the element14 community at least once per week (add pictures & videos so it's easier for people to follow your progress), and that your project utilises my favourite single-board computer, the cheeky little BeagleBone Black.
I've had a few questions from people regarding different DSP environments for use with the BBB, and I figured I'd compile some useful links I came across into a post here. Personally, I'll most likely be using pd~ (Puredata) for my own project, but if graphical/flow-based programming isn't your thing then SuperCollider is another popular choice for this purpose. Another thing that's worth checking out is the BeagleRT platform, which can be used with the BeagleBone Audio Cape and is totally excellent.
pd~ on the BeagleBone Black: https://puredata.info/docs/embedded/bbb
SuperCollider on the BBB: Building From Source on BeagleBone Black » SuperCollider
Bela (a.k.a. BeagleRT): https://code.soundsoftware.ac.uk/projects/beaglert
Hit me up with any questions you have, I'll resurface here in a couple of days - most likely filled with both food & holiday cheer!
Have fun everybody, and as my grandfather always said: "Don't do anything I wouldn't do, but if you do, name it after me." Happy holidays!
/afk