element14 Community
element14 Community
    Register Log In
  • Site
  • Search
  • Log In Register
  • About Us
  • Community Hub
    Community Hub
    • What's New on element14
    • Feedback and Support
    • Benefits of Membership
    • Personal Blogs
    • Members Area
    • Achievement Levels
  • Learn
    Learn
    • Ask an Expert
    • eBooks
    • element14 presents
    • Learning Center
    • Tech Spotlight
    • STEM Academy
    • Webinars, Training and Events
    • Learning Groups
  • Technologies
    Technologies
    • 3D Printing
    • FPGA
    • Industrial Automation
    • Internet of Things
    • Power & Energy
    • Sensors
    • Technology Groups
  • Challenges & Projects
    Challenges & Projects
    • Design Challenges
    • element14 presents Projects
    • Project14
    • Arduino Projects
    • Raspberry Pi Projects
    • Project Groups
  • Products
    Products
    • Arduino
    • Avnet Boards Community
    • Dev Tools
    • Manufacturers
    • Multicomp Pro
    • Product Groups
    • Raspberry Pi
    • RoadTests & Reviews
  • Store
    Store
    • Visit Your Store
    • Choose another store...
      • Europe
      •  Austria (German)
      •  Belgium (Dutch, French)
      •  Bulgaria (Bulgarian)
      •  Czech Republic (Czech)
      •  Denmark (Danish)
      •  Estonia (Estonian)
      •  Finland (Finnish)
      •  France (French)
      •  Germany (German)
      •  Hungary (Hungarian)
      •  Ireland
      •  Israel
      •  Italy (Italian)
      •  Latvia (Latvian)
      •  
      •  Lithuania (Lithuanian)
      •  Netherlands (Dutch)
      •  Norway (Norwegian)
      •  Poland (Polish)
      •  Portugal (Portuguese)
      •  Romania (Romanian)
      •  Russia (Russian)
      •  Slovakia (Slovak)
      •  Slovenia (Slovenian)
      •  Spain (Spanish)
      •  Sweden (Swedish)
      •  Switzerland(German, French)
      •  Turkey (Turkish)
      •  United Kingdom
      • Asia Pacific
      •  Australia
      •  China
      •  Hong Kong
      •  India
      •  Korea (Korean)
      •  Malaysia
      •  New Zealand
      •  Philippines
      •  Singapore
      •  Taiwan
      •  Thailand (Thai)
      • Americas
      •  Brazil (Portuguese)
      •  Canada
      •  Mexico (Spanish)
      •  United States
      Can't find the country/region you're looking for? Visit our export site or find a local distributor.
  • Translate
  • Profile
  • Settings
Ben Heck Featured Content
  • Challenges & Projects
  • element14 presents
  • element14's The Ben Heck Show
  • Ben Heck Featured Content
  • More
  • Cancel
Ben Heck Featured Content
Documents Hex Game 03: Hex Game Review - Advice from Avid Technology -- Episode 327
  • Blog
  • Forum
  • Documents
  • Events
  • Polls
  • Files
  • Members
  • Mentions
  • Sub-Groups
  • Tags
  • More
  • Cancel
  • New
Join Ben Heck Featured Content to participate - click to join for free!
Actions
  • Share
  • More
  • Cancel
Engagement
  • Author Author: tariq.ahmad
  • Date Created: 7 Dec 2017 8:44 PM Date Created
  • Last Updated Last Updated: 26 Jan 2018 8:24 AM
  • Views 1920 views
  • Likes 4 likes
  • Comments 11 comments
Related
Recommended

Hex Game 03: Hex Game Review - Advice from Avid Technology -- Episode 327

image

element14's The Ben Heck Show

Join the Ben Heck team every week for amazing hacks! Watch them build and mod community-inspired projects using electronics!

Back to The Ben Heck Show homepage image

Hex Game
Community Feedback
See All Episodes

 

You don't have permission to edit metadata of this video.
Edit media
x
image
Upload Preview
image

James Ray, the engineering department manager at AVID Technologies, joins Ben to discuss the Hex Game Prototype the team has been working on. AVID Technologies is a design services company that takes concepts into full production, utilizing sister companies throughout Avnet.

 

 

James Ray gives his initial observations of the Hex Game.  The switches give it a nice tactile feel, the buzzer gives good feedback, and the simple design looks really good.  It was also fun to play with.  His suggestions include improvement on the ergonomic design, so that it feels better in your hands.  He also suggests adding radio communication so it can link up to up to your cell phone for added game play options.  This would have minimal impact on the certification as long as you pick a certified radio and didn’t adjust anything in the RF path.

If you were to follow his suggestion, you could add a radio addition using a BBC:microbit, for example.  That would give you more flexibility and additional game modes.  Making the board a carrier for the BBC:Microbit could improve marketability and expand the target audience.    They’ll need to contemplate the tradeoffs between incorporating a radio module into their design versus making it a carrier for the Microbit.  They also need to settle on function.  Is it part of a kit for kids to put together or could it be incorporated in tech classes to practice soldering, learn hex or binary, and programming.

Following up on James Ray’s advice, they prototype a BBC:Microbit module. James recommends using something that is already made to plug into their hex game. He goes over considerations for placement of the antenna. Any metal in proximity to the antenna will detune the antenna and make it resonate less optimally. Anything that has capacitance, including mounting screws, will introduce a shift in the resonant frequency.  Felix locates the datasheet for the card edge connector, which Ben uses to find the dimensions, and goes to work designing a 3D model to see how it might fit into their kit. Ben and James go over the pros and cons of incorporating the BBC: Microbit.  The pros are that it’s well-documented, fairly powerful, it’s certified wireless, it’s got a lot of software, there’s name recognition, an LED matrix, and switches.  A big con would be the form factor.  They’re trying to find an orientation for placement but are running into trouble because the coplanar version of connector is through-hole.  There is a surface mount vertical version but they don’t want it to be vertical. The microbit solves a lot of problems but it creates physical layout problems.

Disclaimer

  • hex game
  • rf path
  • led matrix
  • hack
  • octal notation
  • card edge connector
  • hexidecimal
  • through-hole
  • episode 327: hex game 03: hex game review - advice from
  • ergonomic design
  • bbc microbit
  • radio module
  • coplanar
  • binary notation
  • capacitance
  • heck
  • ben
  • tbhs_ep
  • Share
  • History
  • More
  • Cancel
  • Sign in to reply

Top Comments

  • DAB
    DAB over 7 years ago +3
    Nice discussions on the issues involved with taking a prototype to a production environment. I think I would go with a PSOC instead of the Microbit. You would get much more capability for inputs (capacitive…
  • RovertScott
    RovertScott over 7 years ago +3
    When the idea of having it connect to your phone was proposed, I too groaned. I hate the idea that everything must have phone connectivity. It sounds like a "Millennial Problem" than an actual one. There…
  • beacon_dave
    beacon_dave over 7 years ago in reply to DAB +3
    What's the education sectors adoption/support like for PSOC ? Perhaps one advantage of the micro:bit is that it is already out there in the education sector and there is a growing amount of curriculum…
Parents
  • RovertScott
    RovertScott over 7 years ago

    When the idea of having it connect to your phone was proposed, I too groaned.

    I hate the idea that everything must have phone connectivity.

    image

    It sounds like a "Millennial Problem" than an actual one.

     

    There is a virtue in having a kit product that you you build and control by manipulating physical inputs.

    It actually reminded me of the Altair Computer to begin with due to its I/O interface.

    Blinky, Blanky, and Clyde

    I highly doubt that online leader boards is a deal breaking priority for the protential buyer of this product.

     

    The Hex Game, is more akin to the the old VFD Display games by Tandy.

    The games were simple Space Invader Clones, but they were fast, fun, and grabbed your attention.

    Tandy Handy

    The Hex Game was designed to have a very similar feel; in my opinion.

    Its something you can pick up and play at any time for fun or use as a learning tool.

     

    Yet, if we must have some connectivity, why not just a USB-C connector?

    We survived 15 years of Gameboys with link cables.

    Gotta Catch Em All

    With USB-C you could include a head-to-head mode.

    And, if you must, it can connect it to your Phone for L e a d e r - b o a r d s . . .

     

    Finally, with the inclusion of a USB connection, you can still connect it to your PC.

    This will allow you to use it as a game controller or a number/code input device.

     

    You don't have permission to edit metadata of this video.
    Edit media
    x
    image
    Upload Preview
    image

    (Look Ma! I can input mass amounts of vector coordinates with a ten key!)

    • Cancel
    • Vote Up +3 Vote Down
    • Sign in to reply
    • More
    • Cancel
Comment
  • RovertScott
    RovertScott over 7 years ago

    When the idea of having it connect to your phone was proposed, I too groaned.

    I hate the idea that everything must have phone connectivity.

    image

    It sounds like a "Millennial Problem" than an actual one.

     

    There is a virtue in having a kit product that you you build and control by manipulating physical inputs.

    It actually reminded me of the Altair Computer to begin with due to its I/O interface.

    Blinky, Blanky, and Clyde

    I highly doubt that online leader boards is a deal breaking priority for the protential buyer of this product.

     

    The Hex Game, is more akin to the the old VFD Display games by Tandy.

    The games were simple Space Invader Clones, but they were fast, fun, and grabbed your attention.

    Tandy Handy

    The Hex Game was designed to have a very similar feel; in my opinion.

    Its something you can pick up and play at any time for fun or use as a learning tool.

     

    Yet, if we must have some connectivity, why not just a USB-C connector?

    We survived 15 years of Gameboys with link cables.

    Gotta Catch Em All

    With USB-C you could include a head-to-head mode.

    And, if you must, it can connect it to your Phone for L e a d e r - b o a r d s . . .

     

    Finally, with the inclusion of a USB connection, you can still connect it to your PC.

    This will allow you to use it as a game controller or a number/code input device.

     

    You don't have permission to edit metadata of this video.
    Edit media
    x
    image
    Upload Preview
    image

    (Look Ma! I can input mass amounts of vector coordinates with a ten key!)

    • Cancel
    • Vote Up +3 Vote Down
    • Sign in to reply
    • More
    • Cancel
Children
No Data
element14 Community

element14 is the first online community specifically for engineers. Connect with your peers and get expert answers to your questions.

  • Members
  • Learn
  • Technologies
  • Challenges & Projects
  • Products
  • Store
  • About Us
  • Feedback & Support
  • FAQs
  • Terms of Use
  • Privacy Policy
  • Legal and Copyright Notices
  • Sitemap
  • Cookies

An Avnet Company © 2025 Premier Farnell Limited. All Rights Reserved.

Premier Farnell Ltd, registered in England and Wales (no 00876412), registered office: Farnell House, Forge Lane, Leeds LS12 2NE.

ICP 备案号 10220084.

Follow element14

  • X
  • Facebook
  • linkedin
  • YouTube