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Documents How to Build a Quadruped Robot - NO MATH! -- Episode 538
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  • Author Author: tariq.ahmad
  • Date Created: 15 Feb 2022 2:44 PM Date Created
  • Last Updated Last Updated: 18 Feb 2022 8:24 AM
  • Views 15531 views
  • Likes 6 likes
  • Comments 15 comments

How to Build a Quadruped Robot - NO MATH! -- Episode 538

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What is better than a wheeled robot? One with legs! But usually when building Hexapods and Quadruped robots, you need to deal with a lot of complicated math and inverse kinematics! Clem ventures out to make a quadruped robot without having to do complicated math!

 

The evolution of this project:

Episode 489: Build an FPV Rover with Raspberry Pi

Episode 508: Raspberry Pi FPV Rover Easy Robot Arm Upgrade

Supplemental Material:

  • Resources
  • Episode 538: Bonus Content: Code

Bill of Material:

Product Name Manufacturer Quantity Buy Kit
CHIP QUIK Solder Flux CHIP QUIK 1 Buy Now
MULTICOMP PRO Servo Motor MULTICOMP PRO 1 Buy Now
MICROCHIP Fixed LDO Voltage Regulator MICROCHIP 2 Buy Now
DFROBOT Servo Motor DFROBOT 14 Buy Now
NXP LED Driver NXP 2 Buy Now
 

Additional Parts:

ESP32S2-Wroom MCU module


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Top Comments

  • beacon_dave
    beacon_dave over 3 years ago in reply to mayermakes +1
    Reinforcement learning ? let math do the math... Quadruped Robot Locomotion Using DDPG Agent https://uk.mathworks.com/help/reinforcement-learning/ug/quadruped-robot-locomotion-using-ddpg-gent.html
  • DAB
    DAB over 3 years ago +1
    Great project Clem. There are many ways to use 32 servos to improve the leg articulation and movement. That type of robot would be a major undertaking, so I think your simple solution is better for…
  • beacon_dave
    beacon_dave over 3 years ago +1
    James Bruton did some robot dog projects. Not sure if anything in there might be of interest ? Mini Robot Dog https://www.youtube.com/watch?v=DfBF26DaT-M&list=PLpwJoq86vov_qzmadB1zj6aVKObH3WbeH openDog…
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  • kmikemoo
    kmikemoo over 3 years ago

    mayermakes  Cool robot.  My vote is to make it walk smoother.  Since it seems to move one leg at a time, you could use one more servo to move a weighted horizontal wheel to move the center of balance away from the articulating leg.  The robot balances on the three non-moving legs and the fourth one goes where it is supposed to.  Continue rotating the weight to be opposite the articulating leg.  You may need to alternate rotation from time to time.  My gut says that it will wander left/right depending on the direction of spin of the weight.

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  • mayermakes
    mayermakes over 3 years ago in reply to kmikemoo

    yes that would be a quite different approach to the conventional ways of moving them (usually lots of math to shift the servos incremental during each movement)
    could be interesting to explore this.

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  • mayermakes
    mayermakes over 3 years ago in reply to kmikemoo

    yes that would be a quite different approach to the conventional ways of moving them (usually lots of math to shift the servos incremental during each movement)
    could be interesting to explore this.

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  • beacon_dave
    beacon_dave over 3 years ago in reply to mayermakes

    Reinforcement learning ? let math do the math...

    Quadruped Robot Locomotion Using DDPG Agent
    https://uk.mathworks.com/help/reinforcement-learning/ug/quadruped-robot-locomotion-using-ddpg-gent.html

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  • mayermakes
    mayermakes over 3 years ago in reply to beacon_dave

    oh no it gets very advanced

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