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Crazy Arduino Automations
Crazy Arduino Automations Blog Raising the Bridge...Automation with Arduino: Pin Count
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  • Author Author: colporteur
  • Date Created: 28 Mar 2023 11:22 PM Date Created
  • Views 2507 views
  • Likes 6 likes
  • Comments 21 comments
  • crazyarduinoautomationch
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Raising the Bridge...Automation with Arduino: Pin Count

colporteur
colporteur
28 Mar 2023

image

The comments posted from my initial blog entry got me to thinking. Did I size this correctly?

The bridge spans the Mainland to Island. At either end of the bridge is a gate, an area to halt the bus and warning lights flashing when the bridge is closed. In addition to the lights, I've added a warning sound. At one end of the bridge is a ramp that enables the bridge to avoid the road bed as it rises. A trigger to raise the bridge will be the Tug and to lower the bridge the Turn-About. The bridge motor is using a L298 module and the bus halts, gates and ramp are servo motors. All toll I'm counting 14 pins required.

D2 Bridge Up limit
D3~ Ramp Servo
D4 Bridge Down Limit
D5~ Island Gate Servo
D6~ Mainland Gate Servo
D7 Bridge L298 Motor IN2
D8 Bridge L298 Motor IN1
D9~ Bridge L298 Motor EN A
D10~ Island Bus Halt Servo
D11~ Mainland Bus Halt Servo
D12 Warning Sound JQ6500
D13 Tug Sensor
D14 Turn-about Button
D15/A0 Island Warning Light
D16/A1 Mainland Warning Light
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  • beacon_dave
    beacon_dave over 2 years ago

    "...Did I size this correctly?..."

    If not,  "You're going to need a bigger bridge..."  Slight smile

    So I take it that no the bridge lowers briefly whilst the turnaround takes place then opens again once the turnaround is complete and the boat is ready to set sail ?

    How are you doing the logic with single switches either side ? Are you keeping track of the boat direction, toggling based on the current state of the limit switches, or just toggling raise/lower each time you hit a switch and hope you don't ever get out of sync ?

    Do you need to control the points motor so that the boat departs on the other track than it arrives on or does that rely on the railroad team ? I assume it is basically a loop track with a turnaround siding. Likewise, do you need to control the turnaround ?

    Does the LED signage need triggering when the bridge is closed to traffic ?

    Perhaps trigger some sea shanties whilst on the turnaround Notes

     "...You will have a fishy on a little dishy; you will have a fishy when the boat comes in..." Shark

    What's that ? I'm banned from the model railroad club for life ? 

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  • colporteur
    colporteur over 2 years ago in reply to beacon_dave

    Your way to engaged BD! I have to find a way to discourage this participation:)

    I met with railroaders today to go over the operation. There are a number of mechanical/electronic functions never been tested before in order for this to work. I don't do layout or mechanical, that is all on the shoulders of the modellers. We have decided on division of labour and the testing milestones that need to be reached if a full production model is to be realized.

    The ramp is a mechanical marvel. It has simulated lifting pistons that will be controlled by a servo. I'm excited to see what it works like under servo control. It is going to the point booth this week so maybe next week I can drive the servo.

    My starting point is a main distribution frame MDF. That is a 20"X20" piece of board with infrastructure like power and wire routing harnesses ready for modules. I make the MDF's as I need them. Once installed its onto the modules and the connections from that point on. I hook up electronics and test. I need servo here and someone else takes care of it.

    My time is occupied over the next two days so I can only think about the project and not do stuff. I have been working on pulling together the code body parts.

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  • beacon_dave
    beacon_dave over 2 years ago in reply to colporteur

    OK, so when do we start with the ideas for the 'crazy' automation element of the challenge ?  Stuck out tongue winking eye

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  • colporteur
    colporteur over 2 years ago in reply to beacon_dave

    I figured you already introduced the crazy? To me any project that assumes to automate something already done manually, big or small involves some amount of crazy.

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  • colporteur
    colporteur over 2 years ago in reply to beacon_dave

    I figured you already introduced the crazy? To me any project that assumes to automate something already done manually, big or small involves some amount of crazy.

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  • beacon_dave
    beacon_dave over 2 years ago in reply to colporteur

    When you are finished with the bascule bridge, then how about doing a 'Falkirk Wheel' type lifting engine but for a railway engine instead of a canal barge ?

    https://en.wikipedia.org/wiki/File:Falkirk_Wheel_Timelapse,_Scotland_-_Diliff.webm

    You can then have a nice little algorithm in the background to continually shunt rolling stock from sidings on one level, to a siding on the main level before it goes around the main line; whilst another train comes off the main line into the siding to change level.

    If you want crazy, then I guess you could keep it as a canal feature, but I'm not sure working with water is such a good idea... 

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  • colporteur
    colporteur over 2 years ago in reply to beacon_dave

    I watched a science show on the operations of the wheel. Engineering at its peak.

    Water is a no-no around our setup. That have to accept beer or they would have to exclude me.

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  • beacon_dave
    beacon_dave over 2 years ago in reply to colporteur

    Hydraulic bascule then... pour beer into the counterweight ballast tank to raise the bridge and then drain it into your glass to lower the bridge....

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  • beacon_dave
    beacon_dave over 2 years ago in reply to colporteur

    You could have a submarine periscope that pops up out of the water and does a scan of the room. You could perhaps stick a small camera in it and get it to take a few images. Throw in a bit of face detection and have the cropped image displayed on a billboard as a 'have you seen this person?' type poster.

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