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Related

Stretching a school budget

NigelB
NigelB over 7 years ago

I am in discussions with a local school about the best way to stretch their budget for buying controllers for robotics and coding projects.

 

Previous D&T teachers there have invested in "Crumbles"... which seem very poor value and limited in their tools, functionality and IO pins compared to Arduinos or Pi Zeros.

 

At the moment I am exploring the possibility of using cheap Arduino nano boards, and mounting them on a simple pcb that will improve their robustness, and break out their IO into bigger more accessible terminals, as my D&T teaching contact is happy to make such boards himself using the resources from a different bucket of money, thus minimising the cost of ruggedising the Arduinos on his new equipment budget.

 

I have also barely started to find out if S4A - Scratch for Arduino - can run on nanos, as a low-level entry way of programming them - but as far as I know S4A is designed for the Arduino Uno, so that might force my hand in that direction). If Arduinos are used, then there are free programming tools out there, allowing different levels of ability to access them for projects. Are there other examples of Scratch for Arduino that might work on a nano? Would someone like to collaborate to make one? The great thing about Arduinos is the huge range of very affordable shields out there, as well as the big community of users.

 

Pi zeros are another possibility, as they give several levels of complexity possible - from Raspberry Assembler, to Scratch, to GPIO Zero, to Python ... each with their pros and cons - but of course the Pi zero offers the chance to do other stuff far more sophisticated than a "mere" 8-bit microcontroller such as the Arduino. And of course there are a growing number of Pi Hats to interface with the real world.

 

As always, my time is limited to look into these things, particularly if I am to get something useful out there quickly for them.

 

So I would be really interested in hearing from anyone who has already been through this loop, who can throw ideas or experiences into the pot, or even collaborate or share what they have already done for their local school. Something far better could be produced as a collaboration, of course. And it would be a shame to duplicate effort, instead of putting more time into an existing project to hopefully expand and improve it.

 

Nigel

STEM Ambassador in HANTS since 2012 (working individually, not as a corporate STEM Ambassador)

PTLLS certified

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  • shabaz
    shabaz over 7 years ago in reply to NigelB +8 suggested
    Hi Nigel, As I understand, it is possible to use a scratch-like language with it, or TouchDevelop, or JavaScript or Python. However, for more advanced users, C (and C++) is also possible, using a API/libraries…
  • shabaz
    shabaz over 7 years ago +6 suggested
    Hi Nigel, At university we had a department-produced board which didn't have the microcontroller, but had a small selection of functionality (a few sensors, ADC, DAC, LEDs, connections for wiring to external…
  • mcb1
    mcb1 over 7 years ago +6 suggested
    NigelB It's great that schools are looking to expand their budget by seeking alternative solutions. I've seen too many local schools spend their entire budgets on expensive and limited resources, which…
Parents
  • shabaz
    0 shabaz over 7 years ago

    Hi Nigel,

     

    At university we had a department-produced board which didn't have the microcontroller, but had a small selection of functionality (a few sensors, ADC, DAC, LEDs, connections for wiring to external equipment or meters/scopes). It plugged into a microcontroller board. The advantage of the board was that it was easily repairable (it had DIP socket parts) if something went wrong, and ensured that the students didn't have any wiring mistakes, since they were all using the same board.

    This is not to suggest that this is the way to go, just a data point about an example approach for older students.

    In more recent times, I thought the micro:bit was pretty good, since it has a lot of functionality (due to modern ARM microcontroller) and several programming language methods, and also lots of resources for kids on the BBC micro:bit website. Also it has integrated sensors and LEDs, so it could help in getting started without having to wire up many connections. Again this is just an idea (maybe you have already ruled it in or out), I'm not as experienced as you in dealing with kids.

    There is a micro:bit space here with some great content: micro:bit

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  • NigelB
    0 NigelB over 7 years ago in reply to shabaz

    Hmmm thanks shabaz... I hadn't considered the microbit (perhaps surprisingly)... but it has a neat programming interface, and is relatively cheap, it is true.

     

    In fact the only thing not going for it, if I am not mistaken, is the lack of multiple levels of approach to code for it, to suit different age groups and abilities.

     

    Interesting thought though...

     

    As to using sockets, yes, it is probably sensible, to make upkeep/repair a bit easier, and some DIL sockets are pretty cheap... worth consideration if they don't add too much cost.

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  • NigelB
    0 NigelB over 7 years ago in reply to shabaz

    Hmmm thanks shabaz... I hadn't considered the microbit (perhaps surprisingly)... but it has a neat programming interface, and is relatively cheap, it is true.

     

    In fact the only thing not going for it, if I am not mistaken, is the lack of multiple levels of approach to code for it, to suit different age groups and abilities.

     

    Interesting thought though...

     

    As to using sockets, yes, it is probably sensible, to make upkeep/repair a bit easier, and some DIL sockets are pretty cheap... worth consideration if they don't add too much cost.

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  • shabaz
    0 shabaz over 7 years ago in reply to NigelB

    Hi Nigel,

     

    As I understand, it is possible to use a scratch-like language with it, or TouchDevelop, or JavaScript or Python.

    However, for more advanced users, C (and C++) is also possible, using a API/libraries and online compiler and coding environment called 'mbed' here: https://os.mbed.com/platforms/Microbit/

    That should greatly extend its use, although it is annoying that the connector (for creating your own add-ons) isn't a very popular one (some companies are selling the connector however).

    I prefer mbed to Arduino, but this is a personal choice, there are many arguments in favour of Arduino too. If you're interested in mbed, there is kind of a getting-started guide here, although for a different board than the micro:bit (but the principles will be the same, the relevant information will be from the 'What is mbed' section there): Working with FRDM Boards and ARM mbed

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  • neilk
    0 neilk over 7 years ago in reply to NigelB

    Hi Nigel

     

    If you look deeper into the available resources for the BBC micro:bit I think you will be surprised at the range of levels for coding that are available.

     

    You should certainly look at what Martin Woolley has done here: http://www.bittysoftware.com/index.htm 

     

    Regards

     

    Neil

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  • shabaz
    0 shabaz over 7 years ago in reply to neilk

    Hi Neil,

     

    That's a very interesting resource!

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  • neilk
    0 neilk over 7 years ago in reply to shabaz

    Hi Shabaz

     

    Glad you like that. It was stumbling across Martin Woolley's work that got me interested in the micro:bit, with particular interest in the BLE features.

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