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Related

Error in sketch code

Former Member
Former Member over 12 years ago

I am trying to learn to write some code for my BCD clock project.  Before doing the actual clock code I wired up 7 LEDs on my breadboard with 7 resistors.

Then I ran wires from each LED to a digital pin on the Arduino UNO. Specifically pins 7 to 13.

 

Then I wrote some code and tried to upload it but it is flagging 3 errors and I can't see where it is wrong. Probably something that I am missing as a newbie. The errors are as follows:

 

BoardTest:57: error: expected `;' before '{' token

BoardTest:64: error: expected `;' before '{' token

BoardTest:68: error: expected `;' before '{' token

 

The code is as follows:

 

 

// Short sketch to see if breadboard and UNO is properly wired.

 

int led1=7;

int led2=8;

int led3=9;

int led4=10;

int led5=11;

int led6=12;

int led7=13;

 

int seconds=0

 

void setup(){

  ledMode(led1, OUTPUT);

  ledMode(led2, OUTPUT);

  ledMode(led3, OUTPUT);

  ledMode(led4, OUTPUT);

  ledMode(led5, OUTPUT);

  ledMode(led6, OUTPUT);

  ledMode(led7 OUTPUT);

}

 

void loop(){

  seconds++;

    If(seconds == 1){

      digitalWrite(led1, HIGH);

      delay(1000);

    }

    If(seconds == 2){

      digitalWrite(led2, HIGH);

      digitalWrite(led1, LOW);

      delay(1000);

    }

  If(seconds == 3){

      digitalWrite(led1, HIGH);

      delay(1000);

    }

    If(seconds == 4){

      digitalWrite(led3, HIGH);

      digitalWrite(led2, LOW);

      digitalWrite(led1, LOW);

      delay(1000);

    }

    If(seconds == 5){

      digitalWrite(led1, HIGH);

      delay(1000);

    }

    If(seconds == 6){

      digitalWrite(led2, HIGH);

      digitalWrite(led1, LOW);

      delay(1000);

    }

    If(seconds == 7){

      digitalWrite(led1, HIGH);

      delay(1000);

    }

    If(seconds == 8){

      digitalWrite(led4, HIGH);

      digitalWrite(led3, LOW);

      digitalWrite(led2, LOW);

      digitalWrite(led1, LOW);

      delay(1000);

    }

    If(seconds == 9){

      digitalWrite(led1, HIGH);

      delay(1000);

    }

    If(seconds == 10){

      digitalWrite(led2, HIGH);

      digitalWrite(led1, LOW);

      delay(1000);

      digitalWrite(led1, LOW);

      digitalWrite(led2, LOW);

      digitalWrite(led3, LOW);

      digitalWrite(led4, LOW);

  seconds=0;

    }

}

 

 

 

Any help appreciated.

 

Thanks

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  • Former Member
    Former Member over 12 years ago +1
    John, Are those the only errors you're seeing? It looks to me that on line 11, you are missing a semicolon at the end of the line: int seconds=0 and on line 20, you are missing a comma after led7 ledMode…
  • Former Member
    Former Member over 12 years ago in reply to Former Member +1
    John, A table is just a fancy name for array, although in some languages it might be a fancy type of array such as an associative array. If you have 10 digits, each involving 4 led settings, you might…
Parents
  • billabott
    billabott over 12 years ago

    Hi JohnC.  Good attempt.  In respect to the current limits of each I/O pin,  I would suggest the need to multiplex the LEDs (only one on at a time.)  As a more correct example:

    void setup(){

    ledMode(led1, OUTPUT);

    ledMode(led2, INPUT);   // look up about writing a 1 to the input pin to put it in high impedance mode.

    ledMode(led3, INPUT);

    ledMode(led4, INPUT);   // it was stated that pinMode is preferred;  I don't know

    ledMode(led5, INPUT);   // and don't want to look it up right now.  sorry. 

    ledMode(led6, INPUT);

    ledMode(led7, OUTPUT);   //  this is the source of one of your errors  led7,

    }

     

    void loop(){

    seconds++;

     

    while(1){

       if (seconds == 1){

          digitalWrite(led1, HIGH);

          digitalWrite(led7, LOW);

          delay(10);

          digitalWrite(led7, HIGH);    //  in theory this will probably work

                                                     // use at your own risk since it is being adapted from PIC techniques

          delay(10);

          }  // fi     * really?  I am the first to note/share this technique

             //                  of marking what this closing brace matches  !?!

    ...

    if (timeToUpdateDisplay) break;

    }  // elihw     * ditto

     

    }  // pool       * ICNBI

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  • Former Member
    Former Member over 12 years ago in reply to billabott

    Thanks billabott,

     

    When it comes to the actual BCD clock code it will have to have more than 1 led on at a time so I'm not sure how that would work with multiplexing. 

    You say that ledMode(led7, OUTPUT); is the problem but I don't see what the problem is?  It is writen the same as all of the other ledMode statements.

    Should I be using pinMode() rather than ledMode()?

     

     

    I was also wondering if it would be better to use the switch statement rather than multiple if statements?

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    John,

      Yes, I believe pinMode() is what you want.

    (also be sure to remember the break statement in each branch

    of the switch statement).

     

    I would also note that sometimes there is a better way than

    a switch statement.  If all the branches of a switch statement

    are similar, or if they are all computing the value of the same

    variable, it may be better to use a table lookup rather than a

    switch statement.  This doesn't seem to apply in your example,

    but it may be helpful in the future.

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  • billabott
    billabott over 12 years ago in reply to Former Member

    JohnC,

    Couple of things since you are not using a MAX7219EWGMAX7219EWG or the like, which is what most 'Duino projects will tell you to use.  I happen to have a bag of 10 of those ICs in front of me today.  To drive the LEDs the ATMEGA328 has to do all the work that the display driver chip would normally do.  You can do this without the driver chip or over heating the UNO due to excess current demands thanks to an effect called Persistance of Vision.  Have you seen those spinning LED sticks on a bicycle wheel spoke that make readable displays by turning the LEDs on and off in a controlled sequence?  Check on YouTube if you need to.

     

    You may want to familiarize yourself with the barGraph.pde example in the IDE and its tutorial on arduino.cc.

     

    The way I envision it is that the loop() does the following things:

    1. determine/acquire the digit values to be displayed,

    2. configures the pins that are required to be ON,

    3. go into a loop turning the I/O pins on and off in sequence to provide the appropriate display on the output.

    Item #3 is were a switch statements would be of use.   An interrupt (or conditional break;) upon new data available would allow the execution sequence to escape from the while(1) code block and the new digit values to be processed.  I assume you are going for a clock type output display  and that is what will cause multiple switch statements within the while(1) code block.  There are many choices to make about how best to arrange the process so it runs efficiently with the goal to minimize observable flicker.  If you don't like the nesting of code blocks then move the while(1) block into a new void DisplayDigits() function and call it.  Your choice.

     

    PS  When you want to make your project more permanent after the bugs are worked out, I recommend using strip board.

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  • billabott
    billabott over 12 years ago in reply to billabott

    FYI

     

    ArduinoX: IDE for Arduino

    ArduinoX (pending a better name) is an alternative IDE for Arduino. It focuses on having a better out of the box experience than the standard IDE. It is more attractive, easier to use, and has better support for 3rd party boards.

    ArduinoX is still very alpha, but it can edit, compile, and download to several standard boards already.

    Current features include:

    • new code editor with line numbers, better color scheme, anti-aliasing, and a better default font   
    • !!!  I can't wait until everyone is using it.

     

     

    -=SyntaxMatters=-      image

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    Thanks Coder27,

     

    I have fixed all errors, converted to a switch statement and added more code so it will run from 0 seconds up to 1 minute. It compiles with no problems now.  All LEDs are working in the proper sequence and turns on the 1 minute LED when it hits 60 seconds.  Then the seconds counter drops back to zero and it starts over counting up to the next minute.

     

    This part of the project was done using the UNO because I was just trying to get some idea of coding in 'C'.

    Now that I have fugured out how to get that part of the code working I will start using my ArduinoMega2560 because it has more pins and more memory as well.

     

    Writing the code to handle the seconds, minutes and hours all the way up to 24 hours would make that switch statement quite long so I would be very interested in learning more about this table lookup that you mentioned. Where would I find a tutorial on how to code such a lookup table?

     

    Thanks.  You have been very helpful.

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  • Former Member
    Former Member over 12 years ago in reply to billabott

    Thanks billabott,

     

    I grabbed the code for that bargraph.pde and will take a look at it.  I did, in fact, notice the line counter at the bottom left and I have downloaded the ArduinoX IDE that you recommended.  I will install it tomorrow.  As I mentioned in my reply to Coder27, now that I have fugured out how to get these LEDs working in proper sequence, I am going to move it over to my ArduinoMega2560.

     

    Before going too far with it though, I am going to see if there is a way to shorten the code a bit. I'm sure that since I am just learning to coding in 'C', my sketch is probably larger than an experienced 'C' programmer would have.

     

    Thanks for all your help billabott, much appreciated.

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    John,

      A table is just a fancy name for array, although in

    some languages it might be a fancy type of array such

    as an associative array.

      If you have 10 digits, each involving 4 led settings,

    you might have a struct that contains 4 boolean values for

    those leds, and then an array of 10 of these structs.

    To find the led settings for digit n, you would use n to index

    the array to lookup the struct with the 4 led settings for n.

    This would take the place of the switch statement.

     

    Here are two tutorials:

    http://embeddedgurus.com/stack-overflow/2010/01/a-tutorial-on-lookup-tables-in-c/

    http://stackoverflow.com/questions/2641473/initialize-static-array-of-structs-in-c

     

    The reason a table lookup is preferable to a switch statement

    is that it makes your code simpler, so there are fewer things

    that can go wrong.  For example, you can't forget a break statement.

    It also makes it easier to check that all the values in the table are correct

    since they are in one place rather than scattered in the switch statement.

     

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  • billabott
    billabott over 12 years ago in reply to Former Member

    You are welcome.  You seem to be adapting and advancing quite quickly.  Feel free to read my blog  "BP 0x0004".

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    Thanks Coder27,

     

    When you mentioned a 'lookup table' the first thing that came to my mind was a 'lookup table' such as in dBase which is held in a database but of course that wouldn't be possible in Arduino so it got me wondering what it was.

     

    I will take a look at those tutorials that you rcommended and see what I can come up with.  Keeping the code as short as possible is always a good thing.  image

     

    Thanks again, and have a very Merry Christmas and a Great New Year.

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  • Former Member
    Former Member over 12 years ago in reply to billabott

    Thanks billabott,

     

    I find that choosing a project and actually trying to get it to work is a lot easier for me to learn rather than just reading a book.  Books and tutorials are very helpful of course, but hands-on gets your mind working and understanding it better.  I'm going to make a number of errors along the way but that's part of the learning process,... as long as you learn from your mistakes.  image  Certainly having some experienced people here on Element14 who are so willing to take the time and patience to help others is priceless.

     

    Merry Christmas to you and yours from my house.

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    Hi Coder27,

     

    I am reading up a bit on those arrays and I have a question for you if you don't mind?

     

    Is it possible to use an array element in digitalWrite() like in the following example?

     

    digitalWrite(myArray[2], HIGH);  or   digitalWrite(myArray[2], myArray[3]);

     

    Or,... if a multi-dimensional array was used such as myArray[8][8] with, say, myArray[2] holding the pin number and the second dimension of the array [3] holding the HIGH or LOW, how would the syntax for that work?  I would think that the syntax would be incorrect to write it as

    digitalWrite(myArray[2], [3]);

     

    Don't know if my question is clear or not but,.... you might get the picture of what I am trying to do here.  I am looking at having separate arrays for seconds, minutes and hours.

     

     

    Thanks,

     

    John

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    Hi Coder27,

     

    I am reading up a bit on those arrays and I have a question for you if you don't mind?

     

    Is it possible to use an array element in digitalWrite() like in the following example?

     

    digitalWrite(myArray[2], HIGH);  or   digitalWrite(myArray[2], myArray[3]);

     

    Or,... if a multi-dimensional array was used such as myArray[8][8] with, say, myArray[2] holding the pin number and the second dimension of the array [3] holding the HIGH or LOW, how would the syntax for that work?  I would think that the syntax would be incorrect to write it as

    digitalWrite(myArray[2], [3]);

     

    Don't know if my question is clear or not but,.... you might get the picture of what I am trying to do here.  I am looking at having separate arrays for seconds, minutes and hours.

     

     

    Thanks,

     

    John

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    John,

      Yes, you can use an array element in digitalWrite, either as the first

    or second parameter (or both), essentially anywhere you might otherwise

    use a simple number or variable or algebraic expression.

      As you seem to understand, you can either have more than one

    single-dimensional array, sometimes called parallel arrays, or you

    can have an array of structs, or an array of arrays.

       

    > digitalWrite(myArray[2], [3]);

     

    The "[3]" isn't right.  Each parameter to digitalWrite is treated separately,

    so the "[3]" needs to have the name of the array variable in front of it,

    like you have for myArray[2], except it would probably have a different array name,

    because the second parameter of digitalWrite is the LOW/HIGH setting,

    rather than the pin number.  Read up on arrays so you are clear how it works.

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  • Former Member
    Former Member over 12 years ago in reply to Former Member

    I think I am getting the idea of how to set up an array, or even a multi-dimensional array but I am struggling a bit with how to use it in the BCD clock.  If it was a matter of simply turning on or off one individual LED at a time I don't think I would have a problem but for displaying the seconds portion of the time, I am using 7 LEDs which will sometimes have  only one LED turned on while at other times it will have two and sometimes three LEDs turned on at the same time.

     

    It works fine using the switch statement but I can't figure out how to do the same thing using an array.

     

    The following is a portion of the code that I used in the switch statement showing the first 9 of the 60 seconds needed.

     

    void loop(){

      seconds++;

     

      switch(seconds){

       case 1:

          digitalWrite(led1, HIGH);  //led1 ON

          delay(1000);

          break;

       case 2:

          digitalWrite(led2, HIGH);  //led2 ON

          digitalWrite(led1, LOW);  

          delay(1000);

          break;

       case 3:

         digitalWrite(led1, HIGH);  //led1 and led2 ON

         delay(1000);

         break;

       case 4:

         digitalWrite(led3, HIGH);  //led3 ON

         digitalWrite(led2, LOW);

         digitalWrite(led1, LOW);

         delay(1000);

         break;

       case 5:

         digitalWrite(led1, HIGH);  //led3 and led1 ON

         delay(1000);

         break;

       case 6:

         digitalWrite(led2, HIGH);  //led3 and led2 ON

         digitalWrite(led1, LOW);

         delay(1000);

         break;

       case 7:

         digitalWrite(led1, HIGH);  //led3, led2 and led1 ON

         delay(1000);

         break;

       case 8:

         digitalWrite(led4, HIGH);  //led4 ON

         digitalWrite(led3, LOW);

         digitalWrite(led2, LOW);

         digitalWrite(led1, LOW);

         delay(1000);

         break;

       case 9:

         digitalWrite(led1, HIGH);  //led4 and led1 ON

          delay(1000);

          break;

    )

     

    As you can see, with each increment of the seconds different pins are set HIGH and others are set LOW.  I can't seem to wrap my head around how to come up with a matrix that will do the same thing.  Any thoughts?

     

    Thanks,

     

    John

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  • mcb1
    mcb1 over 12 years ago in reply to Former Member

    John

    If you set up a single array (0-9) with the decimal number that matches the binary value of the leds you need to turn on. (ie 0 = none, while 127= all 7 leds)

     

    At each second you could read the array element matching the second, and then turn on the leds.

     

    You can use the port manipulation ( http://www.arduino.cc/en/Reference/PortManipulation ) to set multiple pins at once.

    Decimal numbers also work, so direct reference to your array should work.

     

     

    Does this make sense.??

     

     

    Mark

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  • Former Member
    Former Member over 12 years ago in reply to mcb1

    Hi Mark,

     

    As you can see, coding in 'C' and the Arduino are both new to me and I am in a learning process.  Coder27 suggested using arrays rather than the switch statement and that makes sense since the code for a 24 hour clock could get quite large and more difficult to read with the switch statement.  I looked at a couple of short tutorials on arrays and I think I get the general idea.

     

    Your suggestion certaiinly makes sense and is something that I would never have thought of. I will follow your link and read up on the port manipulation to see if I can get an understanding of how that works as well.

     

    Thank you very much for your help.  It is very much appreciated.

     

    Have a very Merry Christmas and all the best in the 2013.

     

    John

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  • Former Member
    Former Member over 12 years ago in reply to mcb1

    Hi Mark,

     

    I have been looking at some info on the manipulation of the ports on the Arduino.  I don't have it all down pat yet but I am getting a better understanding of how it works. One thing that I am unsure of is whether I can use a variable in the port designation.  Since I will likely be using pins 1 to 13.

     

    Pins 1 to 7 is on PORTD and pins 8 to 13 is on PORTB,  so could I use a variable such as PORTx or PORTy?

     

    For example:

     

    char x='B'

    char y='D'

     

    for( int i=1; i< 13; i++ ) {

        if( i < 8) {

           PORTx = pinArray[3];   // PORTD     

         }

    }

    else {

         PORTy = pinArray[9];    // PORTB

        }

    }

     

    I am practicing with the UNO but once I get to the point where I can get things working properly I will start using the Mega because it has more pins and of course more memory.

     

    Thanks

     

    John

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  • Former Member
    Former Member over 12 years ago in reply to mcb1

    Ok, I tried to use a variable for the PORTD and PORTB and that won't work but I figured out another way to achieve what I needed.

     

    I re-wrote the code, eliminating the switch statement, and used  PORTD and PORTB which is controlled by the secsArray[], the minsArray[], and the hrsArray[].  I ran it using the Arduino Simulator and it is working fine so far.  I only have it coded to where it counts the seconds and minutes so I have to work on the hours now. If I can get that working properly in the simulator, I will upload it to the UNO and see how it runs there.  Using the arrays and the PORTS sure shortens up the code a lot.

     

    It has been quite a learning experience but I'm getting a handle on this 'Arduino C' coding now.

     

    Thanks to Coder27, billabott, and Mark Beckett.  You guys are great!

     

    John

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  • mcb1
    mcb1 over 12 years ago in reply to Former Member

    John

    I was in the same boat as you just 12 months ago. No experience with c/c++, and its been a steep but enjoyable experience.

     

    Can I suggest you try picking up The Arduino Cookbook (by Michael Margolis) 2nd edition. It is well layed out and full of useful advise and solutions.

     

    You can manipulate some parts of the port using suggestions here ( http://www.arduino.cc/en/Reference/PortManipulation )

    It has a link to The Bitmath Tutorial and note that you can read the port as well.

     

     

    Re memory, the 328 has 30k of code space but only 2048 bytes of ram. Libraries can consume a lot, and you can help yourself by looking inside the library to see what variables they use, and pass the data using the same variable.

    My last project I had to remove all the library parts I didn't need, as I ran out of ram.....

     

    You should also reduce the variable to the maximum size you need ie if you only have a number 0-255, then a byte variable saves ram.

    Also if you have a lot of serial.print("this is text blah  ")  statements you can save ram by off loading them using this :- (Can't recall where I found it ...sorry to the original author)

     

    #include <avr/pgmspace.h>  // allows storing strings in Flash memory

     

    void showString (PGM_P s)

    {

       char c;

        while ((c = pgm_read_byte(s++)) != 0)

           Serial.print(c);

    }

     

    then in your code...

    showString(PSTR("print this text\n"));    // the \n is a CR/LF

     

    You might not need the Mega after all.

     

    Cheers

    Mark

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  • Former Member
    Former Member over 12 years ago in reply to mcb1

    Thanks Mark,

     

    Interesting concept.  I think I will probably use the Mega anyway.  For my BCD clock project I need to control 20 LEDs and the Mega has 54 pins that can be used. I looked at maybe multi-plexing the UNO but to be honest, I haven't been able to figure out how to do it with 20 LEDs where 2 or more may be required to be turned on or off at once. I'm not really all that knowledgable about multi-plexing with the Arduino.

     

    I have to locate some info on the Mega's ports though.  On the UNO,  PORTD controls pins 1 - 7 and PORTB controls pins 8 - 13 however, I have not been able to find any info on which ports are on the Mega and which pins that they control. 

     

    Given that I only started learning the Arduino and 'Arduino C' two weeks ago, I feel that I have made reasonable progress but I still have a long way to go. The help that is available from users here in this forum certainly makes the learning process a lot easier.

     

    I just happened to stumbled upon that Arduino Simulator and I found it to be quite helpful for testing my code.  image

     

    John

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  • billabott
    billabott over 12 years ago in reply to Former Member

    I'll bet if you try to translate this PIC C code into 'Duino C you will learn a lot; you can even do it in the Simulator.  (Oh, oh, the source code I wrote for the hpLED chaser display in the video was over written. Sorry)  This one works in a similar fashion:

     

    This even points out an excellant method of handling the array implementation for super efficiency.

    This is the second version which is rewritten to take advantage of

      Arrays to reduce the amount of space required by the application.

     

    myke predko

    04.09.12

     

    */

     

    __CONFIG(INTIO & WDTDIS & PWRTEN & MCLRDIS & UNPROTECT \

      & UNPROTECT & BORDIS & IESODIS & FCMDIS);

     

     

    int i, j, n;

    int Value = 0;

    int Dlay = 65;                  //  LED Time on Delay Variable

    const char PORTAValue[8] = {0b010000, 0b100000, 0b010000, 0b000100,

                                0b100000, 0b000100, 0b000100, 0b000010};

    const char TRISAValue[8] = {0b001111, 0b001111, 0b101011, 0b101011,

                                0b011011, 0b011011, 0b111001, 0b111001};

                // only two of the six bits will be 0 for output at a time

    const char NOTPORTA[8] = {0, 0, 0, 0, 0, 0, 0, 0};

     

    main()

    {

     

        PORTA = 0;

     

        CMCON0 = 7;                //  Turn off Comparators

        ANSEL = 0;                  //  Turn off ADC

                                           // details that the 'Duino IDE auto-magically handles for us

     

        j = 0;                      //  Reset the Display Counter

     

        while(1 == 1)               //  Loop Forever

        {

            for (i = 0; i < 8; i++ )

            {                       //  Loop through Each of the 8 LEDS

                for (n = 0; n < Dlay; n++);

                if ((Value & (1 << i)) == 0)

                    PORTA = NOTPORTA[i];

                else

                    PORTA = PORTAValue[i];

                TRISA = TRISAValue[i];

            }  //  rof

     

            j = j + 1;              //  Increment the Counter every 1/2s

            if (j >= 50)

            {

                Value = Value + 1;  //  Increment Display Counter

                j = 0;              //  Reset the Counter

            }  //  fi

        }  //  elihw

    }  //  End cLEDDisp

    Source: Myke Predko's "123 PIC Microcontroller Experiments for the Evil Genius"

     

    image

    Example: If you were to try this using only 3 digital i/o pins, each pin has a current limiting Resistor whose value is R/2.  A good number for R is 10K, therefore R/2 = 5K.  Attached to the R/2s there are hetero-paired LEDs (1 anode and 1 cathode on each node) for a total of 6 LEDs.  The first hpLED is connected to R1-R2, the second hpLED is connected to R1-R3, and the third hpLED is connected to R2-R3.  Initialize by setting all 3 pins to INPUT (high impedance /.: not enough current flows to light up any LED).  We can select any two pins and make them OUTPUTs hence when one pin  is sourcing current (0 or LOW) and the other pin is sinking current (1 or HIGH) the direct conversion of electrical energy to a photonic emission will occur (... that means the LED will light UP).   Question: If P1 is High and P2 is Low; which P(out) should we toggle to make the LED blink and at what speed? Answer: Either one (it doesn't matter) and slower that 48 Hz.

     

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    In this video you can see a PICKIT1 Flash Starter Kit running the code I wrote for hpLED_chaser.   If the wait loop time(s) were very much shorter, all the LEDs would appear to be ON simultaneously; and that, my friends, is Persistance Of Vision at work.  Check out some of these POV videos on YouTube.

     

    It is great that you are trying to get a better understanding of how to apply these concepts.  For more details please see:  http://en.wikipedia.org/wiki/Charlieplexing

    Warning: Hetero pairing leads to photonic emissions.

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  • Former Member
    Former Member over 12 years ago in reply to billabott

    Thanks billabott,

     

    I will look at the code and the videos as well.

     

    John

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