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Related

Recreating Pong

roonlulz
roonlulz over 5 years ago

Hi, I do not know if this is the right area to post this if it is not I am sorry. I am pretty new to the single board computers and trying to recreate Pong without using programming. Not looking for an answer on how to do it more of a answer of where to start learning on how to accomplish this, such as generating an image onto a screen using different logic chips with hsync and vsync.

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  • ralphjy
    ralphjy over 5 years ago in reply to beacon_dave +6 suggested
    That reminds me that I have a Pong game that I built many many years ago using the LSI IC that is referenced in the article. I think it’s sitting in a junk box somewhere. I never did build a case for it…
  • beacon_dave
    beacon_dave over 5 years ago +5 suggested
    I recall that there was a blog on Adafruit last year about recreating Pong on 74series logic. PONG: making a game with 74 series logic https://blog.adafruit.com/2019/04/08/pong-making-a-game-with-74-series…
  • ralphjy
    ralphjy over 5 years ago in reply to beacon_dave +5 suggested
    Sounds like fun and I guess that would fit with the overall theme of the workshop?? A quick look through my accessible junk didn't turn up the old game so maybe I'll have to wait for your PYNQ implementation…
Parents
  • beacon_dave
    0 beacon_dave over 5 years ago

    I recall that there was a blog on Adafruit last year about recreating Pong on 74series logic.

     

    PONG: making a game with 74 series logic

    https://blog.adafruit.com/2019/04/08/pong-making-a-game-with-74-series-logic-chips-atari-pong-gaming-history-pcb/

     

    Which may have some helpful resources.

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  • ralphjy
    0 ralphjy over 5 years ago in reply to beacon_dave

    That reminds me that I have a Pong game that I built many many years ago using the LSI IC that is referenced in the article.  I think it’s sitting in a junk box somewhere.  I never did build a case for it.  If I can find it I may attempt to get it working again image.

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  • ralphjy
    0 ralphjy over 5 years ago in reply to beacon_dave

    That reminds me that I have a Pong game that I built many many years ago using the LSI IC that is referenced in the article.  I think it’s sitting in a junk box somewhere.  I never did build a case for it.  If I can find it I may attempt to get it working again image.

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  • beacon_dave
    0 beacon_dave over 5 years ago in reply to ralphjy

    How long before 'project Pong' on the PYNQ-Z2 ?  image

     

    Could try synthesizing on FPGA or run multiple instances concurrently on 8-bit PicoBlaze (or both at the same time and why not one in PyGame on the ARM A9 core as well). Options for HDMI display, local/networked controllers and even camera based gesture recognition... 'Pong playtime on ZYNQ'  image

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  • ralphjy
    0 ralphjy over 5 years ago in reply to beacon_dave

    Sounds like fun image and I guess that would fit with the overall theme of the workshop??   A quick look through my accessible junk didn't turn up the old game so maybe I'll have to wait for your PYNQ implementation image.  I built it around 40 years ago using the General Instruments AY-3-8500-1 IC.  I had a certain fondness for that game since it was the first video game I ever built (I think I copied a design out of Radio Electronics).  I made the controllers from pots housed in used 35mm film canisters.

     

    Interestingly enough I did discover an AY-3-8700-1 chip which was the "Tank" game.   Unfortunately it has a giant "X" on the top.  Don't recall if I marked it or possibly I bought a manufacturing reject (I used to get a lot of my parts that way).  The date code is 7805.

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