element14 Community
element14 Community
    Register Log In
  • Site
  • Search
  • Log In Register
  • Community Hub
    Community Hub
    • What's New on element14
    • Feedback and Support
    • Benefits of Membership
    • Personal Blogs
    • Members Area
    • Achievement Levels
  • Learn
    Learn
    • Ask an Expert
    • eBooks
    • element14 presents
    • Learning Center
    • Tech Spotlight
    • STEM Academy
    • Webinars, Training and Events
    • Learning Groups
  • Technologies
    Technologies
    • 3D Printing
    • FPGA
    • Industrial Automation
    • Internet of Things
    • Power & Energy
    • Sensors
    • Technology Groups
  • Challenges & Projects
    Challenges & Projects
    • Design Challenges
    • element14 presents Projects
    • Project14
    • Arduino Projects
    • Raspberry Pi Projects
    • Project Groups
  • Products
    Products
    • Arduino
    • Avnet Boards Community
    • Dev Tools
    • Manufacturers
    • Multicomp Pro
    • Product Groups
    • Raspberry Pi
    • RoadTests & Reviews
  • Store
    Store
    • Visit Your Store
    • Choose another store...
      • Europe
      •  Austria (German)
      •  Belgium (Dutch, French)
      •  Bulgaria (Bulgarian)
      •  Czech Republic (Czech)
      •  Denmark (Danish)
      •  Estonia (Estonian)
      •  Finland (Finnish)
      •  France (French)
      •  Germany (German)
      •  Hungary (Hungarian)
      •  Ireland
      •  Israel
      •  Italy (Italian)
      •  Latvia (Latvian)
      •  
      •  Lithuania (Lithuanian)
      •  Netherlands (Dutch)
      •  Norway (Norwegian)
      •  Poland (Polish)
      •  Portugal (Portuguese)
      •  Romania (Romanian)
      •  Russia (Russian)
      •  Slovakia (Slovak)
      •  Slovenia (Slovenian)
      •  Spain (Spanish)
      •  Sweden (Swedish)
      •  Switzerland(German, French)
      •  Turkey (Turkish)
      •  United Kingdom
      • Asia Pacific
      •  Australia
      •  China
      •  Hong Kong
      •  India
      •  Korea (Korean)
      •  Malaysia
      •  New Zealand
      •  Philippines
      •  Singapore
      •  Taiwan
      •  Thailand (Thai)
      • Americas
      •  Brazil (Portuguese)
      •  Canada
      •  Mexico (Spanish)
      •  United States
      Can't find the country/region you're looking for? Visit our export site or find a local distributor.
  • Translate
  • Profile
  • Settings
RoadTests & Reviews
  • Products
  • More
RoadTests & Reviews
Blog LEDRoadTestPlus - Post 9
  • Blog
  • RoadTest Forum
  • Documents
  • RoadTests
  • Reviews
  • Polls
  • Files
  • Members
  • Mentions
  • Sub-Groups
  • Tags
  • More
  • Cancel
  • New
RoadTests & Reviews requires membership for participation - click to join
  • Share
  • More
  • Cancel
  • Author Author: amgalbu
  • Date Created: 28 Dec 2015 9:29 AM Date Created
  • Views 166 views
  • Likes 0 likes
  • Comments 0 comments
Related
Recommended
  • android
  • ledroadtestplus
  • camera

LEDRoadTestPlus - Post 9

amgalbu
amgalbu
28 Dec 2015

The receiver of the data encoded and transmitted by the MSP430 LaunchPad  will be decoded by an Android smartphone running a dedicated app

The app basically captures camera frames in preview mode and analyzes data.

In this post, I will talk a little about the basics of Android camera development, and in the next post I will talk about algorithms implemented to decode data sent through visible light

Before starting development on an application with the Camera API, you should make sure your manifest has the appropriate declarations to allow use of camera hardware and other related features.

  • Camera Permission - Your application must request permission to use a device camera.

<uses-permissionandroid:name="android.permission.CAMERA"/>


  

  • Camera Features- Your application must also declare use of camera features, for example:

<uses-featureandroid:name="android.hardware.camera"/>
  

Creating a preview class

For users to effectively take pictures or video, they must be able to see what the device camera sees. A camera preview class is a SurfaceView that can display the live image data coming from a camera, so users can frame and capture a picture or video.

I created a basic camera preview class that can be included in aView layout. This class implements SurfaceHolder.Callback in order to capture the callback events for creating and destroying the view, which are needed for assigning the camera preview input.

Here is the constructor of the class


public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
privateSurfaceHolder mHolder;
privateCamera mCamera;

publicCameraPreview(Context context,Camera camera){
 super(context);
         mCamera = camera;
 
 // Install a SurfaceHolder.Callback so we get notified when the
 // underlying surface is created and destroyed.
         mHolder = getHolder();
         mHolder.addCallback(this);    
}
 


The first method to implement is the surfaceCreated method, which is invoked when the surface where the preview image will be shown has been created. I look for the available cameras. The front camera is the preferred one, the back camera is used as a fallback. In this phase, the custom preview callback (see below for details) object is set.


publicvoid surfaceCreated(SurfaceHolder holder){
 int numberOfCameras = Camera.getNumberOfCameras();
 
 CameraInfo cameraInfo = new CameraInfo();
 Log.d(TAG, "NumOfCameras" + cameraInfo.toString());
 for (int i = 0; i < numberOfCameras; i++) {
 Camera.getCameraInfo(i, cameraInfo);
 if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) {
      defaultBackCameraId = i;
 }
 else if(cameraInfo.facing == CameraInfo.CAMERA_FACING_FRONT) {
      defaultFrontCameraId = i;
 } 
 }
 
 if(defaultFrontCameraId != -1)
 {
 try{
      mCamera = Camera.open(defaultFrontCameraId);
      mCamera.setPreviewCallback(_previewCallback); 
 } catch (Exception e) {
      Log.d(TAG, "Error setting camera preview: " + e.getMessage());
      return;
 }
      return;
 }
 else if(defaultBackCameraId != -1){
 try{
      mCamera = Camera.open(defaultBackCameraId);
      mCamera.setPreviewCallback(_previewCallback); 
 } catch (Exception e) {
      Log.d(TAG, "Error setting camera preview: " + e.getMessage());
      return;
 }
      return;
 
}

 


return;

}


When the surface changes (at app startup or, for example, it is resized or the orientation is changed) the surfaceChanged method is invoked. In my case, I get the preferred preview size (800 x 480 or the resolution that best matches), the preferred frame rate (30 fps) and the focus (I used a fixed focus, to free up system resources that could otherwise be used for autofocus)

Finally, the surfaceHolder object is set and the preview is started by calling the startPreview

public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
      Camera.Parameters parameters = mCamera.getParameters();
 
      List<Size> sizes = parameters.getSupportedPreviewSizes();
      Log.d(TAG, "getSupportedPreviewSizes: " + sizes.toString());
      Size optimalSize = getOptimalPreviewSize(sizes, /*w*/800, /*h*/480);
 
      w = optimalSize.width;
      h = optimalSize.height;
     width = w;  
     height = h; 
 
     try{
      parameters.setPictureSize(w, h);
      mCamera.setParameters(parameters);
      }catch (Exception e) {
      parameters = mCamera.getParameters();
      }
 
     try{
      parameters.setPreviewSize(w, h);
      parameters.setPreviewFpsRange(30, 30);
      mCamera.setParameters(parameters);
      }catch (Exception e) {
      parameters = mCamera.getParameters();
      }
 
     try{
      parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_FIXED);
      mCamera.setParameters(parameters);
      }catch (Exception e) {
      parameters = mCamera.getParameters();  
      }
 
      // start preview with new settings
      try {
      mCamera.setPreviewDisplay(mHolder);
      mCamera.startPreview();
      } catch (Exception e){
      Log.d(TAG, "Error starting camera preview: " + e.getMessage());
      }
 
      int[] range = new int[2];
      parameters.getPreviewFpsRange(range);
      Log.d(TAG, String.format("Actual camera settings: size: %d x %d, fps: %d,%d", 
             parameters.getPreviewSize().width, parameters.getPreviewSize().height,
             range[0], range[1]));
 
      if (mHolder.getSurface() == null){
      // preview surface does not exist
      return;
      }
 }
 

 

A custom preview callback is implemented in order for the camera frames to be processed by the custom algorithm devised to detect VLC data

 

private final PreviewCallback _previewCallback = new PreviewCallback() {

 public void onPreviewFrame(final byte[] data, Camera camera) {
      Log.d(TAG, "--> onPreviewFrame: " + data.length + " bytes");
      previewData = data;
      appendSamples(data, width, height);
 
      mHandler.post(new Runnable() {
           public void run() {
                updateUI();
           }
      });
 
      framesCounter++;
      if ((framesCounter % NUM_FRAMES_TO_CAPTURE) == 0) {
      mHandler.post(new Runnable() {
           public void run() {
                decodeSamples();
                numSamples = 0;
           }
           });
      }
     }
 };
 

 

Here three important pieces are included

  • appendSamples: the preview image is sampled and the values are enqueued in an array for later processing
  • updateUI: this function (which is not invoked “directly” but through a post because it not allowed to update UI elements from a different thread) shows some information about the processing being performed
  • decodeSamples: process the data enqueued by the appendSamples function

The data parameter contains (according to Google’s documentation for Android developers) the image in a format names YCrCb 420 semi planar. I googled in order to understand how the pixel are encoded, but I got a bit confused. Luckily, Android is an open source project so I browsed through the source code of the YuvImage and found the answer

 

bool YUVImage::initializeYUVPointers() { int32_t numberOfPixels = mWidth * mHeight;
 if (mYUVFormat == YUV420Planar) {
      mYdata = (uint8_t *)mBuffer;
      mUdata = mYdata + numberOfPixels;
      mVdata = mUdata + (numberOfPixels >> 2);
 } else if (mYUVFormat == YUV420SemiPlanar) {
      // U and V channels are interleaved as VUVUVU.
      // So V data starts at the end of Y channel and
      // U data starts right after V's start.
      mYdata = (uint8_t *)mBuffer;
      mVdata = mYdata + numberOfPixels;
      mUdata = mVdata + 1;
 } else {
      ALOGE("Format not supported");
      return false;
 }
 return true;
 }

 

According to this code, data has the Y component first and the U and V components interleaved as UVUVU…

 

Placing preview in a layout

The camera preview class can now be placed in the layout of an activity along with other user interface controls for taking a picture or video.

The following layout code provides a very basic view that can be used to display a camera preview. In this example, the LinearLayout element is meant to be the container for the camera preview class.

<?xml version="1.0" encoding="utf-8"?>
 <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
 android:orientation="horizontal"
 android:layout_width="fill_parent"
 android:layout_height="fill_parent"
 >
 <FrameLayout
 android:id="@+id/camera_preview"
 android:layout_width="fill_parent"
 android:layout_height="fill_parent"
 android:layout_weight="1"
 />
 
 <Button
 android:id="@+id/button_capture"
 android:text="Capture"
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:layout_gravity="center"
 />
 </LinearLayout>

  • Sign in to reply
element14 Community

element14 is the first online community specifically for engineers. Connect with your peers and get expert answers to your questions.

  • Members
  • Learn
  • Technologies
  • Challenges & Projects
  • Products
  • Store
  • About Us
  • Feedback & Support
  • FAQs
  • Terms of Use
  • Privacy Policy
  • Legal and Copyright Notices
  • Sitemap
  • Cookies

An Avnet Company © 2025 Premier Farnell Limited. All Rights Reserved.

Premier Farnell Ltd, registered in England and Wales (no 00876412), registered office: Farnell House, Forge Lane, Leeds LS12 2NE.

ICP 备案号 10220084.

Follow element14

  • X
  • Facebook
  • linkedin
  • YouTube