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Ask an Expert Forum Cheap Alternatives to Flex Sensors for Gesture Glove Project
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Cheap Alternatives to Flex Sensors for Gesture Glove Project

Aniket_kumar_raj
Aniket_kumar_raj 10 days ago

Remember when I asked about a material for a glove that can detect finger movement? The best answer I got was magnet-type stuff, but that’s actually not cheap. I tried going for flex sensors, but getting 5 flex sensors is out of budget for my school science exhibition team. I decided to try Velostat, but I’m not sure if it will work.

What do you guys recommend? Also, what can I add to make this a killer, jaw-dropping project? This is my last school project where I can really flex my tech skills (or maybe our team’s tech skills Smile).

The exhibition is on the 28th, but my team is kind of lazy, and shipping takes too long for these things. It’s for National Science Day, so I really want this to be amazing. Please help me make this project next-level!

Also, if you have any other cool ideas (even unrelated ones), feel free to suggest them. The idea hasn’t been finalised yet.

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  • cstanton
    cstanton 10 days ago +3
    Hey Aniket_kumar_raj , I've done a little edit to your message that might get a bit more input for you, and moved it to a forum more suited for your question - hopefully you'll receive some suggestions…
  • shabaz
    shabaz 10 days ago in reply to Aniket_kumar_raj +3
    You need a project plan, and at some stage you need to have completed some research, then come up with a potential design that won't stretch your entire plan beyond its end date (i.e. keep perspective…
  • cstanton
    cstanton 10 days ago in reply to shabaz +2
    shabaz said: I'd move the goal and detect different objects rather than grips, or detect grips by picking up different objects. For instance, conductors on the forefinger and thumb, each connected to one…
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  • shabaz
    0 shabaz 10 days ago

    I can't see how you can realistically do anything if the budget is so tight, and you've got 19 days to order, prototype, and prepare a demo. This is called leaving it too late (you and your team have only yourselves to blame; don't think you should entirely blame the team, since you're involved too).

    Instead of five sensors, you could reduce effort and cost by fivefold by converting the project to a gesture mitt that senses only one movement.

    You didn't state the aim, but if it were me on such a timeframe, I'd move the goal and detect different objects rather than grips, or detect grips by picking up different objects. For instance, conductors on the forefinger and thumb, each connected to one end of an ohmmeter, or to a microcontroller ADC. Then, have cubes with two conductive surfaces on opposite sides, wired internally with a known-value resistor. When you pick up an object, the circuit completes, and the ohmmeter will register a measurement. Cubes with different resistors will all be distinguishable from one another.

    You could also experiment with trying to make cubes that vary resistance the harder they are pressed, but that could be a phase two.

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  • Aniket_kumar_raj
    0 Aniket_kumar_raj 10 days ago in reply to shabaz

    Bro, school exhibition announcement was done on Monday, that's why we are actually on time for the school but in real scenario we are not, by the way this is extremely good idea, but cost is not that tight, I remember once tesla coil was made and it was actually mind-blowing for judges, I want to tell that judges are too dumb to understand these smart tech things (don't mind) ,they only make things win which look like magic , even if low effort has been given. And its easy to make

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  • Aniket_kumar_raj
    0 Aniket_kumar_raj 10 days ago in reply to shabaz

    Bro, school exhibition announcement was done on Monday, that's why we are actually on time for the school but in real scenario we are not, by the way this is extremely good idea, but cost is not that tight, I remember once tesla coil was made and it was actually mind-blowing for judges, I want to tell that judges are too dumb to understand these smart tech things (don't mind) ,they only make things win which look like magic , even if low effort has been given. And its easy to make

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  • shabaz
    0 shabaz 10 days ago in reply to Aniket_kumar_raj

    You need a project plan, and at some stage you need to have completed some research, then come up with a potential design that won't stretch your entire plan beyond its end date (i.e. keep perspective in your goal/objectives), place your parts orders, build your prototype, experiment with it, and iterate if needed, perhaps in a phase 2, but demo what was successful.
    You can't go from zero to hero without some plan and experimentation.

    Case in point: I experimented with making my gloves touch-capable over winter. No point if the project stretched beyond winter, so my project deadline was clear. I knew I had to order quickly and try to experiment fast. My first prototype didn't work. The second one did, to an extent, it was usable although not great. Still, I met the self-imposed timeline. If I'd shot for 'killer' and 'next-level' it would probably be next winter by the time I'd have completed, and sometimes having something to use or demo fast that you can iterate later, is better than having nothing to demonstrate for a year.

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