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element14's The Ben Heck Show
Polls SEGA Genesis VS Super Nintendo
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  • Author Author: element14Dave
  • Date Created: 7 Jun 2015 11:27 PM Date Created
  • Last Updated Last Updated: 7 Jun 2015 11:27 PM
  • Views 4484 views
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  • Comments 45 comments
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SEGA Genesis VS Super Nintendo

Ben Heck recently broke down the Sega Genesis and a Super Nintendo to scientifically prove which 16 Bit console was the best. Which console do you think was better?

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Top Comments

  • johnbeetem
    johnbeetem over 11 years ago +8
    Not having ever used either one or watched Ben's video, I went with the SEGA Genesis since it has a 68000 CPU. I have very fond memories of programming and writing compilers for the 68000. It's a very…
  • johnbeetem
    johnbeetem over 11 years ago in reply to clem57 +5
    Clem Martins wrote: How did you get this about IBM? Were you a CE? I was an assistant professor for six years. I taught two levels of computer architecture. People like to malign IBM as a bunch of…
  • balearicdynamics
    balearicdynamics over 11 years ago in reply to mcb1 +4
    mcb1 , frankly it sounded clear to me that is a 16 bit with internal 32 bit architecture. Despite the wiki I remember this CPU. It was the "revolution" as I have used before the 6502 processor. Wiki says…
  • kouruu
    kouruu over 11 years ago

    Look. Sega might've went with better architecture hardware but they did not take it to it's full potential. which is where I feel they fell short of this bout. SNES might've utilized what I see SNES haters refer to as inferior hardware, but managed to do it in such a way that they took more use of their hardware and truthfully the support gfx hardware chips some of the more intensive titles used. I don't look at that as a crutch but more of ingenuity. despite whats under the hood, it all comes down to the end result, in which this case, is gameplay.

     

    You want to know which console is superior to the other. I own both systems and I have titles for both that I still love to play today. However, SNES, for me gave more titles I loved to grow up with and I feel they take more advantage of their underlying hardware, IMO. So that's why I'll go with the SNES.

     

     

    BTW, Killer Instinct FTW!!!!! Take that Genesis.

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  • screamingtiger
    screamingtiger over 11 years ago

    "Sega did what Nitend-didnt"  LOL

    That was a good one.

     

    You guys are forgetting about "Blast Processing".  How come the don't have an MCU or SBC with blast processing?

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  • clem57
    clem57 over 11 years ago in reply to johnbeetem

    Yes, all you need to do is get that big 5 1/4 inch floppy copy that was loaded into ROS. A funny thing I watch was a POR for a 370/158 that needed a foot on the breaker to come up! The CE just "did not get around" to a fix. LOL

    I think we could have a great conversation on the early mainframe days when GE and Burroughs were common along with IBM.

    Clem

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  • johnbeetem
    johnbeetem over 11 years ago in reply to clem57

    Clem Martins wrote:

     

    Oh John Beetem

    That explains much on your posts and blogs here. IBM used to show much about the 360 series until a Michigan CS department took the information and made a model 25 run like a higher one. They quietly hide all material to make that impossible in the future.

    Sounds like microcode-fu.  Those early 360s were microcoded, and sometimes you'd sell a slow model where the micro-engine was exactly the same as the fast model, but the slow microcode had extra NOPs to slow it down so that people would spend more for the fast model.  If you knew how to replace the microcode, you could get the fast model for the slow model price.

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  • balearicdynamics
    balearicdynamics over 11 years ago in reply to johnbeetem

    True John, the "clockless" protocol is more diffused than young technocrats can imagine...

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  • clem57
    clem57 over 11 years ago in reply to johnbeetem

    Oh John Beetem

    That explains much on your posts and blogs here. IBM used to show much about the 360 series until a Michigan CS department took the information and made a model 25 run like a higher one. They quietly hide all material to make that impossible in the future.

    Clem

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  • johnbeetem
    johnbeetem over 11 years ago in reply to screamingtiger

    Joey Thompson wrote:

     

    I wonder if they will ever go to a serial bus for memory?   Serial at the bit level that is.  Then we get a 1 bit bus and through more magic of marketing we have a million bit system?

    That's basically what PCI Express is.  It replaces a 32-bit or 64-bit parallel bus with self-clocking multi-Gb/s differential pairs using 8b/10b encoding.  There's packet overhead so it's inefficient for single-word transfers, but block transfers are really high bandwidth.

     

    The 8b/10b encoding used by PCIe (and Gigabit Ethernet and SATA and ...) is brilliant.  Any guesses as to who employed Al Widmer and Peter Franaszek when they came up with it?

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  • clem57
    clem57 over 11 years ago in reply to screamingtiger

    screamingtiger

         Just like names and pseudonyms, much depends on the intent and not the actual usage. In computers there are variances in CPU, memory, cache, and bus which defines the architecture. It is not so important for the name but to understand the nuances so programming can be done as fast as possible. I have worked at low level and can tell you the 286 was a stupid chip relative to 386. Why? For the 286 to go from real mode to virtual was a simple setup and switch. But to return back on 286 to real for running those old programs took a soft reset of the processor which was nasty business if done wrong. Then they fixed that in 386. Intel has made many changes like this and others which drives low level assembler programmers to lose sleep at night. Look at my headimage

    Clem

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  • screamingtiger
    screamingtiger over 11 years ago in reply to johnbeetem

    I think that this thread warrant pages of debate.  These are video games systems and this debate is not settled...

     

    I guess if it can transfer 32 bits in a single cycle then it is 32 bits, despite only having a 16 bit buss.  But doesn't DDR have two 16 bit busses?  If so I would call that a 32 bit wide bus.

     

    I wonder if they will ever go to a serial bus for memory?   Serial at the bit level that is.  Then we get a 1 bit bus and through more magic of marketing we have a million bit system?

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  • johnbeetem
    johnbeetem over 11 years ago in reply to balearicdynamics

    Enrico Miglino wrote:

     

    Every your post I read I should add about 10 years to your experience.  Just to be curious, how was the life with Babbage?

    Chuck was a good guy, but he spent all his time in his machine shop trying to make gears that meshed properly.  And people here complain about having difficulty soldering image

     

    (I once saw Babbage's lathe at the Science Museum in London.)

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