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Related

Recreating Pong

roonlulz
roonlulz over 5 years ago

Hi, I do not know if this is the right area to post this if it is not I am sorry. I am pretty new to the single board computers and trying to recreate Pong without using programming. Not looking for an answer on how to do it more of a answer of where to start learning on how to accomplish this, such as generating an image onto a screen using different logic chips with hsync and vsync.

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  • ralphjy
    ralphjy over 5 years ago in reply to beacon_dave +6 suggested
    That reminds me that I have a Pong game that I built many many years ago using the LSI IC that is referenced in the article. I think it’s sitting in a junk box somewhere. I never did build a case for it…
  • beacon_dave
    beacon_dave over 5 years ago +5 suggested
    I recall that there was a blog on Adafruit last year about recreating Pong on 74series logic. PONG: making a game with 74 series logic https://blog.adafruit.com/2019/04/08/pong-making-a-game-with-74-series…
  • ralphjy
    ralphjy over 5 years ago in reply to beacon_dave +5 suggested
    Sounds like fun and I guess that would fit with the overall theme of the workshop?? A quick look through my accessible junk didn't turn up the old game so maybe I'll have to wait for your PYNQ implementation…
Parents
  • roonlulz
    0 roonlulz over 5 years ago

    Thanks everyone for your opinions on where to start learning. But from my understand so far from just basic research on pong is that the first pong actually has no software. Is that true?

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  • beacon_dave
    0 beacon_dave over 5 years ago in reply to roonlulz

    The Atari arcade version of Pong appears to have been made primarily out of discrete logic devices so without software. There was a schematic included at the link given in my original reply

    https://www.element14.com/community/message/292327/l/re-recreating-pong#292327

     

    airbornesurfer may have some knowledge in this area.

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  • beacon_dave
    0 beacon_dave over 5 years ago in reply to roonlulz

    The Atari arcade version of Pong appears to have been made primarily out of discrete logic devices so without software. There was a schematic included at the link given in my original reply

    https://www.element14.com/community/message/292327/l/re-recreating-pong#292327

     

    airbornesurfer may have some knowledge in this area.

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  • airbornesurfer
    0 airbornesurfer over 5 years ago in reply to beacon_dave

    Can confirm. The OG Pong cab did use discrete logic. No software. That all changed when they released the home versions, though.

     

    It would be kinda fun to replicate the entire circuit from scratch. Definitely a project for down the road....

     

    However, that's not where I would start if you wanted to really learn what's going on. In my opinion, you'll gain a lot more by learning how to build a static image using analog circuitry then bending the circuit to see what effects you get. That's how I learned, anyway image Circuit bending really helps you learn what very specific variables affect signal generation and acquisition, leading to a better understanding of the concept overall.

     

    Ben Eater has a great walkthrough that explains how analog video works as he builds a working VGA card for his breadboard computer.

     

    Alternatively, you can hack together some RCA breakout cables, hook them up breadboard, and go nuts with a couple potentiometers and various capacitors on a VCR/retro game console output.

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