I was checking Kickstarter today and found this: https://www.kickstarter.com/projects/land-boards/pisoc?ref=home_recs.
The project incorporates PSOC 5LP from Cypress on a custom hat. What do you think?
I was checking Kickstarter today and found this: https://www.kickstarter.com/projects/land-boards/pisoc?ref=home_recs.
The project incorporates PSOC 5LP from Cypress on a custom hat. What do you think?
I am the original designer so I have a biased opinion. Hoping maybe I can answer some of the questions/objections above.
Is it worth the money?
It is a bit pricey at $50 (for early backers). The PSoC chip goes (as noted) for around $7. The PCB costs a few dollars (in the under 100 volume), the connectors and hat EEPROM cost another few dollars. It costs around $10 additional to assemble and test the card. So the selling price of $50 is around 2-3x the costs. That's high if it was made in volume and purchased from China. It's not. We build them in my living room. I am going to build around 50 or so of these cards (maybe 100 of them if the Kickstarter goes well) so there's not all that much economy of scale involved. In the end I might end up with $1000 or so profit which will go into my next project.
Why hook up all of the Raspberry Pi GPIO lines?
Think about this one a bit. If you want an input pin connected just connect it inside the PSoC to one of the I/O pins. Same goes for output pins. Just route them through the PSoC. What about Bi-directional pins? Someone mentioned One Wire. The Pi really stinks at interfaces which have specialized timing. You get a packet in on the Ethernet and all of a sudden you are preempted - ouch. That's where the beauty of the PSOC comes in handy. The ARM processor inside the part does a great job in those situations. Try handling the timing of a chain of NeoPixels with the Pi. It's not a great bit-banger. The ARM CPU in the PSOC is great at bit-banging.
Is this just a Marketing Ploy?
Hardly, I'm horrible at Marketing. I just put up projects that I do for myself. If someone else made the card for $30 or $35, I'd buy it and not build it. I think an entire University class could be built around this card. Can you imagine the possibilities of breadboarding a fairly complex design with minimal breadboarding?
But I can just buy the $10 Dev Kit from Cypress!
Of course you can. We did too. That's what got us interested in the part to begin with. Is it a Raspberry Pi Hat or is it a breadboarding tool? If you want to do breadboards, it is just fine. If you want to build something beyond a breadboard that's another story.
Where's the innovation in this project?
That was a real challenge. Took me a couple of weeks of solid Engineering time to figure out just how to program a PSOC from a Raspberry Pi. You see the limitations of the Pi are the unpredictable timing. The Pi doesn't make a great bit-banging programmer. If someone else had already figured out how to program the part, I would have just used their code. Nobody did, though. Took pouring through the Application notes and the answer was there. But not easy to figure out. And what did we do with the answer? We put it up on our github site for all to see. Some clever stuff there? Surely someone else will come along and say that they would have done it better/differently. But they didn't do it. We did.
Doug at Land Boards, LLC (just a guy and his sons who do stuff together).
(commenting on the pricing alone)
I think it's fair for Dough to ask a price that makes the operation viable. We shouldn't have to work for virtually nothing per hour.
The ones that can make kits, shield, hats, boosterpacks, capes, wings for $10 typically have marketing budget poured into the mix to make the prices that low.
Cypress DevKit , Gecko board, LaunchPad, ST Nucleo: can you build them for that price? Why then ask someone else without a marketing machine to do that?
A person that uses his brains and hands deserves a return.
For what it's worth. ..
The subtle difference doesn't seem any more different than the artificially created jobs in some countries, such as the button-push guy in lifts.
They work hard, but is the end result actually needed?
If people knew there was a lower priced alternative, would they still buy this board?
While the actual cost charged might be in line with the work effort, it is the unfair advantage through people not having done their research to know they can get near-equivalent functionality for far less, that makes it a rip-off - just my opinion.
Doug himself has stated he could reduce the price and attract 2-3 times as many backers. But it looks like he may prefer to sit on the price curve where he will still pick up enough backers (fellow hobbyists) but not have to try too hard to reduce COG and manufacturing costs. I don't see why that should be rewarded.
Again, just a personal opinion.
I could reduce costs by doing the manufacturing overseas. That would drop the shipping costs dramatically as well. Not my thing.
Why not, if I may ask?
Do you actually put the SMT PSOC in yourself or do that with the PCB?
Clem
Yes, we bought a nice optical microscope to assemble fine pitch parts and we hand solder them. Two of my sons assemble cards. They are both J-STD-01 certified for soldering. We test all of our cards as well. Having that sort of equipment is part of the cost of being in this business even in a small way.
There are a bunch of factors.
1 - Chicken and egg. You need volume to get offshore assembly and you need offshore assembly to get the prices that get volume.
2 - We don't trust anyone to assemble quality boards. We don't have any returns so far with more than 1000 boards shipped. We like that. Compare that to stuff we get from China with high failure rates.
3 - We like to do a Kickstarter every six weeks or so. But we also like to take off around finals so the kids can do well in school. We do have day jobs/school.
4 - We like to fulfill quickly. Seems like everybody that did high volumes took 6 months to fulfill. We've funded in the middle of the month and shipped all the first month's rewards that month. Realize it takes 2 weeks to get your funds so you have to buy boards and material a month earlier. That's why we have a "smallish" early bird reward the first month.
That's just a handful of the reasons.
Frankly if the RPPSOC was $20 (which is less than the parts and labor) we'd still have people complaining that we are ripping them off since the dev kit is $10. And we'd get nowhere near the volume to get China interested. This is just too narrow a market.
In my opinion - at least this is the approach I follow - when you startup (not to consider in the common meaning) a project you should consider the work cost, including the prototype creation, design time, experiments and so on, just only as cost of investment. If you produce only 50 pieces or less (I usually start with 10) also by a marketing point of view you can't charge on these first small bunch of units your personal work costs. It is your risk, not a cost. Ignore this then make the right price and add a small percentage of your job/ investment cost.
How to calculate the percentage? This can be done before and it is very useful for the future of your product. You evaluate the real effort needed, establish a correct market price and then based on the competitor market price of similar products evaluate the max amount you can charge. For example:
The total cost will be 16$
You can sell it at 25$ covering also the hidden costs (you will discover them going ahead in the project) and cover part of the job costs.
Calculate the hardware costs based on a single unit buying only a set of components (also buying 10 you will pay with a small discount)
Make reviews, presentations, how-to and distribute them on sites like Element14, Hackaday.io, instructables.com etc.
Write articles and tutorials, create interest on the product that will be attractive as it is cheaper for any potential customer / user than creating one by himself.
See what happens.
If you sell 1 or 2, you have a small quantity of products in your storage for the future. If you sell all 10 you have a base to start a bit larger production.
Take in account two important factors after this considerations:
Suppose that your job cost will be 500$ (but the real cost is up to you). So:
Total production cost: 20$
At this point (this is just a suggestion) stay as low as possible with earning margin: it is better earning 1$ from 1000 customers than 10$ from one. The information and product visibility (or self-marketing) moves faster with many users... Multiply the cost for 1.5 (max, better if less).
selling cost: 30$
500$ / 4$ = 125 units you should sell at this price.
So, IMHO 125 pieces is not an impossible target worldwide. At least to start. Or to kickstart.
(It is the worth to lower the price to 25$ and try to sell 200 units).
Just an example, I say, that I hope can explain what I mean.
Enrico
Related read:
from EEVBlog: The Economics of Selling a Hardware Project.
It describes what's needed to build a viable business and how not to end with empty - or below empty - pockets (with calculations, rates and traps for young players).
Interesting article.
Oviously didn't work so well for Dave as the link to his uCurrent device came back with the "Shop Unavailable" message.
I know I look at this one sometimes.
Typically you’ll try and make sure this figure is just above the one-off parts cost of someone making it themselves (customers will do the math!). So most would rather buy it from you assembled and tested instead of dicking around making it themselves.
I did like this one
Essentially, you price the product “at what people are willing to pay”. If your widget only costs $10 to manufacture, and you know they will pay $100 for it, then great, your gross margin (essentially your profit) is huge.
Followed by this observation
In the OSHW industry, where your customers are cluey, you can’t get away with huge markups.
Cheers for that link.
Mark
Can you point me to an example of two of the above where you did what you explained?
Can you point me to an example of two of the above where you did what you explained?
Doug, consider for example the PI case for the 7 inches touch screen. I have bough some of the already sold around including the best (now new models has arrived). I have analysed how these was though and I found some terrible project errors, making them almost unreliable and useless. Then I designed one and created some prototypes. Initially part of these was built with 3D printed ABS and a part on acrylic created with a mill machine. Then I produced a second version design full 3D printed to reduce costs and optimise the production times. The result is as shown in the following links:
Raspberry PI Touch Screen Frame and Case Assembly Guide (instructables)
Essential Raspberry Pi Peripherals #2 (annex 1): Making a custom frame for the 7" LCD touch screen display (on Element14)
Add to this frequent links on Facebook, Linkedin (has a reasonable visibility), Google+ and other socials. In the meantime the product has been put on Drobott market (you can find it at the following link: https://drobott.com/item/129/Raspberry-PI-7andquot-Touch-Screen-Display-Custom-Frame-Version-2 )
Note that on all the referenced articles there is a Drobott link with a discount bonus.
If you search on google the keywords "raspberry touch screen frame" the mentioned articles are the 4th and 5th respectively
After a while, I increased the attention again when I published the article about one application: the Pi Scope that you can find also the articles
Essential Raspberry Pi Peripherals #5 The Pi-Scope lab tool
That uses just this product for a (I think) semi-professional application.
I hope that this disassembled example can be sufficiently clear. In theory, the next step (but this is not the case for this product) will be to expand the market reinvesting the earning, maybe advertising somewhere or finding a distributor etc.
Enrico
Thanks Enrico,
Great example of pre-marketing of the sort of project that can be marketed in that manner. Releasing the STL files so someone could make their own is a good OSHW approach. If I had a screen like that and I saw your STL files I could print it on my MendelMax 3D printer. I have placed similar things on Thingiverse myself.
If you don't mind can you talk about your costs and number of units you have shipped? I am looking for illustrations of your principles earlier. How was your own pricing model utilized? From what I can tell it looks like a few 3D printed pieces of plastic and some screws so the material costs can't be more than a few dollars, right? And your sell price is $18. How did you arrive at your sell price?
Also, it looks like an Adafruit product which sells for $3 less. Perhaps you got there first or yours is better in some way.
Doug
Enrico,
Or, how about your https://drobott.com/item/170/Programmable-Circuit-Health-Controller-Arduino-Compatible product?
I'd be interested in the use-case for that product and how you arrived at your pricing model for it.
You are asking $36.99 for an Arduino compatible with a couple of [presumably] Chinese shock/temp sensors? I am trying to do the math for it but I don't see $10 worth of parts there. No mounting holes. A PCB that looks nicely hand made but with no solder mask.
Thanks,
Doug