Clem revisits an earlier animatronic AI project to see what modern Raspberry Pi–based vision hardware can really do in practice. Using today’s AI accelerators and camera technology, he explores how far edge AI vision has progressed, where it still falls short, and what design trade offs emerge when performance, power consumption, heat, and physical mechanics all collide in a real build. Along the way, he works through challenges with model compatibility, motion control, LED feedback, and hardware integration, showing how small design decisions can dramatically affect how lifelike, or unsettling, a vision driven system feels. If you’re interested in building with edge AI, learning from real world limitations, or recreating parts of this project yourself, below you can access the files, code, and discussion.
Watch the Project Build
Revisiting an Unsettling Classic: The AI Animatronic Skull Returns

New Hardware, Old Questions
“I tried running Tiny Llama on there… and even that takes some considerable seconds. So it’s not like you can talk to the machine and it answers back in a natural way.”

Why Vision Still Wins on the Edge

Teaching the Skull What to Care About

Mechanical Reality and Software Restraint

Visual Feedback Through Light

Building Inside the Head - A More Thoughtful Kind of AI
An interesting shift Clem observes is what modern vision models don’t do. Older examples often focused on profiling people, age, gender, facial attributes. The current ecosystem avoids this entirely, focusing instead on object and pose detection. Clem believes this is a deliberate move toward privacy‑conscious design, and ultimately a more useful direction for real projects.

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