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Artificial Intelligence and Machine Learning
Polls Is Immersive Virtual Reality a current trend on Edge devices?
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  • Author Author: guptaa
  • Date Created: 4 Mar 2020 6:48 AM Date Created
  • Last Updated Last Updated: 11 Oct 2021 2:59 PM
  • Views 1716 views
  • Likes 1 like
  • Comments 13 comments
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Is Immersive Virtual Reality a current trend on Edge devices?

The purpose of this poll is to find the direction Edge AI is moving. The growing popularity and use of Deep Learning (DL) has led to a fast growth of many intelligent consumer devices. The key elements of AI are now moved from the Cloud to embedded devices and sensors, thus heralding Edge AI. Do you think Immersive VR will be a trend in this context? Do not hesitate to share your opinion.

  • immersive
  • artificial intelligence
  • edge ai
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  • vr
  • community survey
  • virtual reality
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Top Comments

  • Sean_Miller
    Sean_Miller over 5 years ago +5
    This is my first step in that direction using Arduino's and ESP8266's: https://store.steampowered.com/app/905120/SonLightSleepwalker/ 4D IoT Game Engine Blog https://youtu.be/PXTirJjps7M See ya', Sean
  • shabaz
    shabaz over 5 years ago in reply to dougw +3
    I'm seeing all these polling posts recently with strange questions as a good reminder of what will be possible from bots : ) Have you seen GPT-2 on the 'net? Quite interesting how much realistic-sounding…
  • Sean_Miller
    Sean_Miller over 5 years ago in reply to cstanton +3
    It does not require a VR headset on the Steam version. That version allows you to connect an Arduino to your PC then use your wifi to control "edge" devices such as your IoT light switches. It's best played…
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  • Sean_Miller
    Sean_Miller over 5 years ago

    This is my first step in that direction using Arduino's and ESP8266's:

     

    https://store.steampowered.com/app/905120/SonLightSleepwalker/

     

    4D IoT Game Engine Blog

     

    https://youtu.be/PXTirJjps7M

     

    See ya',

    Sean

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  • guptaa
    guptaa over 5 years ago in reply to Sean_Miller

    Love your blog and your game!

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  • guptaa
    guptaa over 5 years ago in reply to Sean_Miller

    Love your blog and your game!

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  • Sean_Miller
    Sean_Miller over 5 years ago in reply to guptaa

    I must say though that the world isn’t ready for immersive physical VR.  Or at least my attempt - even with a published blog here and on Instructables, it never sold but a few.  :-(.

     

    I did get some good circuit blocks that leverage forward though.

     

    Sean

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  • cstanton
    cstanton over 5 years ago in reply to Sean_Miller

    May need a bit more explanation / marketing, post about it on Reddit.

     

    Looking at the Steam game listing, it says it doesn't require VR? Was it meant to?

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  • Sean_Miller
    Sean_Miller over 5 years ago in reply to cstanton

    It does not require a VR headset on the Steam version.  That version allows you to connect an Arduino to your PC then use your wifi to control "edge" devices such as your IoT light switches.

     

    It's best played with a tablet like Microsoft Surface sitting in bed with some earbuds in to give a "this is really happening outside my bedroom" feel.

     

    I aim to get the Occulus version in Beta by the year end holiday season.  Right now, there is still some elbow room for the indy developer and very little content out there in the genre for VR.

     

    See ya',

    Sean

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