I need to get a bottom trace between two via's that currently are connected with an airwire.
However, when doing the trace at the bottom, the polygon does not cede to make way for that trace.
Using Eagle v7.6.0
How to solve?

I need to get a bottom trace between two via's that currently are connected with an airwire.
However, when doing the trace at the bottom, the polygon does not cede to make way for that trace.
Using Eagle v7.6.0
How to solve?

Hi,
1.) your routing traces are not very ideal as well some components.
-> rotate R7, R2,
-> the traces between R7 and R5 are very critical > go another way
2.) you can switch off the polygons
-> a.) click on a polygon (on the edge off this polygon, e.g top) with the right mouse button
b.) unroute this polygon
The same do it with the other (bot polygon)
Then they are switched off and you can route your traces.
3.) switch on the polygons
-> click on the ratsnest button on eagle
4.) routing - you can change the routing strategies because this what you use is not very optimal
because the trace walks from the LM_IC far down at 45 degrees.
Actually, I use the version 9.6.0 (all versions since 5.4.0) - Fusion 360 from Autodesk
I have installed the version 6.6.0 pro, the 7.6.0 in standard version (100x80mm), and the version 9.6.0 pro.
So, I can help you with the latest version, saving the schematics as well the PCB downgrading to the version 7.0.0
-> with this you can open it with your Eagle version
KiCad – so, yes and no…
Yesterday I installed version 9.0 (I already had version 8).
The big problem is that the traces get lost when I rotate a component, for example.
The traces are not a rubber band when I move a component or a track vertex.
So, I think that is a big problem. This can cause many other problems – like, tearing apart components to traces to labels, and many other things.
Especially where everything is very close together. This makes the technician very nervous.
"Try doing that when you have to route a multilayer. Well,,,,"
Can you show the complete PCB?
Regards
Gerald
---
The 'issue' with the polygon I solved yesterday. No need to switch off the polygon, just trace the track across the polygon, do a refresh (ratsnest) and the polygon will have cleared a path for the added track.
I am not interested in 3D design features such as for libraries: mine do very well for me. And I do not want having to recreate every library in my folders.
Also, designing new packages never has been a problem for me, no issues with error codes. Eagle, for me, does what I want it to do: create schematics, libraries, and from there pcb tracing, all in a well flowing manner. To me Eagle just is a workhorse to make pcb's. Hundreds of them for over a decade.

You can improve this significantly. You may say "Eagle, for me, does what I want it to do" but I think you're ignoring modern features and relying on the pretty rotten auto-router, and I can imagine the performance will be bad. Your PCB is on version 12.. that's not normal.
Anyway, if you think you're doing fine then I'm not going to interfere.
Hi Gerald,
I'm the same, I prefer manual routing; I meant that modern features for guided routing in KiCad are better than the poor auto-router in EAGLE. I don't mean auto-router is better than manual routing (at least, not for the complexity of boards one would be using these particular tools for).
I've not seen what improvements KiCad 9 has made (I don't think they have the rubber-banding feature you mention). In v8, there's a kind of slight approximation, which is the auto-complete. It allows you to move a part, and all connections will turn to air-wires as you mention; however, if you then press Shift-F (with the component highlighted), it will try to auto-fix the connections, i.e. the end result of a rubber-banding sort of operation. Here's a video of it, where I moved a part, and then deleted the traces that I didn't like to remain, and then selected the component and pressed Shift-F. Not as smooth as rubber-banding of course. You can see it missed one trace, but that's easy to fix, by clicking on that trace and pressing Shift-F again.
Personally I don't use this tool in this way (I sometimes use it per track, using just the 'F' key). For general routing, I usually have KiCad set to the 'walk around' mode, and find that very useful minimal guidance while routing (but the other options are very useful too).
The EAGLE imports of libraries is already excellent in v8, however since EAGLE had issues with slotted pads and shaped pads, it is beneficial to either try to clean up those specific footprints, or to recreate them, using the direct KiCad support for those features.
But it would be wise to retain old EAGLE for old projects for sure (even though, again, KiCad support of EAGLE project import is pretty good too).
Personally, I've over time just redone the footprints that I wanted to use, rather than use the EAGLE version (however, I have still imported the EAGLE footprints, so I can easily compare, to reduce the risk of error).
Regarding the 3D models, I now try to always have a 3D model for each new component I add, simply because I've found it reduces errors so much, in two ways:
(1) The obvious way, which is that you can easily see if there are clashes between parts on the board, and optimize the position of parts on board edges, etc.
(2) Not-so-obvious (at least not initially to me!) - it greatly reduces the risk of error in the PCB footprint creation process in the first place, because, if your 3D model doesn't match the pads and outline, then it's immediately clear there is an error in the footprint or the model! This has been immensely useful, because often some dimensions may be vague or missing in the drawings in the datasheets, or I may have introduced some accidental error. The 3D model lets me instantly get a decent amount of additional confidence that the footprint is good.
Hi Gerald,
I'm the same, I prefer manual routing; I meant that modern features for guided routing in KiCad are better than the poor auto-router in EAGLE. I don't mean auto-router is better than manual routing (at least, not for the complexity of boards one would be using these particular tools for).
I've not seen what improvements KiCad 9 has made (I don't think they have the rubber-banding feature you mention). In v8, there's a kind of slight approximation, which is the auto-complete. It allows you to move a part, and all connections will turn to air-wires as you mention; however, if you then press Shift-F (with the component highlighted), it will try to auto-fix the connections, i.e. the end result of a rubber-banding sort of operation. Here's a video of it, where I moved a part, and then deleted the traces that I didn't like to remain, and then selected the component and pressed Shift-F. Not as smooth as rubber-banding of course. You can see it missed one trace, but that's easy to fix, by clicking on that trace and pressing Shift-F again.
Personally I don't use this tool in this way (I sometimes use it per track, using just the 'F' key). For general routing, I usually have KiCad set to the 'walk around' mode, and find that very useful minimal guidance while routing (but the other options are very useful too).
The EAGLE imports of libraries is already excellent in v8, however since EAGLE had issues with slotted pads and shaped pads, it is beneficial to either try to clean up those specific footprints, or to recreate them, using the direct KiCad support for those features.
But it would be wise to retain old EAGLE for old projects for sure (even though, again, KiCad support of EAGLE project import is pretty good too).
Personally, I've over time just redone the footprints that I wanted to use, rather than use the EAGLE version (however, I have still imported the EAGLE footprints, so I can easily compare, to reduce the risk of error).
Regarding the 3D models, I now try to always have a 3D model for each new component I add, simply because I've found it reduces errors so much, in two ways:
(1) The obvious way, which is that you can easily see if there are clashes between parts on the board, and optimize the position of parts on board edges, etc.
(2) Not-so-obvious (at least not initially to me!) - it greatly reduces the risk of error in the PCB footprint creation process in the first place, because, if your 3D model doesn't match the pads and outline, then it's immediately clear there is an error in the footprint or the model! This has been immensely useful, because often some dimensions may be vague or missing in the drawings in the datasheets, or I may have introduced some accidental error. The 3D model lets me instantly get a decent amount of additional confidence that the footprint is good.